Alodar was a mere journeyman thaumaturge, learning the least of the five arts of magic. As such, he had no right to aspire to the hand of the fair lady, Queen Vendora, not even when he saved her during the siege of her frontier castle. But aspire he did.
Contains additional chapters, glossary, and author’s afterword.
The Jharro Grove Saga: Part Two Jhonate’s reprieve from her father has been cut short. She is forced to return home to Malaroo, bringing Justan along with her. The journey she has avoided for so long has become all the more difficult because someone wants Justan dead.
The rogue horse Esmine, a mythical beast of remarkable power, has been captured by a troupe of dwarf smugglers. They are taking her to the nation Alberri where a gnome scholar awaits with a vicious plan to sacrifice the beast and bind its powerful soul to make a weapon of mass destruction. Tarah Woodblade must gather a group of warriors and rescue Esmine before she is taken to Alberri.
Evil stirs. Darkness is building. But can anyone trust Xedrion, The Protector of the Grove?
The Bowl of Souls Series: The Moonrat Saga Book One: Eye of the Moonrat Book 1.5: Hilt's Pride Book Two: Messenger of the Dark Prophet Book Three: Hunt of the Bandham Book Four: The War of Stardeon Book Five: Mother of the Moonrat The Jharro Grove Saga Book Six: Tarah Woodblade Book Seven: Protector of the Grove Book Eight: (Upcoming fall 2014)
Long ago, the Monarch Northstrider created a world of his own.
This world, known as Ghostwater, housed some of his most valuable experiments. Now, it has been damaged by the attack of the Bleeding Phoenix, and a team of Skysworn have been sent to recover whatever they can from the dying world.
Now, Lindon must brave the depths of this new dimension, scavenging treasures and pushing his skills to new heights to compete with new enemies.
“There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.”
My name is Kvothe. I have stolen princesses back from sleeping barrow kings. I burned down the town of Trebon. I have spent the night with Felurian and left with both my sanity and my life. I was expelled from the University at a younger age than most people are allowed in. I tread paths by moonlight that others fear to speak of during day. I have talked to Gods, loved women, and written songs that make the minstrels weep. You may have heard of me.
So begins the tale of a hero told from his own point of view — a story unequaled in fantasy literature. Now in The Wise Man's Fear, an escalating rivalry with a powerful member of the nobility forces Kvothe to leave the University and seek his fortune abroad. Adrift, penniless, and alone, he travels to Vintas, where he quickly becomes entangled in the politics of courtly society. While attempting to curry favor with a powerful noble, Kvothe uncovers an assassination attempt, comes into conflict with a rival arcanist, and leads a group of mercenaries into the wild, in an attempt to solve the mystery of who (or what) is waylaying travelers on the King's Road.
All the while, Kvothe searches for answers, attempting to uncover the truth about the mysterious Amyr, the Chandrian, and the death of his parents. Along the way, Kvothe is put on trial by the legendary Adem mercenaries, is forced to reclaim the honor of the Edema Ruh, and travels into the Fae realm. There he meets Felurian, the faerie woman no man can resist, and who no man has ever survived ... until Kvothe.
In The Wise Man's Fear, Kvothe takes his first steps on the path of the hero and learns how difficult life can be when a man becomes a legend in his own time.
Told in Kvothe's own voice, this is the tale of the magically gifted young man who grows to be the most notorious wizard his world has ever seen.
The intimate narrative of his childhood in a troupe of traveling players, his years spent as a near-feral orphan in a crime-ridden city, his daringly brazen yet successful bid to enter a legendary school of magic, and his life as a fugitive after the murder of a king form a gripping coming-of-age story unrivaled in recent literature.
A high-action story written with a poet's hand, The Name of the Wind is a masterpiece that will transport readers into the body and mind of a wizard.
Sacred Valley has been saved…at least, what’s left of it.
With his home finally secure, Lindon delves deep into the ancient labyrinth, seeking long-lost Soulsmithing knowledge and the secret to destroying the Dreadgods. Monarchs plot against him and against each other, unaware of the threats gathering in realms beyond.
Far above Lindon and the Monarchs and the Dreadgods, another war is waged. Suriel and the Abidan clash against the Mad King and his forces in a battle for the fate of many worlds.
In Gateway terminology, a "Code Yellow" signifies a missing person. King Troels plans to hide in Yggdrasil, the sacred Viking Tree, so the Recorder cannot summon him.
But forty-one years of suppressed fury is about to burst out of Niki McKnight after the Vikings' treatment of Rollo. Her lava-hot rage and desire for justice on behalf of all the women who filed petitions against the former King, sets our key characters off on a new path.
The resulting power struggles in Viking bring new faces and fresh problems into the Gateway but Dola and Finn have their own issues.
The stakes are heightened further during the inaugural meeting of Breanna's hilariously unconventional royal book club, while Aysha faces an unexpected predicament with Autumn.
In Code Yellow in Gretna Green, Niki discovers what happens when a furious Recorder is pushed too far and heads into Angry Town.
All around the world, great clans and sects prepare their disciples to fight against one another in a competition of young Underlords. Even the Blackflame Empire is drawn in, but their youth are not strong enough to compete.
Yet.
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