Robb Stark may be King in the North, but he must bend to the will of the old tyrant Walder Frey if he is to hold his crown. And while his youngest sister, Arya, has escaped the clutches of the depraved Cersei Lannister and her son, the capricious boy-king Joffrey, Sansa Stark remains their captive.
Meanwhile, across the ocean, Daenerys Stormborn, the last heir of the Dragon King, delivers death to the slave-trading cities of Astapor and Yunkai as she approaches Westeros with vengeance in her heart.
Acclaimed and bestselling author Robin Hobb continues her Fitz and the Fool trilogy with this second entry, following Fool’s Assassin, ramping up the tension and the intrigue as disaster continues to strike at Fitz’s life and heart.
After nearly killing his oldest friend, the Fool, and finding his daughter stolen away by those who were once targeting the Fool, FitzChivarly Farseer is out for blood. And who better to wreak havoc than a highly trained and deadly former royal assassin? Fitz might have let his skills go fallow over his years of peace, but such things, once learned, are not so easily forgotten. And nothing is more dangerous than a man who has nothing left to lose…
The Farseer trilogy continues the dramatic tale of piracy, serpents, love and magic. The Vestrit family's liveship, Vivacia, has been taken by the pirate king, Kennit. Held captive on board, Wintrow Vestrit finds himself competing with Kennit for Vivacia's love as the ship slowly acquires her own bloodlust. Leagues away, Althea Vestrit has found a new home aboard the liveship Ophelia, but she lives only to reclaim the Vivacia and with her friend, Brashen, she plans a dangerous rescue. Meanwhile in Bingtown, the fading fortunes of the Vestrit family lead Malta deeper into the magical secrets of the Rain Wild Traders. And just outside Bingtown, Amber dreams of relaunching Paragon, the mad liveship ...
Royce Melborn, a skilled thief, and his mercenary partner, Hadrian Blackwater, make a profitable living carrying out dangerous assignments for conspiring nobles-until they are hired to pilfer a famed sword. What appears to be just a simple job finds them framed for the murder of the king and trapped in a conspiracy that uncovers a plot far greater than the mere overthrow of a tiny kingdom.
Can a self-serving thief and an idealistic swordsman survive long enough to unravel the first part of an ancient mystery that has toppled kings and destroyed empires?
And so begins the first tale of treachery and adventure, sword fighting and magic, myth and legend.
When author Michael J. Sullivan self-published the first books of his Riyria Revelations, they rapidly became ebook bestsellers. Now, Orbit is pleased to present the complete series for the first time in bookstores everywhere.
THE ECHOES OF FATE, A PROPHECY UTTERED UNTO THE WORLD A THOUSAND YEARS AGO, CANNOT BE DENIED…
Mankind has lorded over the land of Illian for a thousand years, building on the ruins left by the elves, as if it were their birthright. A thousand years is a long time for an immortal race to see the truth of things, a truth that has remained unsaid for a millennium - elves are superior. They are faster, stronger and connected to the magical realm in a way that man could never grasp. Illian should belong to them.
Unaware of the shadow that looms in the east, the six kingdoms of man are fractured, unallied, and clawing at each other’s gates for more power.
This isn’t just war set to ravage the land, but a slaughter - the world of man cannot hope to survive.
Thrown into the heart of this war is a man known by many names; an Outlander of the wilds, an assassin, a ranger. Asher was born a thousand years ago, to a life he doesn’t remember. Forty years of brutal training and killing for money has beaten the earliest years of his life away, leaving his ties to the oldest of evils a mystery to all…
RISE OF THE RANGER LAUNCHES AN UNMISSABLE EPIC FANTASY SERIES.
An alternative cover of this ISBN can be found here.
As Bingtown slides toward disaster, clan matriarch Ronica Vestrit, branded a traitor, searches for a way to bring the city's inhabitants together against a momentous threat. Meanwhile, Althea Vestrit, unaware of what has befallen Bingtown and her family, continues her perilous quest to track down and recover her liveship, the Vivacia, from the ruthless pirate Kennit.
Bold though it is, Althea's scheme may be in vain. For her beloved Vivacia will face the most terrible confrontation of all as the secret of the liveships is revealed. It is a truth so shattering, it may destroy the Vivacia and all who love her, including Althea's nephew, whose life already hangs in the balance.
King Shrewd is dead at the hands of his son Regal. As is Fitz--or so his enemies and friends believe. But with the help of his allies and his beast magic, he emerges from the grave, deeply scarred in body and soul. The kingdom also teeters toward ruin: Regal has plundered and abandoned the capital, while the rightful heir, Prince Verity, is lost to his mad quest--perhaps to death. Only Verity's return--or the heir his princess carries--can save the Six Duchies.
But Fitz will not wait. Driven by loss and bitter memories, he undertakes a quest: to kill Regal. The journey casts him into deep waters, as he discovers wild currents of magic within him--currents that will either drown him or make him something more than he was.
With what should have been the greatest heist of their career gone spectacularly sour, Locke and his trusted partner, Jean, have barely escaped with their lives. Or at least Jean has. But Locke is slowly succumbing to a deadly poison that no alchemist or physiker can cure. Yet just as the end is near, a mysterious Bondsmage offers Locke an opportunity that will either save him or finish him off once and for all.
Magi political elections are imminent, and the factions are in need of a pawn. If Locke agrees to play the role, sorcery will be used to purge the venom from his body - though the process will be so excruciating he may well wish for death. Locke is opposed, but two factors cause his will to crumble: Jean's imploring - and the Bondsmage's mention of a woman from Locke's past: Sabetha. She is the love of his life, his equal in skill and wit, and now, his greatest rival.
Locke was smitten with Sabetha from his first glimpse of her as a young fellow orphan and thief-in-training. But after a tumultuous courtship, Sabetha broke away. Now they will reunite in yet another clash of wills. For faced with his one and only match in both love and trickery, Locke must choose whether to fight Sabetha - or to woo her. It is a decision on which both their lives may depend.
Fifteen years have passed since the end of the Red Ship War with the terrifying Outislanders. Since then, Fitz has wandered the world accompanied only by his wolf and Wit-partner, Nighteyes, finally settling in a tiny cottage as remote from Buckkeep and the Farseers as possible.
But lately the world has come crashing in again. The Witted are being persecuted because of their magical bonds with animals; and young Prince Dutiful has gone missing just before his crucial diplomatic wedding to an Outislander princess. Fitz’s assignment to fetch Dutiful back in time for the ceremony seems very much like a fool’s errand, but the dangers ahead could signal the end of the Farseer reign.
Cover illustration by John Howe
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