Cimorene is everything a princess is not supposed to be: headstrong, tomboyish, smart – and bored. So bored that she runs away to live with a dragon – and finds the family and excitement she’s been looking for.
Cimorene, the princess who refuses to be proper, is back--but where is Kazul the dragon? That's what Cimorene is determined to find out.
Luckily--or perhaps not-so-luckily--she's got help: Mendenbar, the not-very-kingly King of the Enchanted Forest, has joined her in her quest. So with the aid of a broken-down magic carpet, a leaky magical sword, and a few buckets of soapy lemon water, they set off across the Enchanted Forest to tackle the dragon-napping and save the King of the Dragons.
When David moves in with Elizabeth Pennykettle and her eleven-year-old daughter, Lucy, he discovers a collection of clay dragons that come to life. David's own special dragon inspires him to write a story, which reveals the secrets behind a mystery. In order to solve the mystery and save his dragon, David must master the magic of the fire within - not only with his hands but also with his heart.
Skulduggery and Valkyrie are facing a new enemy: Baron Vengeous, who is determined to bring back the terrifying Faceless Ones and is crafting an army of evil to help him. Added to that, Vengeous is about to enlist a new ally (if he can raise it from the dead): the horrible Grotesquery, a very unlikable monster of legend.
Once Vengeous is on the loose, dead bodies and vampires start showing up all over Ireland. Now pretty much everybody is out to kill Valkyrie, and the daring detective duo faces its biggest challenge yet.
But what if the greatest threat to Valkyrie is just a little closer to home?
Poor Creel. She can't believe her aunt wants to sacrifice her to the local dragon. It's a ploy to lure a heroic knight so that he will fight the dragon, marry Creel out of chivalrous obligation, and lift the entire family out of poverty. Creel isn't worried. After all, nobody has seen a dragon in centuries.
But when the beast actually appears, Creel not only bargains with him for her life, she also ends up with a rare bit of treasure from his hoard, not gold or jewels, but a pair of simple blue slippers-or so she thinks. It's not until later that Creel learns a shocking truth: She possesses not just any pair of shoes, but ones that could be used to save her kingdom, which is on the verge of war, or destroy it.
Return to Brandon Mull’s magical world of Fablehaven, now brimming with stunning illustrations by award-winning artist Brandon Dorman.
Celebrate twenty years of Fablehaven in this gorgeous anniversary edition with all-new artwork that accompanies the original text. More than 100 color illustrations will open your eyes to a secret wildlife preserve for jealous fairies, mischievous satyrs, plotting witches, spiteful imps, and dozens of other mythical and magical creatures, including a giant milch cow!
Follow Kendra and her brother, Seth, who have no idea their grandfather is the current caretaker of Fablehaven, as they face the greatest challenge of their lives to protect the sanctuary and save their family.
Race with Seth through dangerous woods, dodging projectiles hurled by dark denizens of the forest. See the Fablehaven yard turn from a monochromatic garden with bees and butterflies to a brilliant, full-color oasis of colorful flowers and fairies. Watch Hugo the golem chuck pumpkins from one side of the page to the other. And witness Kendra fly with warrior fairies in a dramatic battle painting you’ll want to have framed on your wall.
Experience the fun and adventure of drinking the milk for the first time with this oversized, deluxe-format edition, perfect to introduce the story to a child or thrill a dedicated fan.
WITH THE HIGHLY anticipated publication of Book Three in the Inheritance cycle, the hardcover editions of all three books will be available in a handsome boxed set!
Twelve-year-old Sophie Foster has a secret. She’s a Telepath—someone who hears the thoughts of everyone around her. It’s a talent she’s never known how to explain.
Everything changes the day she meets Fitz, a mysterious boy who appears out of nowhere and also reads minds. She discovers there’s a place she does belong, and that staying with her family will place her in grave danger. In the blink of an eye, Sophie is forced to leave behind everything and start a new life in a place that is vastly different from anything she has ever known.
Sophie has new rules to learn and new skills to master, and not everyone is thrilled that she has come “home.” There are secrets buried deep in Sophie’s memory—secrets about who she really is and why she was hidden among humans—that other people desperately want. Would even kill for.
In this page-turning debut, Shannon Messenger creates a riveting story where one girl must figure out why she is the key to her brand-new world, before the wrong person finds the answer first.
Morrigan Crow and her friends have survived their first year as proud scholars of the elite Wundrous Society, helped bring down the nefarious Ghastly Market, and proven themselves loyal to Unit 919. Now Morrigan faces a new, exciting challenge: to master the mysterious Wretched Arts, and control the power that threatens to consume her.
But a strange and frightening illness has taken hold of Nevermoor, turning infected Wunimals into mindless, vicious Unnimals on the hunt. As victims of the Hollowpox multiply, panic spreads. And with the city she loves in a state of fear, Morrigan quickly realizes it's up to her to find a cure for the Hollowpox, even if it will put her - and everyone in Nevermoor - in more danger than she ever imagined.
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