Struggling to deal with her lover’s murder and a forced retirement, Captain Honor Harrington assumes the role of Steadholder on the planet Grayson, but a threatening uprising calls her back into duty as head of the Grayson Navy. Originally in paperback.
The proles are revolting. The families who rule the People's Republic of Haven are in trouble. The treasury's empty, the Proles are restless, and civil war is imminent.
But the ruling class knows what they need to keep in power; another short, victorious war to unite the people and fill the treasury once more. It's a card they've played often in the last half-century, always successfully, and all that stands in their way is the Star Kingdom of Manticore and its threadbare allies.
Only this time the Peeps face something different. This time they're up against Captain Honor Harrington and a Royal Manticoran Navy that's prepared to give them a war that's far from short...and anything but victorious.
The Ghost Brigades are the Special Forces of the Colonial Defense Forces, elite troops created from the DNA of the dead and turned into the perfect soldiers for the CDF's toughest operations. They’re young, they’re fast and strong, and they’re totally without normal human qualms.
The universe is a dangerous place for humanity—and it's about to become far more dangerous. Three races that humans have clashed with before have allied to halt our expansion into space. Their linchpin: the turncoat military scientist Charles Boutin, who knows the CDF’s biggest military secrets. To prevail, the CDF must find out why Boutin did what he did.
Jared Dirac is the only human who can provide answers -- a superhuman hybrid, created from Boutin's DNA, Jared’s brain should be able to access Boutin's electronic memories. But when the memory transplant appears to fail, Jared is given to the Ghost Brigades.
At first, Jared is a perfect soldier, but as Boutin’s memories slowly surface, Jared begins to intuit the reason’s for Boutin’s betrayal. As Jared desperately hunts for his "father," he must also come to grips with his own choices. Time is running out: The alliance is preparing its offensive, and some of them plan worse things than humanity’s mere military defeat…
John Perry did two things on his 75th birthday. First he visited his wife's grave. Then he joined the army.
The good news is that humanity finally made it into interstellar space. The bad news is that planets fit to live on are scarce-- and alien races willing to fight us for them are common. So: we fight. To defend Earth, and to stake our own claim to planetary real estate. Far from Earth, the war has been going on for decades: brutal, bloody, unyielding.
Earth itself is a backwater. The bulk of humanity's resources are in the hands of the Colonial Defense Force. Everybody knows that when you reach retirement age, you can join the CDF. They don't want young people; they want people who carry the knowledge and skills of decades of living. You'll be taken off Earth and never allowed to return. You'll serve two years at the front. And if you survive, you'll be given a generous homestead stake of your own, on one of our hard-won colony planets.
John Perry is taking that deal. He has only the vaguest idea what to expect. Because the actual fight, light-years from home, is far, far harder than he can imagine--and what he will become is far stranger.
Honor Harrington in trouble: Having made him look the fool, she's been exiled to Basilisk Station in disgrace and set up for ruin by a superior who hates her. Her demoralized crew blames her for their ship's humiliating posting to an out-of-the-way picket station. The aborigines of the system's only habitable planet are smoking homicide-inducing hallucinogens. Parliament isn't sure it wants to keep the place; the major local industry is smuggling, the merchant cartels want her head; the star-conquering, so-called "Republic" of Haven is Up to Something; and Honor Harrington has a single, over-age light cruiser with an armament that doesn't work to police the entire star system.
But the people out to get her have made one mistake.
Humanity pushed its way to the stars - and encountered the Gbaba, a ruthless alien race that nearly wiped us out.
Earth and her colonies are now smoldering ruins, and the few survivors have fled to distant, Earth-like Safehold, to try to rebuild. But the Gbaba can detect the emissions of an industrial civilization, so the human rulers of Safehold have taken extraordinary measures: with mind control and hidden high technology, they've built a religion in which every Safeholdian believes, a religion designed to keep Safehold society medieval forever.
800 years pass. In a hidden chamber on Safehold, an android from the far human past awakens. This "rebirth" was set in motion centuries before, by a faction that opposed shackling humanity with a concocted religion. Via automated recordings, "Nimue" - or, rather, the android with the memories of Lieutenant Commander Nimue Alban - is told her fate: she will emerge into Safeholdian society, suitably disguised, and begin the process of provoking the technological progress which the Church of God Awaiting has worked for centuries to prevent.
Nothing about this will be easy. To better deal with a medieval society, "Nimue" takes a new gender and a new name, "Merlin." His formidable powers and access to caches of hidden high technology will need to be carefully concealed. And he'll need to find a base of operations, a Safeholdian country that's just a little more freewheeling, a little less orthodox, a little more open to the new.
And thus Merlin comes to Charis, a mid-sized kingdom with a talent for naval warfare. He plans to make the acquaintance of King Haarahld and Crown Prince Cayleb, and maybe, just maybe, kick off a new era of invention. Which is bound to draw the attention of the Church...and, inevitably, lead to war.
Retired from his fighting days, John Perry is now village ombudsman for a human colony on distant Huckleberry. With his wife, former Special Forces warrior Jane Sagan, he farms several acres, adjudicates local disputes, and enjoys watching his adopted daughter grow up.
That is, until his and Jane's past reaches out to bring them back into the game--as leaders of a new human colony, to be peopled by settlers from all the major human worlds, for a deep political purpose that will put Perry and Sagan back in the thick of interstellar politics, betrayal, and war.
The Barnes & Noble Review What happens when a staff sergeant questions a two-star general's parentage to his face? Torin Kerr discovers the answer in Tanya Huff's much-anticipated sequel to Valor's Choice.
Separated from her company, Kerr is ordered to report to a top-secret reconnaissance mission, either as punishment for her quick mouth or praise for her service. Kerr must turn a ragtag group of Marines into a cohesive fighting unit in a matter of days, while maneuvering through the murky political waters of the Confederation.
Huff's vivid creation of alien species and how they interact gives this novel a tangibility rarely found in futuristic SF. Fast-paced action and quick-witted quips create the intimate feeling of camaraderie that is necessary for any good military tale. Staff Sergeant Kerr's character maintains steely control in the toughest situations, a heroine cut from the same cloth as P.I. Vicki Nelson from Huff's Blood Price series. (S.A.)
With Earth in the path of the rapacious Posleen, the Galactic Federation offers help to the backward humans -- for a price. You can protect yourself from your enemies, but God save you from your allies!
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