For seventeen-year old Alexander Rosengrant, the recent war in Wunderstrande was anything but victorious. Haunted by visions of his friends’ last memories as soldiers, Alex finds himself emotionally distant toward his Uncle Brody, Lancaster’s star general. Unexpectedly, the mention of a mad scientist’s strange artifact propels Alex on a risky journey, leading him to unravel a tangled mess of lies. But one inconceivable discovery surrounding the heart of the war catches Alex off guard–one that threatens his very existence.
Like clockwork, the past always comes back around. When larceny is the family business, it's hard to make a clean break. Reformed cat-burglar Nyssa Glass has finally gotten her life back together. She has her own electrical repair shop, a boyfriend who adores her, and for once, no one is trying to have her arrested. When the shop door rings, though, a man she hoped to never see again threatens to ruin everything.
Uncle Albert forced her into a life of crime and now he's convinced she owes him for her success. Nyssa would rather die than give her uncle a penny. But with her reputation on the line and a thieving orphan in the mix she finds herself stuck between the gears. Will Nyssa free herself from the clutches of the past or is everything she’s worked for going up in smoke?
Steam technology and spring-powered engines have evolved since Tinker's discovery of Blackrock Steel, which can store vast amounts of energy, but word of this incredible resource has spread far and wide. When a horde of barbarian warriors known as Vangars sweep across the Frigid Sea in massive airships fueled by precious but dwindling supplies of black tar-like oil, they are determined to learn the secrets of Blackrock Steel at any cost. They assault the capital city, slaying King Ryshan and the entire royal family, and then ravage the countryside, leaving a cloud of acrid black smoke and the stench of death in their wake.
Breeze has been content with the peaceful life of a pilot, shuttling nobles back and forth in her spring-powered planes for years, but now the kingdom of Astatia has once again been thrust into war and the Vangars have taken Tinker captive. Breeze must rescue the clever old inventor who has been a father to her for most of her life, but she has one chance to defeat the Vangars. If she saves Tinker instead, Breeze might lose that opportunity forever.
In the midst of the chaos, Breeze finds herself trapped in the middle of a romantic conspiracy to wed her off to a young pilot. She has no interest in marrying her would-be suitor, nor in the young Tal'mar warrior who would claim her as his own... or does she? The only thing Breeze knows for sure is that if she fails, the secret of Blackrock Steel will fall into the hands of the Vangars and Astatia will face a dark future of slavery and ruin.
Alek and Deryn are abroad the Leviathan when the ship is ordered to pick up an unusual passenger. This brilliant/maniacal inventor claims to have a weapon called Goliath that can end the war. But whose side is he really on?
While on their top-secret mission, Alek finally discovers Deryn's deeply kept secret. Two, actually. Not only is Deryn a girl disguised as a guy...she has feelings for Alek.
The crown, true love with a commoner, and the destruction of a great city all hang on Alek's next--and final--move.
The thunderous conclusion to Scott Westerfeld's Leviathan series, which was called "sure to become a classic" (SLJ).
Intrigue! Subterfuge! Circus Folk! In a time when the Industrial Revolution has escalated into all-out warfare, mad science rules the world... with mixed success.
With the help of Krosp, Emperor of All Cats, Agatha has escaped from the massive airship known as Castle Wulfenbach. After crashing their escape dirigible, Agatha and Krosp fall in with Master Payne's Circus of Adventure, a traveling troupe of performers dedicated to staging Heterodyne shows - dramatizations of the exploits of Bill and Barry Heterodyne and their allies - who are unaware of Agatha's connection to the Heterodyne line.
Pursued by the ruthless Baron Klaus Wulfenbach, his handsome son Gil, and their minions (not to mention Othar Tryggvassen, Gentleman Adventurer), Agatha hides in plain sight among the circus folk, servicing their clanks and proving herself adept in performing the role of Lucrezia Mongfish, nemesis to - and later wife of - Barry Heterodyne. She also begins training under Zeetha, swordmistress and princess of the lost city of Skifander. Together, Agatha, Krosp, and the performers travel across the treacherous wasteland of war-torn Europa, towards Mechanicsburg, and the ancestral home of the Heterodynes - Castle Heterodyne.
But with many perils standing in her way - including Wulfenbach's crack troops, mysterious Geisterdamen, savage Jagermonsters, and the fabled Storm King - it's going to take more than a spark of Mad Science for Agatha to get through.
In the 1890s Conor and his family live on the sovereign Saltee Islands, off the Irish coast. Conor spends his days studying the science of flight with his tutor and exploring the castle with the king’s daughter, Princess Isabella. But the boy’s idyllic life changes forever the day he discovers a deadly conspiracy against the king. When Conor tries to intervene, he is branded a traitor and thrown into jail on the prison island of Little Saltee. There, he has to fight for his life, as he and the other prisoners are forced to mine for diamonds in inhumane conditions.
There is only one way to escape Little Saltee, and that is to fly. So Conor passes the solitary months by scratching drawings of flying machines on the prison walls. The months turn into years; but eventually the day comes when Conor must find the courage to trust his revolutionary designs and take to the air.
The islands of Caldera are a shining jewel in a rather bleak world. A terrible calamity in the past had blanketed much of the world with a toxic "fug." Those who survived were forced to take to the mountains and the skies in wondrous airships. Life has since been a struggle, with only the most ruthless and crafty able to survive. To spare themselves the same fate, the Calderans erected a battery of guns to fend off the airships of the mainland. They isolated themselves from the madness of the world, choosing instead to focus on the pursuits of art and creativity. Few believe the technologically advanced but socially barbarous outsiders have anything to offer. Amanita Graus, though, is hoping that they do.
Nita's mother has lost her livelihood and perhaps soon her life to a terrible disease. Already the black sheep of the family for embracing engineering rather than art, Nita resolves to leave the safety of her home and do whatever it takes to find a cure. For a price, the bizarre crew of an airship called The Wind Breaker are willing to grant her a meeting with their mysterious benefactors, and thus a chance to procure the one thing with a chance to save her mother. Free-Wrench follows Nita’s adventures in a steampunk world of airships and lunatics. Helping her in her journey are an eccentric crew of smugglers; the gruff Cap’n Mack, the simple but enthusiastic Lil and Coop, the arrogant marksman Gunner, the surly surgeon Butch, and the irritable mascot Wink. To survive and find what she seeks she’ll need to earn their trust, follow their rules, and meet face to face with the people who pull the strings of their society.
Master Mechanic Mari and Mage Alain have survived every attempt to stop them, but their enemies are determined to kill Mari, the only one who can save her world from a storm of destruction. As armies begin to gather and cities seethe with tension, Mari, Alain, and their friends must prepare to confront the storm in the place it first appeared: the broken kingdom of Tiae.
The dangers facing them demand perilous raids, tough battles, and more than a little piracy. Beating the Mechanics Guild and the Mage Guild that have controlled the world of Dematr for centuries will require an unprecedented alliance under Mari's command of rebellious Mechanics, Mages, and common folk who know that together they can change the world, but separately they will all lose.
Set in an alternate universe of London, after the untimely death of Queen Victoria in 1840, recently crowned Juliette faces a mysterious organization. The New World Order threatens her country and claims responsibility for the dirigible accident which killed off much of the aristocracy. Add in distracting romantic entanglements, a gifted unicorn, and tracking down the legendary Excalibur and this teenage Queen has an uphill battle leading to her coronation at Westminster. Will her reign be over before it has a chance to begin?
Fans of Gail Carriger, Shanna Swendson, and Gaslamp fantasy won’t want to miss out on this lighthearted YA steampunk adventure.
The Queen of England: Coronation is the first book in a trilogy by author Courtney Brandt.
Welcome Back!
Track your reading progress and sync your library.