Warfare below the streets, backstabbing and brutality.Kabutt is out. Out of the army, out of patience and out of control, he’s found a home, people to fight for, and once again, the city seems determined to screw that up for him.He’s got backstabbing elves trying to rip him off, corpos forcing him and his team into unsanctioned deathmatches for live broadcasts, and of course, the usual skulduggery, not to mention more goddamn goblins.He’s got his suit though, it might be stripped, but he’s got it, he’s got hope, he’s got heavy firepower and hell, he might even get laid.All things are possible… provided you’ve got enough high explosive, anyway.It’s time to start evening the odds…
In the year 2057, the world has become a corporate-run utopia for the super-rich, and a hellhole for all the rest.
Catherine 'Cat' Leblanc is an orphan that is about as far from super-rich as one can be. When the Incursion alarms start blaring and the sky starts raining hungry xenos, it's just another blemish on an already piss-poor afternoon.
[This story has not been published on Amazon by me. Any copies found there are stolen]
Night City, it's a place of endless wonders and horrors. Opportunities and dangers, but before Motoko Kusanagi can access any of them. She first has to build up enough strength to walk again. Learn the basics of living in a world that was just a game to her before. Good thing she found a Shard hidden in her stuff that opens the door of opportunity. But like all opportunities in Night City, it usually ends up in a gunfight.
Self-Insert with a modified Cyberpunk 2077 Gamer System. Not a direct Ghost in the Shell Crossover. MC just happens to share the name.
Magic came to our world. Portals opened all across the planet, releasing mana and dangerous monsters on the unsuspecting population. Wonder turned to horror. Society was on the verge of collapse, until heroes rose to face the catastrophe. Those fearless men and women wielded the power of mana to enter the portal worlds, plundering their treasures and slaying beasts bullets barely harmed. Through their efforts and sacrifices, mankind stepped into the future. They were called users, or raiders, and they became the champions of mankind.
That was more than sixty years ago. Now mana users represent almost a fifth of mankind's surviving population.
Nestra isn't one of them.
She was born without a core. In the new city of Threshold, baseline humans like her are being forced out of law enforcement. MaxSec is one of their last holdouts and Nestra, one of its last members, but it cannot last. With Nestra addicted to mana and her job one of the only chances at getting close to portals, she is heading for disaster. Threshold is a mighty city dominated by corpos and powerful users. It takes very little to become collateral damage, unless Nestra can finally figure out what's wrong with her, of course.
Set in the far future when humanity has reached the stars and finds it is not the first to do so. Alien technology has been left behind by a long dead race. Ancient cities, abandoned starships, temples and fortified bunkers all contain artefacts and devices far in advance of what humans have been able to produce. Technology that feels more akin to magic, so powerful it can allow a single person to dominate a star system. But these relics of another time have been left well-defended and behind bewildering and impenetrable security measures.
There are those who are compatible with the alien technology, who can augment themselves to face the evermore extreme protocols in the depths of the alien ruins, and by doing so attain greater power. And there are those who just want to sell what they find to the highest bidder.
The rewards are high, but you have to be prepared to go further and risk more to discover the greatest secrets of a civilisation that vanished long before the first human walked upright. Secrets that could irrevocably change humanity's future, or end it.
Ivil Antagonist has everything a woman could want. Power enough to blanket out suns and turn worlds into molten hells, a fleet of warships at her command, and the fear of an entire space-faring nation.
But she's silently growing tired of being at the top. There is no place more lonely for someone who has killed all of the competition, and she knows that it will be impossible to find an equal.
And so, Ivil Antagonist takes a great risk, asking a powerful oracle a simple question: "Where can I find true love?"
Features include: OP MC OP lesbians OP Space clowns Space Pirates! Probably some cute stuff? ... Okay, so definitely some cute stuff. Just a lil' though.
A Warhammer 40K inspired Rom-com. No, it's not grimderp or anything. I'm just stealing some stupid-cool ideas!
The adventure you’re about to embark upon is one of discovery and hope, as humanity comes to terms with its ‘First Contact’. When a fleet of spaceships arrives in orbit, it raises a number of compelling questions. What brings them here? Are they friendly? What will happen to us? The visitors from space do not behave exactly how we expected them to. But then, what did we really expect to happen? With the intentions of our visitors not being fully known or understood, we are powerless to do more than become bystanders to our own fate. As the series unfolds we discover that many answers simply raise even more questions.
Earth's history is replete with examples of what happens when a powerful civilization meets a technologically inferior culture. The less advanced culture never comes away unaffected, at best they survive.
‘First Contact’ follows events around the world as we get to learn a little about the individuals that eventually form an intrepid core group. Through design and luck, these varied individuals find themselves working together. Some are military, some civilian, others we are not so sure what their roles are, just yet. Some of these people work with these alien visitors, others against, as is our way when faced with uncertainties.
The Terran Chronicles saga, with its twists and turns reveals humanity’s fate one step at a time. I do hope these words provoke your interest, as you take that first step with me and explore 'First Contact'.
Substance D is not known as Death for nothing. It is the most toxic drug ever to find its way on to the streets of LA. It destroys the links between the brain's two hemispheres, causing, first, disorientation and then complete and irreversible brain damage.
The undercover narcotics agent who calls himself Bob Arctor is desperate to discover the ultimate source of supply. But to find any kind of lead he has to pose as a user and, inevitably, without realising what is happening, Arctor is soon as addicted as the junkies he works among...
The Earth is changing. The alien invasion brought social upheaval, advanced technology, and an armada of peacekeeping robots. But Alan, a college student pursuing a now-useless degree, cares little about all of this. He has only one thing on his mind: the Game.
A fully immersive virtual reality, the Game appears to be a major part of the invading civilization. Alan can't wait to play, recklessly diving into the digital universe. Soon though, Alan realizes the Game is anything but simple, and the stakes are higher than he ever imagined.
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