Threadbare has reunited with his little girl, even if it didn’t go exactly like he’d hoped it would. But war still rages through the kingdom, and the fluffy heroes must stop the tyrant king and restore peace to their home. Celia, Threadbare, and the rest of their allies must join the final resistance, to fight for the fate of everyone within Cylvania. It’s a daunting task. Fortunately, they’re not alone. Doom comes for the tyrant king, on soft, fuzzy little feet… The epic conclusion to the new litrpg saga! Contains profanity and violence.
A wizard's first quest. An unlikely companion. Grand adventure awaits! Wanda and Wumble are a small pair with vast ambitions. One an aspiring alchemist, and the other her faithful hound, the pair bond as wizard and familiar to begin their pursuit of magic.
As a newly made wizard without any training, resources, or even a home to return to, Wanda will have to forge her own way on a path where constant dangers lurk. Even the simple act of furthering her alchemy education swiftly becomes a harrowing ordeal.
Luckily for Wanda, Wumble is no ordinary hound.
Contained within her one-eyed companion is a power many factions of the world are actively hunting for. A seed with unfathomable potential waiting to sprout.
And anyone who trifles with Wumble’s wizard is in for a ruff time.
Experience a brand new universe from Drew Hayes, the bestselling author of Super Powereds and NPCs. Featuring a lovable pair of heroes out on their first adventure, learning about both magic and life in a progression fantasy suitable for all ages!
Threadbare has not had a very good time of it, recently. His little girl has been taken from him, and he must travel the kingdom, finding allies old and new, living and dead, to help him rescue Celia. Fortunately, he's got a voice now, and access to all those fun skills he couldn't use before. He may only be a very small teddy bear, but he's got the persistance to plow through dungeons of rascally raccoon monsters, the wiles to turn a town full of undead on its ear, and the sanity to survive an encounter with a mediocre old one. However, Threadbare's little girl is growing up now, and her own path is hard, and brutal. Will she even have a use for her old teddy bear, when they meet again? Will they both survive the encounter? Contains profanity and violence, and a creepy villain who likes tentacles way too much.
Jason wakes up in a mysterious world of magic and monsters.
It’s not easy making the career jump from office-supplies-store middle manager to heroic interdimensional adventurer. At least, Jason tries to be heroic, but it's hard to be good when all your powers are evil.
He’ll face off against cannibals, cultists, wizards, monsters...and that’s just on the first day. He’s going to need courage, he’s going to need wit, and he’s going to need some magic powers of his own. But first, he’s going to need pants.
After cementing itself as one of the best-rated serial novels on Royal Road with an astonishing 13 million views, He Who Fights with Monsters is now available on Kindle.
About the series: Experience an isekai culture clash as a laid-back Australian finds himself in a very serious world. See him gain suspiciously evil powers through a unique progression system combining cultivation and traditional LitRPG elements. Enjoy a weak-to-strong story with a main character who earns his power without overshadowing everyone around him, with plenty of loot, adventurers, gods and magic. Rich characters and world-building offer humor, political intrigue and slice-of-life elements alongside lots of monster fighting and adventure.
Deserts. Rogues. A secret hidden in an underground maze.
Every moment counts as Volke Savan races south to the city of New Norra. His goal: find Theasin Venrover, the famous artificer who may have a cure for the arcane plague. Separated from most of the Frith Guild—and even his sister—Volke must rely on the crew of the airship, the Sun Chaser, to help him find Theasin in time.
To complicate matters, the desert city of New Norra is steeped in mystery, and the massive maze under the streets could potentially solve all of Volke’s problems. With hunters after him, and dread pirates in the port, Volke finds himself forced to choose between equally terrible options…
Continue the Frith Chronicles with the fourth book, Plague Arcanist!
While on a journey to the famous city of Thronehold, Volke Savan learns of the Sovereign Dragon Tournament. The massive celebration involves hundreds of arcanists competing for fame and glory, and Volke is determined to win.
Dark forces dwell in the city, however, and rumors of the legendary world serpent spread amongst the shadows. Whoever bonds with a god-like mystical creature will gain magic beyond compare, and the queen’s guards suspect cutthroats will use the chaos of the tournament to hide their plotting.
Unsure of who to trust, Volke investigates the terrible rumors while advancing in the ranks of the tournament. Unfortunately, the true villain may be closer than he realizes…
Continue the Frith Chronicles with the third book, Coliseum Arcanist!
The path from retail middle management to interdimensional wizard adventurer wasn’t easy, but Jason Asano is settling into his new life.
Now, a contest draws young elites to the city of Greenstone, competing for a grand prize. Jason must gather a band of companions if he is to stand a chance against the best the world has to offer.
While the young adventurers are caught up in competition, the city leaders deal with revelations of betrayal as a vast and terrible enemy is revealed. Although Jason seems uninvolved, he has unknowingly crossed the enemy’s path before. Friends and foes made along the way will lead him to cross it again as inevitable conflict looms.
Young Tristran Thorn will do anything to win the cold heart of beautiful Victoria—even fetch her the star they watch fall from the night sky. But to do so, he must enter the unexplored lands on the other side of the ancient wall that gives their tiny village its name. Beyond that old stone wall, Tristran learns, lies Faerie—where nothing not even a fallen star, is what he imagined.
Half a millennium ago, Kanderon Crux and her allies banished the city of Imperial Ithos from the world of Anastis, in a desperate attempt to defeat the Ithonian Empire. Her dread weapon, the Exile Splinter, even erased the memory of its location from the universe. Now it's returning, bringing the Exile Splinter back with it. The great powers of the continent are desperately hunting for the site of the lost city, knowledge lost even to Kanderon herself. None know what ancient Ithonian weapons and enchantments might still be found in the ruins, but even the Exile Splinter alone would be a prize justifying war.
Hugh and his friends find themselves dragged along on the search, where they'll face enemy warlocks, sea monsters, liches, unnatural storms, and even a man-eating tiger. There's something they're not being told about the lost city, however.
Something that has even Kanderon and the other great powers terrified.
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