Ti’ana, known among humans as Anna, is the first woman from the outside worldto enter the domain of D’ni. This is her story of trust and betrayal, and herstruggle against the evil schemes of Veovis, the architect of the destructionof D’ni, and all that she loves.
Another Turn, and the deadly silver Threads began falling again. So the bold dragonriders took to the air once more and their magnificent flying dragons swirled and swooped, belching flames that destroyed the shimmering strands before they reach the ground.
But F'lar knew he had to find a better way to protect his beloved Pern, and he had to find it before the rebellious Oldtimers could breed anymore dissent... before his brother F'nor would be foolhardy enough to launch another suicide mission... and before those dratted fire-lizards could stir up any more trouble!
Just as a threat is dealt with, an opportunity presents itself.
After searching for months, Zac's forces have finally discovered the elusive Underworld that's both teeming with riches and dangers. Meanwhile, the armies of the Undead Empire advances on all fronts while the Dominators scheme in the dark.
Having endured the Integration in the punishing environment of the subterranean cave system, the trapped warriors of the Underworld could become the key in surviving the incursions aboveground.
But first, Zac has to deal with the golems intent on digging to the center of the planet.
Book 4 of the hit Defiance of the Fall LitRPG series is here. Grab your copy today!
About the Jump into a story that merges Apocalyptic LitRPG elements with eastern cultivation. Class systems, skill systems, endless choices for progression, it has everything fans of the genre love. Explore a vast universe full of mystery, adventure, danger and even aliens; where even a random passer-by might hold the power of a god. Follow Zac as he struggles to stake out a unique path to power as a mortal in a world full of cultivators.
Back from the Treasure Hunt, it’s time to explore Earth a little more…
But first, Jake has a family to visit and an auction to attend. Then it’s time to face the challenges the planet has to offer, and using the many rewards from the Treasure Hunt, Jake aims to improve his repertoire while getting some more levels under his belt.
And what could be a better idea than invading a massive termite hive to craft a new weapon using the extremely powerful curse of resentment from an ancient vampire land? Yeah, nothing could possibly go wrong with that. Ancient curses are well-known for being harmless, after all.
Assuming all goes well – which it surely will – Jake has one more challenge he must face. Perhaps his most dangerous one yet.
That’s right, it’s back-to-school season.
School in this case being an ancient Order worshipping a Primordial snake god.
With the Builder threat behind them, the time has finally come for Jason and his team to hit the road. Eager to get back to the adventuring he’s been longing for, Jason is excited to not be at the center of world-changing events. But before he goes, one last attempt to pull him into politics has him leaving Rimaros with a strong final impression. With new places to visit and new people to meet, the remnants of recent events have scarred the land and left lingering dangers behind. It's a busy time for adventurers willing and able to fight with monsters. Threats that once loomed in the background start coming to the fore, and the team prepares to join the fight. Their angelic new adversaries are patient, powerful, and remorseless, using such unconscionable strategies that mass slaughter is only the beginning. Jason is forced to confront that his growing power may give him more in common with his foes than his friends. While this opens a path to uncovering the methods and objectives of their enemies, it also brings him to their attention. To them, this makes him yet another tool to be used. But when conflict spills into epic battle, they'll be the latest to discover that challenging Jason Asano is a very bad idea. Book 9 in the bestselling He Who Fights With Monsters Series is here. Grab your copy today!
About the Experience an isekai culture clash as a laid-back Australian finds himself in a very serious world. See him gain suspiciously evil powers through a unique progression system combining cultivation and traditional LitRPG elements. Enjoy a weak-to-strong story with a main character who earns his power without overshadowing everyone around him, with plenty of loot, adventurers, gods and magic. Rich characters and world-building offer humor, political intrigue and slice-of-life elements alongside lots of monster fighting and adventure.
He doesn't know it yet, of course. Reidon was born weak, sickly and small. Afflicted with a painful disease and abandoned by his parents because of it, he has had to fight tooth and nail for every minor advantage life has allowed him.
His perseverance has not gone unnoticed, however, and when the most powerful artificial intelligence in human history takes an interest in him, things began to change quickly. Granted a CAD—a Combat Assistance Device—with awful specs but an infinite potential for growth, Reidon finds himself at the bottom of his class at the Galens Institute, one of the top military academies in the Collective. Along with his best friend, Viviana Arada, Reidon will have to start his long climb through the school rankings, and on to the combat tournament circuits that have become humanity's greatest source of excitement and entertainment.
So begins the rise of a god. So begins the ascent of the Stormweaver.
For more than twenty years West Canvia and Lemuria have battled one another in a constant war. From the safety of his laboratory, weapons designer Thomas Riley has cleverly and proudly empowered the West Canvian forces with his brilliant designs. But when a risky alchemy experiment goes horribly wrong, Thomas and his wily assistant, Cynthia Bassett, are thrust onto the front lines of battle. Forced into shaky alliances with murderous sky pirates in a deadly race to kidnap the only man who can undo the damage--the mad genius behind Lemuria's cunning armaments--Thomas' own genius is put to the ultimate test.
Everett Singh has escaped from his enemies with the Infundibulum – the key to all the parallel worlds. But his freedom has come at a price: the loss of his father to one of the billions of parallel universes in the Panopoly.
E1 was the first Earth to create the Heisenberg Gate, the means to jump between worlds, but it was quarantined long ago. No one goes in... and nothing comes out. But E1 has something that Everett needs: the means to find his father.
It's lucky that he has the support of Captain Anastasia Sixsmyth, her daughter Sen and the unique crew of the airship Everness, because Everett is about to discover the horrifying secret of E1 and, with it, his deadliest enemy.
When Molly Templar witnesses a brutal murder at the brothel she has just been apprenticed to, her first instinct is to return to the poorhouse where she grew up. But there she finds her fellow orphans butchered, and it slowly dawns on her that she was in fact the real target of the attack. For Molly carries a secret deep in her blood, a secret that marks her out for destruction by enemies of the state. Soon Molly will find herself battling a grave threat to civilization which draws on an ancient power thought to have been quelled millennia ago.
Oliver Brooks has led a sheltered life in the home of his merchant uncle. But when he is framed for his only relative's murder he is forced to flee for his life. He is accompanied by Harry Stave, an agent of the Court of the Air -- a shadowy organization independent of the government that acts as the final judiciary of the land, ensuring that order prevails.
Chased across the country, Oliver finds himself in the company of thieves, outlaws and spies, and gradually learns more about the secret that has blighted his life, but which may also offer him the power to avert the coming catastrophe. Their enemies are ruthless and myriad, but Molly and Oliver are joined by indomitable friends in this endlessly inventive tale full of drama, intrigue and adventure.
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