Just as a threat is dealt with, an opportunity presents itself.
After searching for months, Zac's forces have finally discovered the elusive Underworld that's both teeming with riches and dangers. Meanwhile, the armies of the Undead Empire advances on all fronts while the Dominators scheme in the dark.
Having endured the Integration in the punishing environment of the subterranean cave system, the trapped warriors of the Underworld could become the key in surviving the incursions aboveground.
But first, Zac has to deal with the golems intent on digging to the center of the planet.
Book 4 of the hit Defiance of the Fall LitRPG series is here. Grab your copy today!
About the Jump into a story that merges Apocalyptic LitRPG elements with eastern cultivation. Class systems, skill systems, endless choices for progression, it has everything fans of the genre love. Explore a vast universe full of mystery, adventure, danger and even aliens; where even a random passer-by might hold the power of a god. Follow Zac as he struggles to stake out a unique path to power as a mortal in a world full of cultivators.
Now in D-grade, Jake prepares to face even stronger foes: poo-flinging monkeys, even bigger mushrooms, and the most dreaded of all: politics…
The first World Congress approaches, allowing all the forces on Earth to finally meet, reuniting friends and enemies alike. Of course, to Jake, this World Congress is just a good way to finally catch up with old friends as he lets others deal with all the annoying politics, trying to not get involved.
Unless he wants something, that is.
The World Congress reveals more opportunities in the future for Jake and the other denizens of Earth to take part in, making them all begin their own preparations. To make sure Jake is up to the challenge, he must find stronger prey to get those sweet, sweet levels under his belt. Luckily for him, the death of a hated mushroom revealed a prime hunting ground: A Dungeon.
Having arrived at the Order of the Malefic Viper, Jake is eager to improve his alchemy…
However, reality can often be cruel. Because while trying to do just that, Jake will be dealing with the political landscape of the Order. Between hiding his identity as the Chosen of the Big Boss, being forced to attend get-togethers, visiting vampires to sell ancient memorabilia, and trying to actually learn some alchemy, Jake's busier than ever.
Earth also still calls. There, he helps friends deal with family issues by going on a nice road trip with Carmen and Sylphie. On the way, he can hopefully find time to hunt down the final Primas he needs – powerful monsters with unique key fragments – to participate in the upcoming system event dubbed the Seat of the Exalted Prima.
An event that hopefully – no, certainly – won’t have any unforeseen Bloodline-induced shenanigans.
Definitely not.
Ten-year-old Keladry of Mindalen, daughter of nobles, serves as a page but must prove herself to the males around her if she is ever to fulfill her dream of becoming a knight.
Omnibus edition, collecting First Test, Page, Squire, and Lady Knight.
With the Builder threat behind them, the time has finally come for Jason and his team to hit the road. Eager to get back to the adventuring he’s been longing for, Jason is excited to not be at the center of world-changing events. But before he goes, one last attempt to pull him into politics has him leaving Rimaros with a strong final impression. With new places to visit and new people to meet, the remnants of recent events have scarred the land and left lingering dangers behind. It's a busy time for adventurers willing and able to fight with monsters. Threats that once loomed in the background start coming to the fore, and the team prepares to join the fight. Their angelic new adversaries are patient, powerful, and remorseless, using such unconscionable strategies that mass slaughter is only the beginning. Jason is forced to confront that his growing power may give him more in common with his foes than his friends. While this opens a path to uncovering the methods and objectives of their enemies, it also brings him to their attention. To them, this makes him yet another tool to be used. But when conflict spills into epic battle, they'll be the latest to discover that challenging Jason Asano is a very bad idea. Book 9 in the bestselling He Who Fights With Monsters Series is here. Grab your copy today!
About the Experience an isekai culture clash as a laid-back Australian finds himself in a very serious world. See him gain suspiciously evil powers through a unique progression system combining cultivation and traditional LitRPG elements. Enjoy a weak-to-strong story with a main character who earns his power without overshadowing everyone around him, with plenty of loot, adventurers, gods and magic. Rich characters and world-building offer humor, political intrigue and slice-of-life elements alongside lots of monster fighting and adventure.
A storm of fate is gathering, and Zac finds himself at its center.
Having escaped the Orom's prison, Zac has finally returned to Earth. Much has changed during his years off-world, with war brewing in the Zecia Sector. Struggle is the System's mandate, where the strong thrive, and the weak suffer.
Zac and the Atwood Empire are racing against time to accumulate the power needed to survive. With danger comes opportunity, and all clues point toward the chaotic Million Gates Territory. That's where the invaders are hiding, and that's where Ogras is trapped. But first, Zac needs a spaceship.
Meanwhile, ancient forces from the depths of the Multiverse stir, their gazes pointed toward the desolate frontier.
Twenty years ago, Jason was pulled into a world of magic and monsters.
He was promised a life of wandering his new home and having adventures, but things got out of hand pretty quickly. He met with kings and gods, fought interdimensional cults, and got in a knife fight with the guy who creates universes. He didn't win. What he'd never done was roam around, having nice, sensible adventures. He hadn't even seen the hometown of his friends, and that had been the first destination on his list.
Two decades on, he'd saved whole civilizations and the Earth, several times. He was freshly returned from a conflict with the fate of the cosmos at stake, where the battlefield was his soul and the combatants were the governing forces of reality. It was a fight he had no chance of winning, which was why he rigged it and pinched the prize while everyone was distracted.
Now, Jason is determined to reunite with his friends and have the simple adventuring life he always wanted. He won't let anyone get in his way, not angelic armies, scheming guilds, or the people who want to talk about that time he altered the fundamental laws of magic. Which isn't as bad as it sounds, he promises.
Jason's taking a gap year, whatever he has to do to make it happen. Manipulate a prestigious noble house into liberating a slave town. Attempt to extort every government on the planet. Blow up and subsequently rebuild the occasional city. Gods help anyone who tries to stop him, but the gods probably won't because they've met Jason and they know how that usually goes.
PLEASE When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.