Tiqr awakes. The dungeon moves! Wildlife and monsters have been stirred from their homes by intruders, both in the continent of Chandrar and the Empire of Tiqr, lead by Nsiia, the Empress of Beasts, and in Liscor’s dungeon, where a certain skeleton continues to help both friend and foes in the only way he knows how. In Liscor, the election will result in a new group of leaders for the city. But is that for the better or worse?
The earth shakes with the consequences of unwary actions, both politically and in small ways. However, joy has to be had where you can find it, regardless if you’re a skeleton or a Fraerling or [Innkeeper]. Just beware what’s following you from behind. Whether it catches up to you now, or later, when the ground moves, nothing will be the same. What survives a Grand Elephant on the warpath, the machinations of undead, or the Titan’s moves? Only time will tell.
Jin Rou wanted to be a cultivator who defied the heavens, and surpassed all limits.
Unfortunately for him, he died, and now I’m stuck here. Arrogant young masters? Heavenly tribulations? Cultivating for days on end, then getting into life or death battles?
Yeah, no thanks. I'm getting out of here.
In which a transmigrator decides that the only winning move is not to play.
The Horns of Hammerad are being hunted by magic, and monsters alike.
A [Mage] team from Wistram Academy is dogging Pisces, Ceria, Ksmvr, and Yvlon's steps, with revenge in mind. However, adventurers must work and the Horns have been called on as security for an ambitious project: building a road past the Bloodfields towards the rest of southern Izril.
There is more to the world than just Liscor, however. Players of Celum are coming to Invrisil with a splash. There are [Knights] from Terandria roaming around Izril after their battle with the Witch of Webs, and they have heard tell of a mysterious slayer of Goblins. Throw in Foliana, Three-Color Stalker hopping about her day, and there are endless opportunities for chaos. But with fun and excitement always comes danger.
The Bloodfields spread like a stain upon the land, and few who enter ever survive. The Horns of Hammerad don't plan on entering or getting into more trouble. However, even the monsters on the edges of the Bloodfields are a cut above the rest. Whether or not they triumph or perish to their rivals, to cowardice, or their foes...
A laugh-out-loud, slice-of-life martial-arts fantasy about . . . farming????
Jin Rou wanted to be a cultivator. A man powerful enough to defy the heavens. A master of martial arts. A lord of spiritual power. Unfortunately for him, he died, and now I’m stuck in his body.
Arrogant Masters? Heavenly Tribulations? All that violence and bloodshed? Yeah, no thanks. I’m getting out of here.
Farm life sounds pretty great. Tilling a field by hand is fun when you’ve got the strength of ten men—though maybe I shouldn’t have fed those Spirit Herbs to my pet rooster. I’m not used to seeing a chicken move with such grace . . . but Qi makes everything kind of wonky, so it’s probably fine.
Instead of a lifetime of battle, my biggest concerns are building a house, the size of my harvest, and the way the girl from the nearby village glares at me when I tease her.
A slow, simple, fulfilling life in a place where nothing exciting or out of the ordinary ever happens . . . right?
The first volume of the blockbuster progression-fantasy series—with more than 16 million views on Royal Road—now available on Kindle, Kindle Unlimited, and Audible!
Jason wakes up in a mysterious world of magic and monsters.
It’s not easy making the career jump from office-supplies-store middle manager to heroic interdimensional adventurer. At least, Jason tries to be heroic, but it's hard to be good when all your powers are evil.
He’ll face off against cannibals, cultists, wizards, monsters...and that’s just on the first day. He’s going to need courage, he’s going to need wit, and he’s going to need some magic powers of his own. But first, he’s going to need pants.
After cementing itself as one of the best-rated serial novels on Royal Road with an astonishing 13 million views, He Who Fights with Monsters is now available on Kindle.
About the series: Experience an isekai culture clash as a laid-back Australian finds himself in a very serious world. See him gain suspiciously evil powers through a unique progression system combining cultivation and traditional LitRPG elements. Enjoy a weak-to-strong story with a main character who earns his power without overshadowing everyone around him, with plenty of loot, adventurers, gods and magic. Rich characters and world-building offer humor, political intrigue and slice-of-life elements alongside lots of monster fighting and adventure.
Hello everyone A story I've started writing now quite a while ago. Transported to another world, pretty standard fantasy setting with my amateur attempt to make it a bit dark but funny. There are Litrpg elements here but I do hope it's not too heavy and annoying. The fights should be interesting and aren't just numbers vs numbers. Contrary to the title the protagonist will be quite an offensive fighter. Ilea Spears is your average sarcastic kick-boxing fast food worker and soon to be student. She will be transported to another world rather conventionally and will be confronted with survival in the wild. There's magic, monsters and some numbers. Give it a shot and let me know what you think. I'm a beginner at writing and my experience is incredibly lacking. If you find yourself hating it early on, do convey your anger in a detailed comment or review :) I want to get better but without any feedback it's simply quite difficult. Thank you for reading. Quick update June 2019: Many complaints regarding the formatting, specifically spacing in conversations and of course the usage of the present tense in the first 36 chapters have been addressed. I'm of course learning by the day but compared to how it was before it should be an improvement at least. Chapters usually 2.5 - 3k words Cover art by Kevin Catalan
Long ago, the Monarch Northstrider created a world of his own.
This world, known as Ghostwater, housed some of his most valuable experiments. Now, it has been damaged by the attack of the Bleeding Phoenix, and a team of Skysworn have been sent to recover whatever they can from the dying world.
Now, Lindon must brave the depths of this new dimension, scavenging treasures and pushing his skills to new heights to compete with new enemies.
“There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.”
My name is Kvothe. I have stolen princesses back from sleeping barrow kings. I burned down the town of Trebon. I have spent the night with Felurian and left with both my sanity and my life. I was expelled from the University at a younger age than most people are allowed in. I tread paths by moonlight that others fear to speak of during day. I have talked to Gods, loved women, and written songs that make the minstrels weep. You may have heard of me.
So begins the tale of a hero told from his own point of view — a story unequaled in fantasy literature. Now in The Wise Man's Fear, an escalating rivalry with a powerful member of the nobility forces Kvothe to leave the University and seek his fortune abroad. Adrift, penniless, and alone, he travels to Vintas, where he quickly becomes entangled in the politics of courtly society. While attempting to curry favor with a powerful noble, Kvothe uncovers an assassination attempt, comes into conflict with a rival arcanist, and leads a group of mercenaries into the wild, in an attempt to solve the mystery of who (or what) is waylaying travelers on the King's Road.
All the while, Kvothe searches for answers, attempting to uncover the truth about the mysterious Amyr, the Chandrian, and the death of his parents. Along the way, Kvothe is put on trial by the legendary Adem mercenaries, is forced to reclaim the honor of the Edema Ruh, and travels into the Fae realm. There he meets Felurian, the faerie woman no man can resist, and who no man has ever survived ... until Kvothe.
In The Wise Man's Fear, Kvothe takes his first steps on the path of the hero and learns how difficult life can be when a man becomes a legend in his own time.
Sacred Valley has been saved…at least, what’s left of it.
With his home finally secure, Lindon delves deep into the ancient labyrinth, seeking long-lost Soulsmithing knowledge and the secret to destroying the Dreadgods. Monarchs plot against him and against each other, unaware of the threats gathering in realms beyond.
Far above Lindon and the Monarchs and the Dreadgods, another war is waged. Suriel and the Abidan clash against the Mad King and his forces in a battle for the fate of many worlds.
And if it is lost, Cradle will be destroyed.
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