Book 2 of this unique spin on Apocalyptic LitRPG Adventures.
Botanists who choose to get teleported into dangerous jungles are very rare and if Mira can survive, she may just become indispensible to the System itself.
Just as a threat is dealt with, an opportunity presents itself.
After searching for months, Zac's forces have finally discovered the elusive Underworld that's both teeming with riches and dangers. Meanwhile, the armies of the Undead Empire advances on all fronts while the Dominators scheme in the dark.
Having endured the Integration in the punishing environment of the subterranean cave system, the trapped warriors of the Underworld could become the key in surviving the incursions aboveground.
But first, Zac has to deal with the golems intent on digging to the center of the planet.
Book 4 of the hit Defiance of the Fall LitRPG series is here. Grab your copy today!
About the Jump into a story that merges Apocalyptic LitRPG elements with eastern cultivation. Class systems, skill systems, endless choices for progression, it has everything fans of the genre love. Explore a vast universe full of mystery, adventure, danger and even aliens; where even a random passer-by might hold the power of a god. Follow Zac as he struggles to stake out a unique path to power as a mortal in a world full of cultivators.
Earth is crumbling from the pressures of not only the invaders, but from nature itself...
Zac has managed to secure his island for the time being, growing into a true powerhouse through his endless struggles. However, becoming the strongest man in the world does not come without complications.
A target has been placed on his back. Natives, aliens—everyone has their eye on the throne. Even the System itself seems intent on forcing him into one desperate situation after another.
Zac knows he is running against the clock in his mission to find his family, prompting him to set out to New Washington in search of answers. Meanwhile, powerful beings from a long-forgotten cult gather in the dark, their goal unknown.
On just another average day, Jake finds himself in a forest filled with monsters, dangers, and opportunity...
It was a day like any other when suddenly the world changed. The universe reached a threshold humanity didn’t even know existed, and it was time to finally be integrated into the vast multiverse. A place where power is the only thing anyone can truly rely on. Jake, a seemingly average office worker, finds himself thrust into this new world. Into a tutorial filled with dangers and opportunities.
His new reality should breed fear and concern. His fellow coworkers falter at every turn. Jake, however, finds himself thriving.
Perhaps... This is the world Jake was meant to be born in.
Now the target of a game-wide Holy War, Ned is forced to flee the Onyx Sands.
The odds are stacked against him; Tyrann has tens of thousands of followers, a religion that’s spreading like wildfire, and a powerful god that will be stepping into the world of EBO in a matter of days.
Meanwhile, Ned’s allies are a squirrel-exploding bard, a repurposed home security system who takes her instructions far too literally, and a wildly unreliable talking axe named Frank.
But even as the inevitable conflict draws closer, change is coming to EBO. An old power is stirring, bringing with it strange new enemies, fearsome challenges, and rewards that every player will be vying to obtain.
There will be blood.
Not enough for Frank, but a very substantial amount.
The first major system event has arrived as all the major factions of Earth converge…
Yalsten, an old cursed land once occupied by ancient vampires, but now long forgotten, finds itself the grounds for the system event known as a Treasure Hunt.
Follow Jake as he and the rest of his fellow Earthlings compete and cooperate in uncovering the secrets of this ancient land while naturally acquiring any and all of that sweet, sweet loot. But not without trouble.
The ancient defenses still stand between Jake and his rightful bounty, the cursed land itself rising in opposition against the invaders. Vampires of old who have long been dormant are awakened from their slumber, with each one appearing only stronger than the one before. By that logic, Jake truly hoped for a proper final boss of this event; the only question was…
Would he find the ultimate challenge from the vampires or his fellow man?
While on a journey to the famous city of Thronehold, Volke Savan learns of the Sovereign Dragon Tournament. The massive celebration involves hundreds of arcanists competing for fame and glory, and Volke is determined to win.
Dark forces dwell in the city, however, and rumors of the legendary world serpent spread amongst the shadows. Whoever bonds with a god-like mystical creature will gain magic beyond compare, and the queen’s guards suspect cutthroats will use the chaos of the tournament to hide their plotting.
Unsure of who to trust, Volke investigates the terrible rumors while advancing in the ranks of the tournament. Unfortunately, the true villain may be closer than he realizes…
Continue the Frith Chronicles with the third book, Coliseum Arcanist!
Betrayed by the Gods, bearing unwanted Blessings which stain his soul with their foul divine taint, Orodan faces pursuit as the hostile divinities of Inuan seek to reclaim what they see as theirs.
Dire odds, even for a time looper.
And if unwanted godly attention wasn't enough, the ever-present threat of the Eldritch Avatar and the world's inevitable corruption draws nearer as always.
Facing danger right from the beginning of each loop, Orodan must fight, die and repeat. Too bad he's never been one to quit; and never been one for planning and clever schemes.
What's one to do when surrounded by hostile Gods and world-ending monstrosities on all sides? For Orodan, the answer was simple. Run his head into the wall over and over, until either the wall broke, or he did. And by now, his head had grown quite resilient.
Book 2 in this fast-paced LitRPG Adventure about Orodan and his progression toward becoming extremely overpowered using a time loop.
The series features a detailed system, loads of skills, varied progression paths, deep worldbuilding, cultivation aspects, and a heroic character you can't help but root for!
With the Builder threat behind them, the time has finally come for Jason and his team to hit the road.
Eager to get back to the adventuring he’s been longing for, Jason is excited to not be at the center of world-changing events. But before he goes, one last attempt to pull him into politics has him leaving Rimaros with a strong final impression.
With new places to visit and new people to meet, the remnants of recent events have scarred the land and left lingering dangers behind. It's a busy time for adventurers willing and able to fight with monsters. Threats that once loomed in the background start coming to the fore, and the team prepares to join the fight. Their angelic new adversaries are patient, powerful, and remorseless, using such unconscionable strategies that mass slaughter is only the beginning.
Jason is forced to confront that his growing power may give him more in common with his foes than his friends. While this opens a path to uncovering the methods and objectives of their enemies, it also brings him to their attention. To them, this makes him yet another tool to be used. But when conflict spills into epic battle, they'll be the latest to discover that challenging Jason Asano is a very bad idea.
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