A monster-hunting priest and his 16 year old protégé race across Europe in advance of a cavalry of steam-powered robots, while a young American reporter chronicles the first airship crossing of the Pacific – in reality a gun-running operation to arm the Russians.
Books similar to Mechanicals: A Steampunk Novel of the Crimean War
The origin of the Elric Brothers! Once, Edward and Alphonse Elric were willing to do anything to become alchemists. But when they tried to use their newfound skills to resurrect their dead mother, they broke a taboo and encountered something more terrifying than death itself. Now, hardened by years of military training, Edward and Alphonse have returned to the woman who first taught them alchemy...but can she help them, or even forgive them?
Steam technology and spring-powered engines have evolved since Tinker's discovery of Blackrock Steel, which can store vast amounts of energy, but word of this incredible resource has spread far and wide. When a horde of barbarian warriors known as Vangars sweep across the Frigid Sea in massive airships fueled by precious but dwindling supplies of black tar-like oil, they are determined to learn the secrets of Blackrock Steel at any cost. They assault the capital city, slaying King Ryshan and the entire royal family, and then ravage the countryside, leaving a cloud of acrid black smoke and the stench of death in their wake.
Breeze has been content with the peaceful life of a pilot, shuttling nobles back and forth in her spring-powered planes for years, but now the kingdom of Astatia has once again been thrust into war and the Vangars have taken Tinker captive. Breeze must rescue the clever old inventor who has been a father to her for most of her life, but she has one chance to defeat the Vangars. If she saves Tinker instead, Breeze might lose that opportunity forever.
In the midst of the chaos, Breeze finds herself trapped in the middle of a romantic conspiracy to wed her off to a young pilot. She has no interest in marrying her would-be suitor, nor in the young Tal'mar warrior who would claim her as his own... or does she? The only thing Breeze knows for sure is that if she fails, the secret of Blackrock Steel will fall into the hands of the Vangars and Astatia will face a dark future of slavery and ruin.
Adventure! Romance! Mad Science! Deep in the heart of the damaged machine that is Castle Heterodyne, Agatha discovers her mother's long-abandoned secret laboratory. But waiting inside is a relentless guardian that is not what it seems!
Alek and Deryn are abroad the Leviathan when the ship is ordered to pick up an unusual passenger. This brilliant/maniacal inventor claims to have a weapon called Goliath that can end the war. But whose side is he really on?
While on their top-secret mission, Alek finally discovers Deryn's deeply kept secret. Two, actually. Not only is Deryn a girl disguised as a guy...she has feelings for Alek.
The crown, true love with a commoner, and the destruction of a great city all hang on Alek's next--and final--move.
The thunderous conclusion to Scott Westerfeld's Leviathan series, which was called "sure to become a classic" (SLJ).
All good things come to an end. And this is it: the last stand of the Ketty Jay and her intrepid crew.
They've been shot down, set up, double-crossed and ripped off. They've stolen priceless treasures, destroyed a ten-thousand-year-old Azryx city and sort-of-accidentally blew up the son of the Archduke. Now they've gone and started a civil war. This time, they're really in trouble.
As Vardia descends into chaos, Captain Frey is doing his best to keep his crew out of it. He's got his mind on other things, not least the fate of Trinica Dracken. But wars have a way of dragging people in, and sooner or later they're going to have to pick a side. It's a choice they'll be staking their lives on. Cities fall and daemons rise. Old secrets are uncovered and new threats revealed.
Cruel gods rule the steam-powered city of Chime, demanding worship and tribute from their mortal subjects. Kayl lost her faith in them long ago, and now seeks to protect vulnerable and downtrodden mortals from their gods’ whims. But when Kayl discovers powers that she didn’t know she had—and destroys a mortal’s soul by accident—she becomes Chime’s most wanted.
Quen’s job was to pursue sinners, until the visions started. Haunted by foreboding images of his beloved city’s destruction, Quen hunts soul-sucking creatures made of aether who prey on its citizens—and Kayl is his number one target.
To ensure Chime’s future, Kayl and Quen must discover the truth of Kayl’s divine abilities before the gods take matters into their own hands.
For a city that bows to cruel gods, it’ll take godless heathens to save it.
The Thirteenth Hour is the first book in The Cruel Gods series—a gaslamp fantasy featuring magical portals, gothic cosmic deities, quaint Britishisms, and steampunk vibes. This is an adult book containing strong language and mature themes that some readers may find disturbing. For a full list of content warnings, visit Trudie Skies's website.
When you’re an outlaw hoping for a pardon, and the emperor personally sends a note requesting that your team kidnap him, you make plans to comply…
Even if it’ll involve infiltrating a train full of soldiers, bodyguards, and spies loyal to a nefarious business coalition that has numerous reasons to hate you.
Even if it means leaving the city right after you’ve uncovered a secret weapons shipment that might be meant to start a war.
The worlds of noble and guild are about to collide, with seventeen-year-old Allie Donovan as the catalyst…
Allie lives in a shadow world until she is thrust into the light of the aristocratic St Matthew’s Academy. More at ease with a blade than a needle, she is stalked along the ancient corridors by a Scottish lord intent on determining why she is among them.
She stumbles onto the reason when soldiers arrive to see her friend, Zeb, a mechanical genius. On the hunt for answers, she breaks into his underground laboratory. There, Allie discovers Zeb is not just constructing sentient mechanical creatures, he is building a devastating new weapon for the military. To protect her friend, Allie will have to stop the guilds from snatching the weapon and its creator. But if she betrays her world, she forfeits her own life. Unless she can rely on bonds of friendship to save both their lives…
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