Magic is an abomination—one that has grown tired of being hunted.
The Inquisitors have hunted magical creatures for a dozen years, striking fear into the monsters that dare to escape the Rift. In the swamps in Northern Ocker, however, a new evil arises—one that’s not afraid of Inquisitors. One that’s hunting Inquisitors.
One that’s killing Inquisitors.
Still reeling from the pain of recent events, Simon is more than willing to walk into danger. But now he and Luthor must hunt this new evil into the very house of The Sanitarium. And the madness seems to be catching…
Apatura Iris is the fourth book in the Magic and Machinery series by Jon Messenger.
An AI sworn to protect humanity, stranded on a world of magic and monsters, ready to unleash the fury of the universe on those who would threaten her humans.
Sapphiria was performing her duties as a fleet admiral of the Terran Federation, leading a goodwill tour of the fringe worlds, when she was caught in a hyperspace anomaly.
She now finds herself crashlanded on a foreign world of magic and monsters. She is cut off from all reinforcements, with nothing but the contents of her escape pod and her expertise as one of the best engineers to ever serve the Navy to help her. Luckily, she is an Artificial Intelligence, though she retains much of the humanity from the digitalized brains and AI fragments her consciousness was forged from, and her escape pod is not just a glorified lifeboat, but a miniature factory, equipped with the means and knowledge to build an entire colony from scratch.
However, she soon finds herself before a problem: humans, or 'squishies', as most AIs in the Federation call them, at least where their charges can't hear them. Squishies surviving under the threat of an undead invasion, slaughtering everything and everyone they come across, a horror born out of the fall of a powerful Empire of necromancers, that now threatens the entire world.
It will be their funeral.
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Important Note : Those of you who have read my The Fallen World novel series may recognize some familiar names from Earth. No, both stories are not set in the same universe. A more detailed explanation will be posted in a lore file after chapter 7 is out.
Schedule :
Chapters will be posted once a week on Sundays, at 18h06 CET.
The origin of the Elric Brothers! Once, Edward and Alphonse Elric were willing to do anything to become alchemists. But when they tried to use their newfound skills to resurrect their dead mother, they broke a taboo and encountered something more terrifying than death itself. Now, hardened by years of military training, Edward and Alphonse have returned to the woman who first taught them alchemy...but can she help them, or even forgive them?
Nicholas Valiarde is a passionate, embittered nobleman with an enigmatic past. Consumed by thoughts of vengeance, he is consoled only by thoughts of the beautiful, dangerous Madeline. He is also the greatest thief in all of Ile-Rien... On the gas light streets of the city, he assumes the guise of a master criminal, stealing jewels from wealthy nobles to finance his quest for vengeance the murder of Count Montesq. Montesq orchestrated the wrongful execution of Nicholas's beloved godfather on false charges of necromancy--the art of divination through communion with spirits of the dead--a practice long outlawed in the kingdom of Ile-Rein.
But now Nicholas's murderous mission is being interrupted by a series of eerie, unexplainable, even fatal events. Someone with tremendous magical powers is opposing him. Children vanish, corpses assume the visage of real people, mortal spells are cast, and traces of necromantic power that hasn't been used for centuries are found. And when a spiritualist unwittingly leads Nicholas to a decrepit mansion, the monstrous nature of his peril finally emerges in harrowing detail. Nicholas and his compatriots must destroy an ancient and awesome evil. Even the help of Ile-Rien's greatest sorcerer may not be enough, for Nicholas faces a woefully mismatched battle--and unthinkable horrors await the loser.
London’s most scandalous lady assassin versus one very hot Highlander.
Lady Preshea Villentia, the Mourning Star, has four dead husbands and a nasty reputation. Fortunately, she looks fabulous in black.
What society doesn’t know is that all her husbands were marked for death by Preshea’s employer. And Preshea has one final assignment.
It was supposed to be easy, a house party with minimal bloodshed. Preshea hadn’t anticipated Captain Gavin Ruthven – massive, Scottish, quietly irresistible, and… working for the enemy.
In a battle of wits, Preshea may risk her own heart – a terrifying prospect, as she never knew she had one.
New York Times bestselling author Gail Carriger presents a charming love story set in her popular steampunk Parasolverse. May contain plaid, appearances from favorite characters, and the strategic application of leather gloves.
The Delightfully Deadly novellas stand alone and may be read in any order.
Delicate Sensibilities?
Contains men pleasing women, and ladies who know what they want and ask for it, sometimes in detail.
Cruel gods rule the steam-powered city of Chime, demanding worship and tribute from their mortal subjects. Kayl lost her faith in them long ago, and now seeks to protect vulnerable and downtrodden mortals from their gods’ whims. But when Kayl discovers powers that she didn’t know she had—and destroys a mortal’s soul by accident—she becomes Chime’s most wanted.
Quen’s job was to pursue sinners, until the visions started. Haunted by foreboding images of his beloved city’s destruction, Quen hunts soul-sucking creatures made of aether who prey on its citizens—and Kayl is his number one target.
To ensure Chime’s future, Kayl and Quen must discover the truth of Kayl’s divine abilities before the gods take matters into their own hands.
For a city that bows to cruel gods, it’ll take godless heathens to save it.
The Thirteenth Hour is the first book in The Cruel Gods series—a gaslamp fantasy featuring magical portals, gothic cosmic deities, quaint Britishisms, and steampunk vibes. This is an adult book containing strong language and mature themes that some readers may find disturbing. For a full list of content warnings, visit Trudie Skies's website.
London, 1891. Prince Albert has survived his brush with death. Dirigibles, like dark leviathans, surge through the sooty air of London. Steam powers the engines that supply electricity to the new electric lights along the Thames. And Jack the Ripper appears to be on the loose again on the seamy streets.
Someone is killing women and gutting them for their body parts. Is it Jack, or a far more sinister plot afoot than murder?
Leopold Kazsmer is a magician, the Great Enchanter. Ashamed of his Jewish-Gypsy heritage, he has fashioned himself into a proper English gentleman, though he harbors a carefully guarded secret; He has learned the dangerous art of summoning daemons. When he was a child, a tattoo was bestowed upon his wrist by the denizens of the Otherworld…the same night his father was killed. Though it gives him true magical powers once he’s made a sacrifice of blood, it is also his curse, for through it the creatures of nightmares have become aware of him.
With the help of Raj, a tarot-reading automated man, and Eurynomos, a shrewd Jewish daemon who helped Leopold through his tragic childhood, Leopold must discover what is behind the revolting murders that suddenly seem to involve tight-lipped German scientists, guarded Romani, ghosts, and the beautiful Special Inspector, Mingli Zhao. Is she truly from the secret depths of Scotland Yard or is she instead a heartless spy and murderess?
In a breakneck chase through London’s streets and fighting hand-to-wand high in the skies inside a lethal airship, Leopold must destroy a secret society to defeat their plan for world domination, unmask the girl, and rescue his daemon friend from the deadly Daemon Device before all is lost.
In the magical underworld of Victorian London, Tessa Gray has at last found safety with the Shadowhunters. But that safety proves fleeting when rogue forces in the Clave plot to see her protector, Charlotte, replaced as head of the Institute. If Charlotte loses her position, Tessa will be out on the street—and easy prey for the mysterious Magister, who wants to use Tessa’s powers for his own dark ends.
With the help of the handsome, self-destructive Will and the fiercely devoted Jem, Tessa discovers that the Magister’s war on the Shadowhunters is deeply personal. He blames them for a long-ago tragedy that shattered his life. To unravel the secrets of the past, the trio journeys from mist-shrouded Yorkshire to a manor house that holds untold horrors, from the slums of London to an enchanted ballroom where Tessa discovers that the truth of her parentage is more sinister than she had imagined. When they encounter a clockwork demon bearing a warning for Will, they realize that the Magister himself knows their every move—and that one of their own has betrayed them.
Tessa finds her heart drawn more and more to Jem, but her longing for Will, despite his dark moods, continues to unsettle her. But something is changing in Will—the wall he has built around himself is crumbling. Could finding the Magister free Will from his secrets and give Tessa the answers about who she is and what she was born to do?
As their dangerous search for the Magister and the truth leads the friends into peril, Tessa learns that when love and lies are mixed, they can corrupt even the purest heart.
R. S. Belcher’s debut novel, The Six-Gun Tarot, was enthusiastically greeted by critics and readers, who praised its wildly inventive mixture of dark fantasy, steampunk, and the Wild West. Now Belcher returns to Golgotha, Nevada, a bustling frontier town that hides more than its fair share of unnatural secrets.
1870. A haven for the blessed and the damned, including a fallen angel, a mad scientist, a pirate queen, and a deputy who is kin to coyotes, Golgotha has come through many nightmarish trials, but now an army of thirty-two outlaws, lunatics, serial killers, and cannibals are converging on the town, drawn by a grisly relic that dates back to the Donner Party…and the dawn of humanity.
Sheriff Jon Highfather and his deputies already have their hands full dealing with train robbers, a mysterious series of brutal murders, and the usual outbreaks of weirdness. But with thirty-two of the most vicious killers on Earth riding into Golgotha in just a few day’s time, the town and its people will be tested as never before—and some of them will never be the same.
The Shotgun Arcana is even more spectacularly ambitious and imaginative than The Six-Gun Tarot, and confirms R. S. Belcher’s status as a rising star.
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