A beautifully produced and richly illustrated book that showcases the day-to-day adventures of independent girl-about-town Victoria Prismall and her pet land octopus Otto. Thirty panoramic, full-page illustrations humorously chronicle the duo's home and social activities that include (among other things) bathing, biking, dating, cooking, playing croquet, and pumpkin carving. Accompanying text explains the "do"s and "don't"s of living with a large land octopus. The book's art is extremely detailed, and each illustration tells its own visual story. The Victorian era characters and period-influenced design elements combine to create a wonderful, collectible art-object for those who still value the classic elegance of ink-on-paper. The hardcover binding is plussed with two-layer embossing and spot varnish, and the interior is printed on extra heavy paper. An exquisite volume for lovers of books, art and pets.
Steampunk, the retro-futuristic cultural movement, has become a substantial and permanent genre in the worlds of fantasy and science fiction. A large part of its appeal is that, at its core, Steampunk is about doing it yourself: building on the past while also innovating and creating something original. VanderMeer’s latest book offers practical and inspirational guidance for readers to find their individual path into this realm. Including sections on art, fashion, architecture, crafts, music, performance, and storytelling, The Steampunk User’s Manual provides a conceptual how-to guide that motivates and awes both the armchair enthusiast and the committed creator. Examples range from the utterly doable to the completely over-the-top, encouraging participation and imagination at all levels.
Steampunk—a grafting of Victorian aesthetic and punk rock attitude onto various forms of science-fiction culture—is a phenomenon that has come to influence film, literature, art, music, fashion, and more. The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future. This ultimate manual will appeal to aficionados and novices alike as author Jeff VanderMeer takes the reader on a wild ride through the clockwork corridors of Steampunk history.
Praise for The Steampunk Bible:
"The Steampunk Bible is an informed, informative and beautifully illustrated survey of the subject." -The Financial Times
"The Steampunk Bible is far and away the most intriguing catalog of all things steam yet written." -The Austin Chronicle
“It’s hard to imagine how VanderMeer and Chambers could have put together a stronger collection. Its publication marks a significant, self-conscious moment in the history of the movement.”
The artworks, manuscripts, and scraps of information gathered throughout Dunwall are collected at last. It has been a long and difficult journey to archive these tales of our cursed city, but it is my hope that you, reading this now, will take heed, and learn from those gone before you to forge your own destiny. The Dunwall Archives are now yours--what will you do with them now that you know the truth in these pages?
The Empire of Isles is home to fabulous wonders beyond count, and dangers to match. Now, walk in the same steps as heroes Corvo Attano and Emily Kaldwin as you examine the complexly beautiful concept and design of Dishonored 2! ArKane Studios and Dark Horse books are proud to present this gorgeous collection, featuring hundreds of pieces of art chronicling the development of the blockbuster stealth-action title. The Art of Dishonored 2 is a must-have item for art fans and gamers alike! Exclusive never before seen concept art from the making of Dishonored 2! The comprehensive companion to the wildly anticipated Dishonored 2! The art book that Dishonored fans have been waiting for! Dishonored won the 2013 BAFTA for Best Game! This is the Official Art Book for Dishonored 2. Dark Horse was also responsible for the official Art Book for Dishonored, titled Dishonored: The Dunwall Archives (978-1616555627)"
On the occasion of the twenty-fifth anniversary of its first publication, here is the definitive edition of the book acclaimed as “the most affecting and successful narrative ever done about the Holocaust” (Wall Street Journal) and “the first masterpiece in comic book history” (The New Yorker).
The Pulitzer Prize-winning Maus tells the story of Vladek Spiegelman, a Jewish survivor of Hitler’s Europe, and his son, a cartoonist coming to terms with his father’s story. Maus approaches the unspeakable through the diminutive. Its form, the cartoon (the Nazis are cats, the Jews mice), shocks us out of any lingering sense of familiarity and succeeds in “drawing us closer to the bleak heart of the Holocaust” (The New York Times).
Maus is a haunting tale within a tale. Vladek’s harrowing story of survival is woven into the author’s account of his tortured relationship with his aging father. Against the backdrop of guilt brought by survival, they stage a normal life of small arguments and unhappy visits. This astonishing retelling of our century’s grisliest news is a story of survival, not only of Vladek but of the children who survive even the survivors. Maus studies the bloody pawprints of history and tracks its meaning for all of us.
The Quran (English pronunciation: /kɔrˈɑːn/; Arabic: القرآن al-qurʾān, IPA: [qurˈʔaːn], literally meaning "the recitation"), also transliterated Qur'an, Koran, Al-Coran, Coran, Kur'an, and Al-Qur'an, is the central religious text of Islam, which Muslims believe to be the verbatim word of God (Arabic: الله, Allah).
The Quran is composed of verses (Ayat) that make up 114 chapters (suras) of unequal length which are classified either as Meccan (المكية) or Medinan (المدنية) depending upon the place and time of their claimed revelation. Muslims believe the Quran to be verbally revealed through the angel Jibrīl (Gabriel) from God to Muhammad gradually over a period of approximately 23 years beginning on 22 December 609 CE, when Muhammad was 40, and concluding in 632 CE, the year of his death.
Muslims regard the Quran as the main miracle of Muhammad, the proof of his prophethood and the culmination of a series of divine messages that started with the messages revealed to Adam, regarded in Islam as the first prophet, and continued with Suhuf Ibrahim (Scrolls of Abraham), the Tawrat (Torah or Pentateuch) of Moses, the Zabur (Tehillim or Book of Psalms) of David, and the Injil (Gospel) of Jesus. The Quran assumes familiarity with major narratives recounted in Jewish and Christian scriptures, summarizing some, dwelling at length on others and in some cases presenting alternative accounts and interpretations of events. The Quran describes itself as a book of guidance, sometimes offering detailed accounts of specific historical events, and often emphasizing the moral significance of an event over its narrative sequence.
From renowned artist Gregory Manchess comes a lavishly painted novel about the son of a famed polar explorer searching for his stranded father, and a lost city buried under snow in an alternate future.
When it started to snow, it didn’t stop for 1,500 years. The Pole Shift that ancient climatologists talked about finally came, the topography was ripped apart and the weather of the world was changed—forever. Now the Earth is covered in snow, and to unknown depths in some places.
In this world, Wes Singleton leaves the academy in search of his father, the famed explorer Galen Singleton, who was searching for a lost city until Galen’s expedition was cut short after being sabotaged. But Wes believes his father is still alive somewhere above the timberline.
Fully illustrated with over 120 pieces of full-page artwork throughout, Above the Timberline is a stunning and cinematic combination of art and novel.
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