Dream Park
A deadly murderer adds real danger to the simulated challenges of a computerized fantasy world
A deadly murderer adds real danger to the simulated challenges of a computerized fantasy world
Forced to abandon his undercover role as leader of the Dendarii Mercenaries, Miles Vorkosigan persuades Emperor Gregor to appoint him Imperial Auditor so he can penetrate Barrayar’s intelligence and security operations (ImpSec). Simon Illyan, head of ImpSec and Miles’ former boss, is failing physically and mentally, and Miles sets out to find out why -- and who, if anyone, is behind Illyan’s rapid decline. Library Journal calls Miles “one of the genre’s most enterprising and engaging heroes”. A Hugo and Nebula Award finalist.
Kibou-daini is a planet obsessed with cheating death. Barrayaran Imperial Auditor Miles Vorkosigan can hardly disapprove—he’s been cheating death his whole life, on the theory that turnabout is fair play. But when a Kibou-daini cryocorp—an immortal company whose job it is to shepherd its all-too-mortal frozen patrons into an unknown future—attempts to expand its franchise into the Barrayaran Empire, Emperor Gregor dispatches his top troubleshooter Miles to check it out.
On Kibou-daini, Miles discovers generational conflict over money and resources is heating up, even as refugees displaced in time skew the meaning of generation past repair. Here he finds a young boy with a passion for pets and a dangerous secret, a Snow White trapped in an icy coffin who burns to re-write her own tale, and a mysterious crone who is the very embodiment of the warning Don’t mess with the secretary. Bribery, corruption, conspiracy, kidnapping—something is rotten on Kibou-daini, and it isn’t due to power outages in the Cryocombs. And Miles is in the middle—of trouble!
The latest installment in the adventures of Miles Vorkosigan. Miles and Cousin Ivan travel to Cetaganda to play the part of sprigs of nobility doing their diplomatic duty. But when the Empress of Cetaganda dies naturally, and her lifelong attendant dies unnaturally, Miles and Ivan finds themselves in the thick of it.
Perfect for longtime fans and new readers alike—this eBook collection includes all six original novels in the Dune Saga written by Frank Herbert.
In the far future, on a remote planet, an epic adventure awaits. Here are the first six novels of Frank Herbert’s magnificent Dune saga—a triumph of the imagination and one of the bestselling science fiction series of all time.
The Dune Saga begins on the desert planet Arrakis with the story of the boy Paul Atreides—who would become known as Muad’Dib—and of a great family’s ambition to bring to fruition humankind’s most ancient and unattainable dream....
Includes Books 1 - 6: DUNE • DUNE MESSIAH • CHILDREN OF DUNE • GOD EMPEROR OF DUNE • HERETICS OF DUNE • CHAPTERHOUSE: DUNE
A rich Komarran merchant fleet has been impounded at Graf Station, in distant Quaddiespace, after a bloody incident on the station docks involving a security officer from the convoy's Barrayaran military escort. Lord Miles Vorkosigan of Barrayar and his wife, Lady Ekaterin, have other things on their minds, such as getting home in time to attend the long-awaited births of their first children. But when duty calls in the voice of Barrayar's Emperor Gregor, Miles, Gregor's youngest Imperial Auditor (a special high-level troubleshooter) has no choice but to answer.
Waiting on Graf Station are diplomatic snarls, tangled loyalties, old friends, new enemies, racial tensions, lies and deceptions, mysterious disappearances, and a lethal secret with wider consequences than even Miles anticipates: a race with time for life against death in horrifying new forms.
The downside of being a troubleshooter comes when trouble starts shooting back . . .
Twenty years ago, Jason was pulled into a world of magic and monsters.
He was promised a life of wandering his new home and having adventures, but things got out of hand pretty quickly. He met with kings and gods, fought interdimensional cults, and got in a knife fight with the guy who creates universes. He didn't win. What he'd never done was roam around, having nice, sensible adventures. He hadn't even seen the hometown of his friends, and that had been the first destination on his list.
Two decades on, he'd saved whole civilizations and the Earth, several times. He was freshly returned from a conflict with the fate of the cosmos at stake, where the battlefield was his soul and the combatants were the governing forces of reality. It was a fight he had no chance of winning, which was why he rigged it and pinched the prize while everyone was distracted.
Now, Jason is determined to reunite with his friends and have the simple adventuring life he always wanted. He won't let anyone get in his way, not angelic armies, scheming guilds, or the people who want to talk about that time he altered the fundamental laws of magic. Which isn't as bad as it sounds, he promises.
Jason's taking a gap year, whatever he has to do to make it happen. Manipulate a prestigious noble house into liberating a slave town. Attempt to extort every government on the planet. Blow up and subsequently rebuild the occasional city. Gods help anyone who tries to stop him, but the gods probably won't because they've met Jason and they know how that usually goes.
PLEASE When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
With the Builder threat behind them, the time has finally come for Jason and his team to hit the road.
Eager to get back to the adventuring he’s been longing for, Jason is excited to not be at the center of world-changing events. But before he goes, one last attempt to pull him into politics has him leaving Rimaros with a strong final impression.
With new places to visit and new people to meet, the remnants of recent events have scarred the land and left lingering dangers behind. It's a busy time for adventurers willing and able to fight with monsters. Threats that once loomed in the background start coming to the fore, and the team prepares to join the fight. Their angelic new adversaries are patient, powerful, and remorseless, using such unconscionable strategies that mass slaughter is only the beginning.
Jason is forced to confront that his growing power may give him more in common with his foes than his friends. While this opens a path to uncovering the methods and objectives of their enemies, it also brings him to their attention. To them, this makes him yet another tool to be used. But when conflict spills into epic battle, they'll be the latest to discover that challenging Jason Asano is a very bad idea.
A race for survival among the stars... Humanity's last survivors escaped earth's ruins to find a new home. But when they find it, can their desperation overcome its dangers?
WHO WILL INHERIT THIS NEW EARTH?
The last remnants of the human race left a dying Earth, desperate to find a new home among the stars. Following in the footsteps of their ancestors, they discover the greatest treasure of the past age—a world terraformed and prepared for human life.
But all is not right in this new Eden. In the long years since the planet was abandoned, the work of its architects has borne disastrous fruit. The planet is not waiting for them, pristine and unoccupied. New masters have turned it from a refuge into mankind's worst nightmare.
Now two civilizations are on a collision course, both testing the boundaries of what they will do to survive. As the fate of humanity hangs in the balance, who are the true heirs of this new Earth?