Cheis of Veraleigh the Necromancer is a hero renowned throughout the realms, but that doesn’t mean her social life is doing all that well — she’d rather hunt monsters and write new spells than deal with the unpleasant reality of her impending middle age. But when an ancient evil awakens, she just may have to make up her mind about what she wants out of life — and deal with what life wants out of her.
How I learned to stop worrying and solve my problems with demons until demons stopped solving my problems.
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A snarky villain and her heroic nemesis blow themselves up and land on a fantasy world. They find themselves faced with two prospects: learn to cooperate and respect someone they've fought against for years, or be swept away by the powers that be.
Sable didn’t know what she had expected from the afterlife, but turning into a giant flying lizard hadn’t been it.
And sure, she’s been thrust into a magic-crammed fantasy world with an obscenely powerful body, but things aren’t all great, here. There’s hordes of orcs to the north, an immortal legion of undead to the south, and fourteen human kingdoms who want the first dragon in centuries to be offed sooner than yesterday—except they’re too busy warring with each other to spare the resources.
Good for her?
And what’s up with the [Levels], [Classes], and [Skills] stuff? Specifically, her [Hoard] and [Notoriety] stats. She gets stronger the more gold she has? The more people are terrified of her? No wonder the human kingdoms want her head on a spike, with motivations like those. Dragons in the past must have been seriously unsavory sorts. Maybe she can find less … evil … ways to progress?
What are the odds taxes and propaganda can get her where she needs to be? Protection in exchange for tithes, and campaigns to make her seem scarier than she is?
That would make her a politician, wouldn’t it? A giant flying lizard politician.
When the day of the apocalypse comes, Ashtoreth betrays Hell to fight for humanity.
After all, she never fit in with the other archfiends. She was always too optimistic, too energetic, too... nice.
She was supposed to study humanity to help her learn to destroy it. Instead, she fell in love with it. She knows that Earth is where she really belongs.
But as she tears her way through the tutorial, recruiting allies to her cause, she quickly realizes something strange: the humans don’t trust her.
Sure, her main ability is [Consume Heart]. But that doesn’t make her evil—it just means that every enemy drops an extra health potion!
Yes, her [Vampiric Archfiend] race and [Bloodfire Annihilator] class sound a little intimidating, but surely even the purehearted can agree that some things should be purged by fire!
And [Demonic Summoning] can’t be all that evil if the ancient demonic entity that you summon takes the form of a cute, sassy cat!
It may take her a little work, but Ashtoreth is optimistic: eventually, the humans will see that she’s here to help. After all, she has an important secret to tell them:
The gods don't play dice with the universe; they play Board & Conquest.
Wepwawet, young god of wolves and scouts, is given a task to prove himself worthy of becoming a major god: form a new pantheon with other junior deities, manage a young civilization on a newborn world, and train mortal Champions to resist an inevitable Titan Incursion.
Being saddled with an ice-covered barbarian village besieged from all sides isn’t ideal, but it's now his duty to transform this ragtag bunch of misfits into the most formidable force the world of Elphion has ever seen. It doesn’t matter how many of his fellow gods want his head on a spike, how many Miracles cards he has to collect, or how many uppity dragons and minions with attitude he has to manage; Wepwawet has never backed from a challenge and he isn’t starting now.
He was already a god; now, he’ll have to become the god.
Updates twice a week (2500/3000 words chapters) on Tuesday and Saturday. Contains deckbuilding LitRPG elements and a tactical-oriented System, a god who knows what he's doing (sometimes), base-building, and a colorful cast of mortal champions.
Book 1 Stubbed November 19th Synopsis: Sometimes the multiverse needs expanding. That's where I come in. Unfortunately being a deity isn't all fun and games, as there are always things working against you. Not even the Overgod of the Multiverse can change that.
Longer Summary: Twelve souls were chosen to expand into the void surrounding the multiverse, and were given a grace period in which they could expand their domains in relative safety. Once that period is up, however, the created universes will be able to interact with each other and other universes...as well as be at the mercy of the Void. I am one of those souls, and it's not easy. Between trying to raise up gods to defend my realm with, guiding mortals, accidentally making a xianxia world, and dealing with my own children, I have my work cut out for me. Now I know why back on Earth gods worked in mysterious, invisible ways. There's just too much to be done.
What to expect: Worldbuilding in the most literal sense, lots of POV's, Xianxia elements, and more. The LitRPG elements are very light, be warned if you're coming in for that.
This is a rewrite of an old story. It's been about six years since I dropped the previous, and having grown as an author and person, I decided to revisit the concept. The old one will be left up, for anyone who wants to revisit it or look at it from a legacy standpoint.
Updates will be twice a week, on Wednesdayand Saturday.
She’s a Cat. She’s a Girl. And she’s going to evolve.
Yona wasn’t always a cat, but she is now, and she’s living her best cat life. No silly “Quests” or “Systems” are going to get in her way!
…Until they do. Unfortunately, time waits for no man, and it certainly waits for no cat, and Yona finds that out the hard way. Now, stranded alone on an island surrounded by monsters, she needs to fight for her life to survive and return to the mainland!
…Or just pig out and nap and sometimes slap some fish people around. Either works. But there’s one thing she’s not going to do: swim. And that makes escaping the island a bit more of a challenge than it needs to be.
Meanwhile, the gods are brewing up… something. As gods tend to do.
What to expect:
- The MC is a cat, both in body and mind
- Gluttony powers done right
- The only romance is Yona X Fish (can’t get enough fish)
- A System that is sassy only in self defense
- Numbers go up (a lot)
- Somewhat unhinged MC
I tagged it with graphic violence and sensitive content, but it shouldn't get too bad. Just wanted to be safe
Chloe is coming for all the tasty brains in the world!
Being a zombie used to be super boring. Chloe just walked around in the dungeon, got chopped up by adventurers, then respawned. Over and over again.
Until one day… she woke up.
Now she’s got smarts and a taste for freedom. Why stick around some stinky dungeon when there’s a whole world out there to explore?
Sure, the gods are out there, stirring up chaos and treating the world like a game. And yeah, some big players are itching to put a stop to their meddling.
She's a magpie. She's a girl. And she's going to steal shiny.
Liora is a little thief that enjoys collecting shiny things like any self-respecting magpie. But one day she stumbles upon the shiny that changes her life forever—Archmage Renir who happens to be trapped in a beautiful gemstone.
After that they are pursued by mages, forcing Liora to fight, learn skills and evolve to become stronger. All so one day, she could free Renir of his prison.
What to expect:
- MC is a magpie (for real)
- Traits and skills, and a clear progression System