Sixty years after the disappearance of the wealthy passengers and crew of the luxury space yacht Polaris, found empty and adrift in space, antiquities dealer Alex Benedict sets out to uncover the truth about the Polaris and to reveal the fate of those aboard the ship.
As the planetoid Thanatos Minor explodes into atoms, a specially-fitted cruiser escapes the mass destruction and hurtles into space only a step ahead of hostile pursuit. On board Trumpet are a handful of bedraggled fugitives from an outlaw world, old enemies suddenly and violently thrown together in a desperate bid for survival.
Among this unlikely crew of allies are Morn Hyland, once a UMC cop, now a prisoner to the electrodes implanted in her brain; her son, Davies, “force-grown” to adulthood by the alien Amnion and struggling to understand his true identity; the amoral space buccaneer Nick Succorso, whose most daring act of piracy could be his last; and Angus Thermopyle, unstoppable cyborg struggling to wrest control of his own mind from his UMC programmers.
Locked in a lethal batter against one another for control of Trumpet, they also find themselves the target of Punisher, a police ship whose human captain, Min Donner, is torn between her duty and her sympathy for the outlaw crew she’s been ordered to capture. Yet as Min races to reach Trumpet in time, Warden Dios, the director of the UMC Police, receives a darker directive from the mysterious, semi-immortal Dragon, ruler of the UMC: Kill everyone aboard Trumpet except for the one person whose blood carries the mutagenic key to ultimate Amnion triumph—the ability to appear perfectly human.
In a final titanic showdown in space, amid uncharted comets, planets, and asteroid swarms, these forces will converge in a contest of skill and survival on which their future—and the future of the galaxy—depends.
Moth was a beautiful planet, the only one with wings -- two great golden clouds suspended in space around it.
Here was a wide-open world for any venture a man might scheme. The planet attracted unwary travelers, hardened space-sailors, and merchant buccaneers -- a teeming, constantly shifting horde that provided a comfortable income for certain quick-witted fellows like Flinx and his pet flying snake Pip. With his odd talents, the pickings were easy enough so that Flinx did not have to be dishonest ... most of the time.
In fact, it hardly seemed dishonest at all to steal a starmap from a dead body that didn't really need it anymore. But Flinx wasn't quite smart enough. He should have wondered why the body was dead in the first place...
From bestselling author Alan Dean Foster, an exciting early Pip and Flinx novel that shows the origins of a certain boy with special powers--and the mini-dragon that becomes his devoted sidekick. . . .
Flinx was just a freckle-faced, redheaded kid with green eyes and a strangely compelling stare when Mather Mastiff first saw him an the auctioneer's block. One hundred credits and he was hers.
For years the old woman was his only family. She loved him, fed him, taught him everything she knew--even let him keep the deadly flying dragon he called Pip. But when Mother Mastiff mysteriously disappears, Flinx tails her kidnappers on a dangerous journey. Across the forests and swamps of the winged world called Moth, their only weapons are Pip's venom . . . and Flinx's unusual talent.
Stranded on the distant planet Tschai, young Adam Reith is the sole survivor of a space mission who discovers the world is inhabited--not only by warring alien cultures, but human slaves as well, taken early in Earth's history. Reith must find a way off planet to warn the Earth of Tschai's deadly existence.
Against a backdrop of baroque cities and haunted wastelands, sumptuous palaces and riotous inns, Reith will encounter deadly wastrels and murderous aliens, dastardly villains and conniving scoundrels.
She came from one of the more disreputable aristocratic families.
Sharrow was once the leader of a personality-attuned combat team in one of the sporadic little commercial wars in the civilization based around the planet Golter. On an island with a glass shore - relic of some even more ancient conflict - she discovers she is to be hunted by the Huhsz, a religious cult which believes she is the last obstacle before their faith's apotheosis. She has to run, knowing her only hope of finally escaping the Huhsz is to find the last of the ancient, apocalyptically powerful but seemingly cursed Lazy Guns. But that is just the first as well as the final step on a search that takes her on an odyssey through the exotic Golterian system and results in both a trail of destruction and a journey into her own past, as well as that of her family and the system itself; a journey that changes everything.
Forced to abandon his undercover role as leader of the Dendarii Mercenaries, Miles Vorkosigan persuades Emperor Gregor to appoint him Imperial Auditor so he can penetrate Barrayar’s intelligence and security operations (ImpSec). Simon Illyan, head of ImpSec and Miles’ former boss, is failing physically and mentally, and Miles sets out to find out why -- and who, if anyone, is behind Illyan’s rapid decline. Library Journal calls Miles “one of the genre’s most enterprising and engaging heroes”. A Hugo and Nebula Award finalist.
Between the seemingly impossible tasks of living up to his warrior-father's legend and surmounting his own physical limitations, Miles Vorkosigan faces some truly daunting challenges.
Shortly after his arrival on Beta Colony, Miles unexpectedly finds himself the owner of an obsolete freighter and in more debt than he ever thought possible. Propelled by his manic "forward momentum," the ever-inventive Miles creates a new identity for himself as the commander of his own mercenary fleet to obtain a lucrative cargo; a shipment of weapons destined for a dangerous warzone.
Inquisitor Eisenhorn is one on the most senior members of the Imperial Inquisition. With his warband he scourges the galaxy in order to root out heresy. When that heresy is found to infiltrate the hierarchy of the Imperium and the Inquisition itself, he must rely on himself alone to deal with it - even if it means making deals with the enemy. All three books of the Eisenhorn trilogy along with two short stories and Eisenhorn's case book and compendium are included in one big volume
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