A thrilling new Steampunk fantasy from a talented debut author
TWO GODS-ONE CHANCE FOR MANKIND
In Victorian London, the Whitechapel section is a mechanized, steam-driven hell, cut off and ruled by two mysterious, mechanical gods-Mama Engine and Grandfather Clock. Some years have passed since the Great Uprising, when humans rose up to fight against the machines, but a few brave veterans of the Uprising have formed their own Resistance-and are gathering for another attack. For now they have a secret weapon that may finally free them-or kill them all…
Under the streets of London there's a world most people could never even dream of. A city of monsters and saints, murderers and angels, knights in armour and pale girls in black velvet.
"Neverwhere" is the London of the people who have fallen between the cracks.
Strange destinies lie in wait in London below - a world that seems eerily familiar. But a world that is utterly bizarre, peopled by unearthly characters such as the Angel called Islington, the girl named Door, and the Earl who holds Court on a tube train.
Now a single act of kindness has catapulted young businessman Richard Mayhew out of his safe and predictable life - and into the realms of "Neverwhere." Richard is about to find out more than he ever wanted to know about this other London. Which is a pity. Because Richard just wants to go home...
A slave in a dragon factory that manufactures flying fighting machines, Jane changes her destiny when a voice from a dragon promising freedom and revenge prompts her to escape and challenge the foundations of the world. Reissue.
Skyla has lived secretly within the city walls of Bollingbrook for eleven years, playing among the airship factories and trainyards. As one of the Gutter District’s nameless destitute, it has gone undiscovered that she has a unique talent: when Skyla looks at a person’s shadow she sees through it and into another world. She can see people’s fears, desires, their past sins--all as swimming, living creatures.
Her mother has never told her the real reasons why they must remain hidden, never explained the true dangers that exist outside the city walls. But when her mother’s past catches up with them both, Skyla finds she must flee out of the city and into a world still recovering from a second Dark Age, a world of adults with secrets only she can see.
For a stranger has recently moved into Bollingbrook, a man some call the Pope of the South, a witch hunter to some and a hero to others. When more children begin to disappear, suspicions are raised and an unlikely search party is formed to find Skyla in the hopes that they aren’t already too late.
Eva Forge is the last paladin of the dead god, Morgan.
Eva, forsaken by her parents and forgotten by her family, was the last child dedicated to the Cult of Morgan. Morgan, god of battle and champion of the Fraterdom, was assassinated by his jealous brother, Amon. Over time, the Cult of Morgan has been surpassed by other gods, his blessings ignored in favor of brighter technologies and more mechanical miracles. Now, Eva watches as her new family, her Cult, crumbles around her.
When a series of kidnappings and murders makes it clear that someone is trying to hasten the death of the Cult of Morgan, Eva must seek out unexpected allies and unwelcome answers in the city of Ash. But will she be able to save the city from a growing conspiracy, one that reaches back to her childhood, even back to the murder of her god?
In 1870s London, a city of contradictions and improbabilities, a dead man pilots an airship and living men are willing to risk all to steal a carp. Here, a night of bangers and ale at the local pub can result in an eternity at the Blood Pudding with the rest of the reanimated dead.
Days before his release from prison, Shadow's wife, Laura, dies in a mysterious car crash. Numbly, he makes his way back home. On the plane, he encounters the enigmatic Mr Wednesday, who claims to be a refugee from a distant war, a former god and the king of America.
Together they embark on a profoundly strange journey across the heart of the USA, whilst all around them a storm of preternatural and epic proportions threatens to break.
Scary, gripping and deeply unsettling, American Gods takes a long, hard look into the soul of America. You'll be surprised by what - and who - it finds there...
An action-packed LitRPG Apocalypse perfect for fans of The Primal Hunter, Road to Mastery, and The Ten Realms.
In a world of countless enemies, Freddy's unique power will help him thrive. Freddy Stern, a twenty-one-year-old cashier, has lived a plain, albeit harsh life. Having been orphaned—twice—he's spent the last ten years working and staying out of trouble. His only aspiration is to save enough money to become an archhuman.
His dream gets the jump on him when he barely survives a near-death encounter and finds himself in possession of 1% Lifesteal, a bizarre talent with numerous contradictions and just as many uses
With every dead enemy, he becomes a bit stronger, a little wiser, and a lot more ruthless. And no matter how much damage he takes, he can always put himself back together. Physically, at least.
But on his path to power, after having to look at the rotting guts of archhuman society again and again, can his talent keep his mind and soul as pristine as his body?
Or will that part of him simply remain broken...
Experience the start of this action-packed LitRPG Adventure from Robert Blaise set two hundred years after a reality-altering apocalypse. Featuring a weak-to-strong Brawler MC who never backs down, a unique power system, apocalyptic elements and more!
Four months ago, the world changed as electronics failed and blue screens started appearing, gifting humanity with abilities, Classes and Skills straight from a game. Caught in Klondike National Park during the apocalypse, John manages to fight his way free and reach Whitehorse. Unfortunately, the System hasn't finished with humanity yet and dungeons begin to appear, bringing with them more powerful, stronger and smarter monsters. Can John and his friends survive and level up?
Redeemer of the Dead is Book 2 of the System Apocalypse, a LitRPG / GameLit Apocalypse book that combines modern day life, science fiction and fantasy elements along with game mechanics.
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