Book 4 of a Fantasy LitRPG Series by Seth Ring, bestselling author of Nova Terra and Battle Mage Farmer. Join Garrett in this unique spin on the genre featuring a disabled protagonist. He’ll use hisintelligence and talents to make himself useful in a harsh reality, proving it takes more than just muscles to be strong.
About the Mixing Lovecraftian elements with epic fantasy action, mystery, magic, intellectual maneuvering, guild building, and a grim fantasy world where monsters from nightmares are creeping into reality, waiting to devour the already disabled protagonist, this LitRPG/GameLit series is perfect for readers who enjoy exploring rich worlds and complex characters.
Books similar to Dreamer’s Throne 4: A Fantasy LitRPG Adventure
Vivienne has poured so many hours into the massively popular VRMMO The Seven Cataclysms that she has more of a life inside the game than out. It's a fitting irony, then, when one day she wakes in the body of her maxed-out demon-mage 'Vivisari'—and finds that now, the game really is her life.
But the world of Seven Cataclysms isn't what she remembers. A hundred years have passed since the game's concluding events, and Vivisari is a hero of myth thought long dead. As she meets old faces and new in this familiar-yet-not world—casting spells of mass destruction and slowly reforming the scattered-to-the-wind remnants of her Guild—she starts to wonder if she was sent here with a purpose.
Rumors of a sequel had been circulating just before her unbelievable reincarnation. Did she, perhaps, need to fear an impending Eighth Cataclysm?
If so, it's a good thing she has firepower in spades.
Alex is a normal girl in a post-apocalyptic world of monsters. The remaining pockets of humanity now coexist with tamed creatures that defend their towns from existential threats beyond the edge of the map.
Then a Mark appears on Alex after a unique encounter. Now she can transform herself using monster essence! But the more she changes, the further from human she drifts.
Join Alex as she becomes stronger, assembles her allies, and eventually founds a clan to fight for dominance of the region!
It takes a monster to fight a monster, and someone has to breed them.
Slightly interactive with periodic CYOA votes.
This is an obvious parody with a semi-serious tone, lots of monster sex, a futanari protagonist, and a growing harem of monsters (mostly girls with a few exceptions).
WARNING, Alex is bisexual and there will be both male and female monster species. If any of that isn’t your thing, move along.
All characters are +18 including the monsters, who are sapient with the ability to consent. Some scenes have villains committing acts of sexual violence, but there will be no non-consensual sex scenes with the protagonist.
Chapters will be tagged by Kink in the Spoiler at the start.
Bonus Chapters have extra-kinky material segregated from the plot to make them skippable if they're not your thing.
Updates will be sporadic at best with many hiatuses.
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Rain is a survivor who got the short end of the stick in life. Reborn as a terrifying and dangerous monster everything changes and he has the chance to truly grow.
An entertaining popcorn monster fantasy intended to be incredibly visceral and raw. It is set in a litrpg world with a slow burn on the litrpg elements.
Zane championed Earth to victory in the Beginning of the End. Now the final war looms, and he has just 100 years to power himself up to become an elite of all of Dragonspire.
He’ll start by finishing his journey through the legendary Ruins of the First Ones, where he’ll unearth the relics and steels necessary to build a world-class physique.
Then he’ll head to a land at the dawn of the ages, a land where the stars themselves were forged, and learn the secrets of the laws therein. There he’ll also participate in a fierce contest against all-time talents for some of the most coveted treasures in the galaxy.
But his enemies know he’s coming, and they know how just dangerous Zane is. The Overlord of Monsters will stop at nothing to assassinate him. And he’ll have to face down the incredibly talented Haxorax, First Prince of dragons, in a duel for the ages—a duel that has most thinking he’s finally bit off more than he can chew…
Don't miss this action-packed blend of LitRPG Apocalypse and Xianxia perfect for fans of Defiance of the Fall, The Primal Hunter, and Solo Leveling!
Betrayed by the Gods, bearing unwanted Blessings which stain his soul with their foul divine taint, Orodan faces pursuit as the hostile divinities of Inuan seek to reclaim what they see as theirs.
Dire odds, even for a time looper.
And if unwanted godly attention wasn't enough, the ever-present threat of the Eldritch Avatar and the world's inevitable corruption draws nearer as always.
Facing danger right from the beginning of each loop, Orodan must fight, die and repeat. Too bad he's never been one to quit; and never been one for planning and clever schemes.
What's one to do when surrounded by hostile Gods and world-ending monstrosities on all sides? For Orodan, the answer was simple. Run his head into the wall over and over, until either the wall broke, or he did. And by now, his head had grown quite resilient.
Book 2 in this fast-paced LitRPG Adventure about Orodan and his progression toward becoming extremely overpowered using a time loop.
The series features a detailed system, loads of skills, varied progression paths, deep worldbuilding, cultivation aspects, and a heroic character you can't help but root for!
A brutal force has landed in ancient Celtic Ireland—and the gods of Erin will not remain silent!
When a savage band of pre-Viking Norse raiders threatens the sacred lands of ancient Erin, the Mother Goddess Danu intervenes. But she cannot act alone. Alongside the Tuatha Dé Danann Gods, she calls upon Breanna Ban Morna—a fierce Gaelic warrior born of both Norse and Gael blood—to fulfill a destiny she never asked for.
Driven by her geas and torn between worlds, Breanna is thrust into a perilous quest to find the lost Lann Dàn, the Blade of Destiny—one of three ancient relics needed to drive the Norse Dreadlord and his followers from their island. Her gods have chosen her. Magical Blades await her. But only she can decide if she’s ready to shape the fate of a nation! Or will she be turned into one of the enemies by her hated father?
Author's Note: The Revised Edition III is now live on all sales channels.
They've become strong enough to hold the ship's darkened halls. But the night sky can't wait any longer to be saved. Other powers beyond the Soulship have begun moving, endangering lives even remotely connected to the nigh-extinct starship race. If they are successful, the night sky will become awash in genocide and civil war. Jasper and Nova must now ensure that enough of the Soulship is safe enough to shelter an evacuated population, and the only way to do so is to advance even deeper into the ancient vessel and activate systems forgotten by even the Soulship herself. But if they can activate the ship's corefire, then all the monsters roaming between the stars, and all the tyrants seeking to profit in their wake, will finally have something to fear themselves.
The Age of Glass dawns, a fragile era balanced on the edge of oblivion. Will it shatter beneath the relentless hammer of fate?
From the depths of despair to the pinnacle of power, Matt's ascension to Dungeon Lord has been a crucible of blood and terror. But the higher he climbs, the more precarious his perch becomes. As winter's icy fingers close around his hard-won domain, Matt and his beleaguered allies yearn for respite. Instead, they face a nightmare beyond imagining.
The Coronaught infection sweeps through the land like wildfire, twisting human flesh into abominations that defy sanity. Grotesque mutations stalk the shadows, their hunger insatiable. In this maelstrom of horror, Matt must be more than a leader – he must become a legend.
With each agonizing decision, the weight of command threatens to crush his spirit. Can he salvage the humanity of the infected, or will the price of compassion be too steep? Nuclear fire looms on the horizon, a cleansing inferno that promises annihilation. How much of his soul will Matt sacrifice to shield his people from the coming storm?
In the bowels of the earth, Matt labors to transform his dungeon into an impregnable fortress. But in a world where loyalty shatters like spun sugar, yesterday's allies may become tomorrow's executioners. Survival exacts a terrible toll, paid in blood and betrayal.
Step carefully into the Age of Glass, where every triumph balances on a knife's edge, and a single misstep can leave you bleeding in the dark.
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