A collection of tales to delight and amuse, introducing readers to the steampunk world of Hammersmyth and the many characters that live there. Meet Dexter the mechanical cat, Nomko the engineer, and Agnes Goodenough, everyone’s favourite muscle for hire. And get to know Hammersmyth itself, a city at the forefront of the great steam revolution, and the setting for the two steampunk novels DEXTER & DETECTING AGENTS and THE DRAGONFLY DELIVERY COMPANY.
Books similar to The Hammersmyth Tales: A Steampunk Short Story Collection
Three hundred years after the events of the Mistborn trilogy, Scadrial is now on the verge of modernity, with railroads to supplement the canals, electric lighting in the streets and the homes of the wealthy, and the first steel-framed skyscrapers racing for the clouds.
Kelsier, Vin, Elend, Sazed, Spook, and the rest are now part of history—or religion. Yet even as science and technology are reaching new heights, the old magics of Allomancy and Feruchemy continue to play a role in this reborn world. Out in the frontier lands known as the Roughs, they are crucial tools for the brave men and women attempting to establish order and justice.
One such is Waxillium Ladrian, a rare Twinborn who can Push on metals with his Allomancy and use Feruchemy to become lighter or heavier at will.
After twenty years in the Roughs, Wax has been forced by family tragedy to return to the metropolis of Elendel. Now he must reluctantly put away his guns and assume the duties and dignity incumbent upon the head of a noble house. Or so he thinks, until he learns the hard way that the mansions and elegant tree-lined streets of the city can be even more dangerous than the dusty plains of the Roughs.
Jim Butcher, the #1 New York Times bestselling author of the Dresden Files and the Codex Alera novels, conjures up a new series set in a fantastic world of noble families, steam-powered technology, and magic-wielding warriors...
Since time immemorial, the Spires have sheltered humanity. Within their halls, the ruling aristocratic houses develop scientific marvels, foster trade alliances, and maintain fleets of airships to keep the peace.
Captain Grimm commands the merchant ship Predator. Loyal to Spire Albion, he has taken their side in the cold war with Spire Aurora, disrupting the enemy’s shipping lines by attacking their cargo vessels. But when the Predator is damaged in combat, Grimm joins a team of Albion agents on a vital mission in exchange for fully restoring his ship.
And as Grimm undertakes this task, he learns that the conflict between the Spires is merely a premonition of things to come. Humanity’s ancient enemy, silent for more than ten thousand years, has begun to stir once more. And death will follow in its wake...
Nicholas Valiarde is a passionate, embittered nobleman with an enigmatic past. Consumed by thoughts of vengeance, he is consoled only by thoughts of the beautiful, dangerous Madeline. He is also the greatest thief in all of Ile-Rien... On the gas light streets of the city, he assumes the guise of a master criminal, stealing jewels from wealthy nobles to finance his quest for vengeance the murder of Count Montesq. Montesq orchestrated the wrongful execution of Nicholas's beloved godfather on false charges of necromancy--the art of divination through communion with spirits of the dead--a practice long outlawed in the kingdom of Ile-Rein.
But now Nicholas's murderous mission is being interrupted by a series of eerie, unexplainable, even fatal events. Someone with tremendous magical powers is opposing him. Children vanish, corpses assume the visage of real people, mortal spells are cast, and traces of necromantic power that hasn't been used for centuries are found. And when a spiritualist unwittingly leads Nicholas to a decrepit mansion, the monstrous nature of his peril finally emerges in harrowing detail. Nicholas and his compatriots must destroy an ancient and awesome evil. Even the help of Ile-Rien's greatest sorcerer may not be enough, for Nicholas faces a woefully mismatched battle--and unthinkable horrors await the loser.
From #1 New York Times bestselling author Brandon Sanderson, the Mistborn series is a heist story of political intrigue and magical, martial-arts action.
Three hundred years after the events of the Mistborn trilogy, Scadrial is now on the verge of modernity, with railroads to supplement the canals, electric lighting in the streets and the homes of the wealthy, and the first steel-framed skyscrapers racing for the clouds.
When family obligations forced Waxillium Ladrian to forsake the frontier lands and return to the metropolis of his birth to take his place as head of a noble House, he little imagined that the crime-fighting skills acquired during twenty years in the dusty plains would be just as applicable in the big city. He soon learned that there too, just being a talented Twinborn — one who can use both Allomancy and Feruchemy, the dominant magical modes on Scadrial — would not suffice.
This bustling, optimistic, but still shaky society will now face its first test by terrorism and assassination, crimes intended to stir up labor strife and religious conflict. Wax, his eccentric sidekick Wayne, and brilliant, beautiful young Marasi, now officially part of the constabulary, must unravel the conspiracy before civil strife can stop Scadrial’s progress in its tracks.
In the 1890s Conor and his family live on the sovereign Saltee Islands, off the Irish coast. Conor spends his days studying the science of flight with his tutor and exploring the castle with the king’s daughter, Princess Isabella. But the boy’s idyllic life changes forever the day he discovers a deadly conspiracy against the king. When Conor tries to intervene, he is branded a traitor and thrown into jail on the prison island of Little Saltee. There, he has to fight for his life, as he and the other prisoners are forced to mine for diamonds in inhumane conditions.
There is only one way to escape Little Saltee, and that is to fly. So Conor passes the solitary months by scratching drawings of flying machines on the prison walls. The months turn into years; but eventually the day comes when Conor must find the courage to trust his revolutionary designs and take to the air.
Return to #1 New York Times bestseller Brandon Sanderson's Mistborn world of Scadrial as its second era, which began with The Alloy of Law, comes to its earth-shattering conclusion in The Lost Metal.
For years, frontier lawman turned big-city senator Waxillium Ladrian has hunted the shadowy organization the Set—with his late uncle and his sister among their leaders—since they started kidnapping people with the power of Allomancy in their bloodlines. When Detective Marasi Colms and her partner, Wayne, find stockpiled weapons bound for the Outer City of Bilming, this opens a new lead. Conflict between the capital, Elendel, and the Outer Cities only favors the Set, and their tendrils now reach to the Elendel Senate—whose corruption Wax and his wife, Steris, have sought to expose—and Bilming is even more entangled.
After Wax discovers a new type of explosive that can unleash unprecedented destruction and realizes that the Set must already have it, an immortal kandra serving Scadrial's god, Harmony, reveals that Bilming has fallen under the influence of another god: Trell, worshipped by the Set. And Trell isn't the only factor at play from the larger Cosmere—Marasi is recruited by offworlders with strange abilities who claim their goal is to protect Scadrial . . . at any cost.
Wax must choose whether to set aside his rocky relationship with God and once again become the Sword that Harmony has groomed him to be. If no one steps forward to be the hero Scadrial needs, the planet and its millions of people will come to a sudden and calamitous ruin.
The third title in Genevieve Cogman's clever and exciting The Invisible Library series, The Burning Page is an action-packed literary adventure!
Librarian spy Irene has professional standards to maintain. Standards that absolutely do not include making hasty, unplanned escapes through a burning besieged building. But when the gateway back to your headquarters dramatically malfunctions, one must improvise. And after fleeing a version of Revolutionary France astride a dragon (also known as her assistant, Kai), Irene soon discovers she's not the only one affected. Gates back to the Library are malfunctioning across a multitude of worlds, creating general havoc. She and Kai are tasked with a mission to St Petersburg's Winter Palace, to retrieve a book which will help restore order.
However, such plans rarely survive first contact with the enemy - particularly when the enemy is the traitor Alberich. A nightmare figure bent on the Library's destruction, Alberich gives Irene a tainted 'join me or die' job offer. Meanwhile, Irene's old friend Vale has been damaged by exposure to Chaotic forces and she has no idea how to save him. When another figure from her past appears, begging for help, Irene has to take a good hard look at her priorities. And of course try to save the Library from absolute annihilation. Saving herself would be a bonus.
Irene's adventures feature stolen books, secret agents and forbidden societies - think Doctor Who but with librarian spies!
Quitting her husband's house and moving back in with her horrible family, Lady Maccon becomes the scandal of the London season in the third book of the NYT bestselling Parasol Protectorate series.
Queen Victoria dismisses her from the Shadow Council, and the only person who can explain anything, Lord Akeldama, unexpectedly leaves town. To top it all off, Alexia is attacked by homicidal mechanical ladybugs, indicating, as only ladybugs can, the fact that all of London's vampires are now very much interested in seeing Alexia quite thoroughly dead.
While Lord Maccon elects to get progressively more inebriated and Professor Lyall desperately tries to hold the Woolsey werewolf pack together, Alexia flees England for Italy in search of the mysterious Templars. Only they know enough about the preternatural to explain her increasingly inconvenient condition, but they may be worse than the vampires -- and they're armed with pesto. BLAMELESS is the third book of the Parasol Protectorate series: a comedy of manners set in Victorian London, full of werewolves, vampires, dirigibles, and tea-drinking.
The Parasol Protectorate Soulless Changeless Blameless Heartless Timeless
For more from Gail Carriger, check out:
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