…also known as The Owl. A well-to-do institution where the bright and dapper youths of the Epimetheus galaxy study to become airship architects, deep space cartographers, or intragalactic politicians. Unless they’re like Reece Sheppard, who can’t seem to find the time to fulfill his lifelong dream of becoming an airship captain between solving kidnappings, cracking Parliament conspiracies, and trying to keep Nivy – the mysterious mute girl left to his care by his missing step-brother – alive.
And as if that wasn’t enough to keep him busy, with his brother MIA, Reece has been unwillingly promoted to Palatine First, heir to planet Honora’s dukeship. He’s hardly ready to put down his riding goggles and pick up the crown, but he might not have a choice unless he can find out who’s behind the assassination attempts on the reigning Grand Duke. His estranged father.
Having received a dire plea from the only two inhabitants of the planet Georgium Sidus, Art, Myrtle and their family decide that they must travel to the neighboring planet to help Reverend Cruet and his daughter and end up in the midst of a dangerous quest with the fate of the entire Empire at risk. Reprint.
His mother was one of the most powerful wizards in the Nurian Empire until she abandoned her people to become a notorious pirate. That choice doomed the family she left behind to a life of disgrace.
Yanko White Fox doesn’t remember his mother, but as the only gifted child in the family, he is expected to erase the mark she left on them all. With an affinity for earth magic and communicating with animals, he’s not the most natural candidate to become a warrior mage, but it’s the only sure route back into the Great Chief’s good graces. He has resigned himself to training for that destiny, whether it matches his passions or not.
Long before he’s ready for his first battle, insurrection comes to his distant corner of the empire. Rebels take over the salt mine his family manages and slay the only relative who ever supported Yanko. On the heels of the tragedy, a courier brings a message from the Great Chief’s son. Whether he is prepared or not, Yanko must undertake a quest, one that could save millions of lives… or fail utterly, leaving him dead, his family forgotten, and his people the victims of starvation and endless war.
Book 7 in the Magnificent Devices steampunk series!
Will a daring rescue put a wedding and a future at risk?
Lady Claire Trevelyan and renowned scientist Andrew Malvern are looking forward to domestic felicity in London when they are surprised by an unexpected visitor. A desperate and fugitive Alice Chalmers seeks their help—her ship has been seized in the Duchy of Venice and worse, her navigator Jake has been thrown into the dreaded underwater prison from which no one ever escapes. Even the innocent.
Lady Claire is about to embark on her career in Munich at the Zeppelin Airship Works. The Mopsies are beginning their final year at school. Andrew Malvern begins to despair of his fiancée ever choosing a wedding gown … but when help is denied from official quarters, the close bonds of friendship and shared adventure trump all these considerations with an urgency that cannot be ignored.
But there is a brooding evil waiting for them in Venice … an evil that would just as soon put an end to the flock’s interference once and for all. With an innocent friend’s unexpected return and a pair of secret agents who would prefer that women not become involved … the situation clearly calls for the inner resources of a lady of integrity.
“An immensely fun series with some excellent anti-sexist messages, a wonderful main character (one of my favourites in the genre) and a great sense of Victorian style and language that’s both fun and beautiful to read.” —Fangs for the Fantasy: The latest in urban fantasy from a social justice perspective
In the 1890s Conor and his family live on the sovereign Saltee Islands, off the Irish coast. Conor spends his days studying the science of flight with his tutor and exploring the castle with the king’s daughter, Princess Isabella. But the boy’s idyllic life changes forever the day he discovers a deadly conspiracy against the king. When Conor tries to intervene, he is branded a traitor and thrown into jail on the prison island of Little Saltee. There, he has to fight for his life, as he and the other prisoners are forced to mine for diamonds in inhumane conditions.
There is only one way to escape Little Saltee, and that is to fly. So Conor passes the solitary months by scratching drawings of flying machines on the prison walls. The months turn into years; but eventually the day comes when Conor must find the courage to trust his revolutionary designs and take to the air.
The islands of Caldera are a shining jewel in a rather bleak world. A terrible calamity in the past had blanketed much of the world with a toxic "fug." Those who survived were forced to take to the mountains and the skies in wondrous airships. Life has since been a struggle, with only the most ruthless and crafty able to survive. To spare themselves the same fate, the Calderans erected a battery of guns to fend off the airships of the mainland. They isolated themselves from the madness of the world, choosing instead to focus on the pursuits of art and creativity. Few believe the technologically advanced but socially barbarous outsiders have anything to offer. Amanita Graus, though, is hoping that they do.
Nita's mother has lost her livelihood and perhaps soon her life to a terrible disease. Already the black sheep of the family for embracing engineering rather than art, Nita resolves to leave the safety of her home and do whatever it takes to find a cure. For a price, the bizarre crew of an airship called The Wind Breaker are willing to grant her a meeting with their mysterious benefactors, and thus a chance to procure the one thing with a chance to save her mother. Free-Wrench follows Nita’s adventures in a steampunk world of airships and lunatics. Helping her in her journey are an eccentric crew of smugglers; the gruff Cap’n Mack, the simple but enthusiastic Lil and Coop, the arrogant marksman Gunner, the surly surgeon Butch, and the irritable mascot Wink. To survive and find what she seeks she’ll need to earn their trust, follow their rules, and meet face to face with the people who pull the strings of their society.
Alek and Deryn are abroad the Leviathan when the ship is ordered to pick up an unusual passenger. This brilliant/maniacal inventor claims to have a weapon called Goliath that can end the war. But whose side is he really on?
While on their top-secret mission, Alek finally discovers Deryn's deeply kept secret. Two, actually. Not only is Deryn a girl disguised as a guy...she has feelings for Alek.
The crown, true love with a commoner, and the destruction of a great city all hang on Alek's next--and final--move.
The thunderous conclusion to Scott Westerfeld's Leviathan series, which was called "sure to become a classic" (SLJ).
Forgetting your homework was never this dangerous!
Little Lucy Snow was meant to be enjoying her first day at the nice elementary school in town; however a macabre twist of fate sees her enrolled instead at Miss Weaver's Academy for the Scientifically Gifted and Ethically Unfettered--also known as Hollow Fields.
Located on the outskirts of Nullsville and run by the insidious Engineers, the grim boarding school dedicates itself to raising the next generation of mad scientists and evil geniuses! Classes include Live Taxidermy, Cross-Species Body-Part Transplantation and Killer Robot Construction, and for her own survival Lucy has to master them quickly...the student with the lowest grades at the end of each school week is sent to the windmill for detention--and so far, no child has ever returned!
Five Stars: "Cannot say enough about how much I enjoyed this book. Author knows how to write an interesting story."-Goodreads Review Five Stars: "Sedgwick's imagination soars for this tale..."-Amazon Review Five Stars: "... the best series I've read in a long while... This series gets top marks from me... No steam collection is complete until you own these three books"-Amazon Review
DESCRIPTION:
At last, all will be known...
Many years have passed since Breeze Tinkerman vanished in her spring-powered plane over the northern Wastes while searching for the fabled lost city in the ice, but her daughter River is more than happy to carry on her legacy. The Vangar overlords have turned Astatia into a slave state, forcing citizens to work in their mines and factories, stealing Astatia's resources for their own greedy ends while living safely high above in the sky-city known as Juntavar.
River has never known any life other than the mean streets of Dockside, but street life has made her strong and resourceful. She's the perfect leader, and that's what her ragtag group of rebels needs most. The rebels meet to conspire against their overlords but their meeting is interrupted by three sentinels - Vangar warriors whose bodies have been melded with nine-foot-tall suits of armor powered by steam - and River has no choice but to lead the Vangars away from the others, exposing her and forcing her to go on the run.
Along the way, River runs into some of the last people she'd ever expected to meet. She learns that there still might be a way to defeat the Vangars. She also learns that her mother's fate may have been decidedly different than what she was led to believe. Now, River will do anything to learn the truth about her blood-kin. And one way or another, she's determined to destroy the Vangars once and for all.
Also contains the short story "The City in the Wastes."
Welcome Back!
Track your reading progress and sync your library.