Babylon Restored, formerly Manhattan, may give David answers. Ruled by the mysterious High Epic, Regalia, David is sure Babylon Restored will lead him to what he needs to find. And while entering another city oppressed by a High Epic despot is a gamble, David’s willing to risk it. Because killing Steelheart left a hole in David’s heart. A hole where his thirst for vengeance once lived. Somehow, he filled that hole with another Epic—Firefight. And he’s willing to go on a quest darker, and more dangerous even, than the fight against Steelheart to find her, and to get his answers.
Ten years ago, Calamity came. It was a burst in the sky that gave ordinary men and women extraordinary powers. The awed public started calling them Epics. But Epics are no friend of man. With incredible gifts came the desire to rule. And to rule man you must crush his will.
Nobody fights the Epics...nobody but the Reckoners. A shadowy group of ordinary humans, they spend their lives studying Epics, finding their weaknesses, and then assassinating them.
And David wants in. He wants Steelheart — the Epic who is said to be invincible. The Epic who killed David's father. For years, like the Reckoners, David's been studying, and planning — and he has something they need. Not an object, but an experience.
The final year at Lander has finally arrived for the Melbrook students and their peers, and with it comes a whole new set of challenges. Still reeling from the events of their junior year, the remaining students will have to push past their pain - and so much more - if they hope to be one of the ten to claim the title of Hero upon graduation.
Constant tests and trials await the senior students. Beyond simulated missions and classes, they’ll also have to buckle down to learn about agents, prospective teams, internships, and other seemingly endless elements of being a Hero.
For some, however, the classroom is only one aspect of the trouble that lies ahead. Long-buried secrets have been unearthed; old mysteries are finally unraveling; and what lies at the center of it all has the potential to rock the realm of Heroes to its very foundation.
When you’ve been set up to lose everything you love, what is there left to fight for?
As the day dawns on the fiftieth annual Hunger Games, fear grips the districts of Panem. This year, in honor of the Quarter Quell, twice as many tributes will be taken from their homes.
Back in District 12, Haymitch Abernathy is trying not to think too hard about his chances. All he cares about is making it through the day and being with the girl he loves.
When Haymitch’s name is called, he can feel all his dreams break. He’s torn from his family and his love, shuttled to the Capitol with the three other District 12 tributes: a young friend who’s nearly a sister to him, a compulsive oddsmaker, and the most stuck-up girl in town. As the Games begin, Haymitch understands he’s been set up to fail. But there’s something in him that wants to fight . . . and have that fight reverberate far beyond the deadly arena.
Darrow would have lived in peace, but his enemies brought him war. The Gold overlords demanded his obedience, hanged his wife, and enslaved his people. But Darrow is determined to fight back. Risking everything to transform himself and breach Gold society, Darrow has battled to survive the cutthroat rivalries that breed Society’s mightiest warriors, climbed the ranks, and waited patiently to unleash the revolution that will tear the hierarchy apart from within.
Finally, the time has come.
But devotion to honor and hunger for vengeance run deep on both sides. Darrow and his comrades-in-arms face powerful enemies without scruple or mercy. Among them are some Darrow once considered friends. To win, Darrow will need to inspire those shackled in darkness to break their chains, unmake the world their cruel masters have built, and claim a destiny too long denied—and too glorious to surrender.
For thirty-five girls, the Selection is the chance of a lifetime. The opportunity to escape the life laid out for them since birth. To be swept up in a world of glittering gowns and priceless jewels. To live in a palace and compete for the heart of gorgeous Prince Maxon.
But for America Singer, being Selected is a nightmare. It means turning her back on her secret love with Aspen, who is a caste below her. Leaving her home to enter a fierce competition for a crown she doesn't want. Living in a palace that is constantly threatened by violent rebel attacks.
Then America meets Prince Maxon. Gradually, she starts to question all the plans she's made for herself—and realizes that the life she's always dreamed of may not compare to a future she never imagined.
There are alternate cover editions for this ASIN here and here.
If you ain’t scared, you ain’t human.
When Thomas wakes up in the lift, the only thing he can remember is his name. He’s surrounded by strangers—boys whose memories are also gone.
Nice to meet ya, shank. Welcome to the Glade.
Outside the towering stone walls that surround the Glade is a limitless, ever-changing maze. It’s the only way out—and no one’s ever made it through alive.
Everything is going to change.
Then a girl arrives. The first girl ever. And the message she delivers is terrifying.
It's the year 2044, and the real world is an ugly place.
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.
And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune--and remarkable power--to whoever can unlock them.
For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday's riddles are based in the pop culture he loved--that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday's icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes's oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.
And then Wade stumbles upon the first puzzle.
Suddenly the whole world is watching, and thousands of competitors join the hunt--among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life--and love--in the real world he's always been so desperate to escape.
A world at stake. A quest for the ultimate prize. Are you ready?
Secret Identities. Extraordinary Powers. She wants vengeance. He wants justice.
The Renegades are a syndicate of prodigies — humans with extraordinary abilities — who emerged from the ruins of a crumbled society and established peace and order where chaos reigned. As champions of justice, they remain a symbol of hope and courage to everyone... except the villains they once overthrew.
Nova has a reason to hate the Renegades, and she is on a mission for vengeance. As she gets closer to her target, she meets Adrian, a Renegade boy who believes in justice — and in Nova. But Nova's allegiance is to a villain who has the power to end them both.
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