City at World’s End
A surprise nuclear war may cause the End of the World, but not the way anyone could have imagined.
“Terrific… Mark Nelson’s narration is super-listenable… very keen Science Fiction.” – SFFaudio
Approx. 7 hours
A surprise nuclear war may cause the End of the World, but not the way anyone could have imagined.
“Terrific… Mark Nelson’s narration is super-listenable… very keen Science Fiction.” – SFFaudio
Approx. 7 hours
Just as a threat is dealt with, an opportunity presents itself.
After searching for months, Zac's forces have finally discovered the elusive Underworld that's both teeming with riches and dangers. Meanwhile, the armies of the Undead Empire advances on all fronts while the Dominators scheme in the dark.
Having endured the Integration in the punishing environment of the subterranean cave system, the trapped warriors of the Underworld could become the key in surviving the incursions aboveground.
But first, Zac has to deal with the golems intent on digging to the center of the planet.
Book 4 of the hit Defiance of the Fall LitRPG series is here. Grab your copy today!
About the Jump into a story that merges Apocalyptic LitRPG elements with eastern cultivation. Class systems, skill systems, endless choices for progression, it has everything fans of the genre love. Explore a vast universe full of mystery, adventure, danger and even aliens; where even a random passer-by might hold the power of a god. Follow Zac as he struggles to stake out a unique path to power as a mortal in a world full of cultivators.
Earth is crumbling from the pressures of not only the invaders, but from nature itself...
Zac has managed to secure his island for the time being, growing into a true powerhouse through his endless struggles. However, becoming the strongest man in the world does not come without complications.
A target has been placed on his back. Natives, aliens—everyone has their eye on the throne. Even the System itself seems intent on forcing him into one desperate situation after another.
Zac knows he is running against the clock in his mission to find his family, prompting him to set out to New Washington in search of answers. Meanwhile, powerful beings from a long-forgotten cult gather in the dark, their goal unknown.
After traversing the dangerous Dead Zone, Zac has finally managed to save his sister and bring her back to Port Atwood.
But Zac knows he can't relax. Not if he wants to keep her safe. The foreign factions keep spreading their influence, and ancient foes have set their sights on Earth.
With his newfound abilities, Zac has joined the Limited Hunt to gain the strength needed to protect his family and his world.
However, the System is unwilling to let Zac train in peace, and the hunt is not what it seems...
The Zombie War came unthinkably close to eradicating humanity. Max Brooks, driven by the urgency of preserving the acid-etched first-hand experiences of the survivors from those apocalyptic years, traveled across the United States of America and throughout the world, from decimated cities that once teemed with upwards of thirty million souls to the most remote and inhospitable areas of the planet. He recorded the testimony of men, women, and sometimes children who came face-to-face with the living, or at least the undead, hell of that dreadful time. World War Z is the result. Never before have we had access to a document that so powerfully conveys the depth of fear and horror, and also the ineradicable spirit of resistance, that gripped human society through the plague years.
Ranging from the now infamous village of New Dachang in the United Federation of China, where the epidemiological trail began with the twelve-year-old Patient Zero, to the unnamed northern forests where untold numbers sought a terrible and temporary refuge in the cold, to the United States of Southern Africa, where the Redeker Plan provided hope for humanity at an unspeakable price, to the west-of-the-Rockies redoubt where the North American tide finally started to turn, this invaluable chronicle reflects the full scope and duration of the Zombie War.
Most of all, the book captures with haunting immediacy the human dimension of this epochal event. Facing the often raw and vivid nature of these personal accounts requires a degree of courage on the part of the reader, but the effort is invaluable because, as Mr. Brooks says in his introduction, "By excluding the human factor, aren't we risking the kind of personal detachment from history that may, heaven forbid, lead us one day to repeat it? And in the end, isn't the human factor the only true difference between us and the enemy we now refer to as 'the living dead'?"
Note: Some of the numerical and factual material contained in this edition was previously published under the auspices of the United Nations Postwar Commission.
It's spring on Nantucket and everything is perfectly normal, until a sudden storm blankets the entire island. When the weather clears, the island's inhabitants find that they are no longer in the late twentieth century...but have been transported instead to the Bronze Age! Now they must learn to survive with suspicious, warlike peoples they can barely understand and deal with impending disaster, in the shape of a would-be conqueror from their own time.
"Becoming a Dodge Tank was just the beginning."
The World Boss is defeated, but Ryan’s troubles are far from over.
Transported to a new world, Ryan and his friends must figure out how to save their home city of Citadel, while learning to survive in a game world where death is now all too real.
But first, Ryan must keep his promise to Val Helena, and sets out on a dangerous quest to the Vale of Sorrows to defeat the Shadow King. With an enemy ten times stronger than a world boss, Ryan will have to do some serious leveling up as a Dodge Tank to be fit for task.
But when he encounters a fellow gamer with an agenda of his own, Ryan finds his plans not only derailed but his very life threatened by an enemy of his own making!
Ryan will have to grow in both level and maturity to face the difficult struggles ahead. But the game has more secrets to reveal and the enemy lying just below the surface, may be more terrifying than anything he could have imagined.
WARNING: Contains RPG mechanics, detailed party combat and giant boss fights. If these things do not interest you, then this is not the book for you!
Intervention sets the scene for Julian May's new trlogy of the Galactic Milieu. This has been split into two books: The Surveillance (containing Prologue, The Surveillance, and The Disclosure) and The Metaconcert, containing The Intervention and Epilogue.
For 60 000 years the five races of the Galactic Milieu have watched and waited for the time when human mental development on Earth is ready for the Intervention ...
As the twentieth century draws to its end, phenomenal mental powers are displayed by 'operants' all across our planet... They can 'farspeak' one another telepathically. They can build mental shields and they are capable of coercion by power of mind.
One of there is Rogatien Remillard, a dealer in secondhand books, whose memories - written a century on - form the core of this chronicle. They tell of a world where the mind has become a weapon; and of two brothers, each possessed of extraordinary powers - one a peace-bringer, the other an advocate of evil...
Just as a threat is dealt with, an opportunity presents itself.
After searching for months, Zac's forces have finally discovered the elusive Underworld that's both teeming with riches and dangers. Meanwhile, the armies of the Undead Empire advances on all fronts while the Dominators scheme in the dark.
Having endured the Integration in the punishing environment of the subterranean cave system, the trapped warriors of the Underworld could become the key in surviving the incursions aboveground.
But first, Zac has to deal with the golems intent on digging to the center of the planet.
Book 4 of the hit Defiance of the Fall LitRPG series is here. Grab your copy today!
About the Series: Jump into a story that merges Apocalyptic LitRPG elements with eastern cultivation. Class systems, skill systems, endless choices for progression, it has everything fans of the genre love. Explore a vast universe full of mystery, adventure, danger and even aliens; where even a random passer-by might hold the power of a god. Follow Zac as he struggles to stake out a unique path to power as a mortal in a world full of cultivators.