Legendary Tinker (Worm/LoL)
A tired mage drops something. A flickering soul picks it up. Earth-Bet will never be the same again. Or, How a World Rune came to be in my possession. OC reincarnation.
A tired mage drops something. A flickering soul picks it up. Earth-Bet will never be the same again. Or, How a World Rune came to be in my possession. OC reincarnation.
WARNING: THIS STORY HAS A SLOW START. YOU HAVE BEEN WARNED.
We all grew up hearing stories about heroes and villains, but what would we do if we were to be part of one?
One night, a bioweapon escaped from its laboratory in Zalcien, only to die in a dark alley.
One night, a young man lent a helping hand, only to die alone in the dark.
One night, a deity of death saw two lost souls and offered one a second chance in the other's body.
Now a strange creature made of darkness, James has to deal with his new form in a strange new world where superpowers, heroes and villains are commonplace, far away from his home. Watch as he learns how to use his powers, as he meets allies and enemies and how, when facing the paths of heroism and villainy, he chooses a third way somewhere in between.
Follow the story of James, a lost Earthling soul, as he becomes Silhouette, the mysterious power in the shadows.
Cover by TheWinterer.
Greetings fellow humans. This is my first story on Royal Road and my first long-term project written in English, so I do hope you will have some mercy in your heart when reading.
So, as you may have understood, this is a story with super-heroes - which is quite ironic for my first story considering all of the other ones planned are fantasy - and as such will take place in a modern-like setting.
Despite dark themes and gory scenes making their way into the story, it is still a super-hero world with the logic that matches, so expect characters to survive nuclear explosions without a scratch and yet to get defeated by a rubber ducky - as well as similar dark humor, thus the comedy part.
Or: How to train your Panpan, be ridden around by cute girls, and flayed alive while becoming the best there ever was... again.
Decades ago, strange gateways to other worlds opened across Earth. With these came alien races, strange magic, and danger unlike any other. Reed is what most would call an everyday citizen, but when thrust into a broader universe filled with ancient civilizations, eldritch horrors, and godlike powers, it's only natural one must adapt in order to survive.
"Does the art ever dream of you?"
I never had a destiny.
Orphaned young and raised by a crime lord to be a daredevil thief in his image, I spent years trying to live a normal life, clinging to the rare moments of connection I could find. I was always searching for the truth of the world, and of myself.
But when my passion for art pulled me into a twisted reflection of Earth and awakened my power over Artistic Creation, I had to face a question I could no longer avoid:
Would I finally be able to paint my own fate?
My name is Alexandra May. I am the Archmage of the Domain of Artistic Creation. Eyes in the Sky. The Memory Weaver. The Angel Slayer. The Color Bender. Friend to Shadows. The Thief who stole the World.
And this is my story.
What to expect:
A sharp, flawed, and funny protagonist. A dangerous world split between modern Earth and a myth-twisted sister realm. Magic that’s inventive, unique, and deadly.
Alexa isn’t perfect. Far from it. She’s clever but burdened with trust issues, hubris, and greed. And she doesn’t start strong. She doesn’t gain her powers until a quarter into Act I, and even then, she fumbles more than she flourishes: building tools, not dominance. Her real magical growth doesn’t begin until midway through Act II, when the story’s pace and stakes surge.
The magic system is anything but ordinary. Forget fireballs. Think salt-armored warriors, flesh-twisting tentacles, or symphonies turned into weapons. Battles are fast, brutal, and surprising, with real consequences. Characters die. Sometimes even those you thought untouchable.
The world unfolds in layers: Earth as we know it, and Ideworld, where myths, dreams, and nightmares rule. The deeper introduction to Ideworld’s ruling powers and factions doesn’t fully arrive until Act II, but once it does, the scope widens dramatically.
What ties it all together is Alexa’s voice: humor laced with cynicism, keeping the story sharp even when the stakes turn deadly. The cast around her is just as layered: flawed, human, and compelling. No caricatures.
UPDATES:
New chapters on: Monday/Wednesday/Friday
Side stories: unscheduled
Read Ahead on Patreon!
Want to stay at least five chapters ahead in Ideworld Chronicles? Support the story and get exclusive early access over on Patreon:
patreon.com/IdeworldChronicles
Every bit of support helps keep the story alive and lets you dive deeper into Alexa May’s chaotic, magical world before anyone else.
*Ideworld Chronicles are posted exclusively on RoyalRoad and on Patreon. If you are reading it elsewhere, it is an unauthorized and stolen copy.
We also have our own Discord!
The saying goes that when a man is born the Fates weave his destiny and swaddle him in it. Then one day the man dies, and the swaddle becomes a shroud. Heaven moves on.
It is audacity to question the Fates. Olympus is Olympus. The land of men is the land of men. To transgress that, to cross the line of divinity and scale Olympus Mons? To defy the Fates and cast off their threads?
That is hubris. It’s a mark that every philosopher bears plainly on their soul.
[Updates Thursdays and Sundays.]
Book One Blurb:
1897, as the world teeters on the edge of war, Volundr, Ambassador of the Society of Nations, gathers a diverse cast of individuals with extraordinary abilities. Steve, a devoted single father looking for his missing lover, and Alice, his mischievous daughter, will join Volundr. Other members seek redemption and vengeance, while some yearn for a place to belong. Cursed and desperate for answers, they agree to assist Volundr in exchange for his teachings on thaumaturgy and alchemy.
Their first mission takes them to the Unseen City, under the threat of a devastating terrorist attack. Amidst the chaos, the most powerful thaumaturgist the world has ever seen, Miss Xana, has other plans for the city. She will stop at nothing until those who wronged her face the consequences they deserve.
Book Two Blurb:
Miss Xana and her followers are on a quest to find a long-lost relic from the past.
Meanwhile, the reconstruction of the Unseen City is ongoing after being ravaged by dragons and a terrorist attack. In the wake of last year's tumultuous events, a power vacuum has emerged in the city, allowing new players to wield their influence on a global scale.
Volundr and his men failed their very first mission spectacularly: Steve got his daughter kidnapped, Kyrie deserted the cause, and Leo, Anna, and Alouqua's children got lost who-knows-where.
How will Volundr and his weary entourage, disheartened by their recent setback, confront these fresh challenges? And amid it all, they have yet to go to Africa!
Prepare yourself for a thrilling alternate historical fantasy set in the late 1890s, a time of political intrigue where magic clashes with science, where kaiju roam the earth, and where awe-inspiring battles hang in the balance. The fate of the world rests on the shoulders of this unlikely group of heroes as they battle against forces both seen and unseen.
What to expect?
- A time when technology is gradually turning from Steampunk to Dieselpunk.
- Slow burn/Character-driven story
- Political intrigues.
- Alternate historical drama + Fantasy.
- Multiple lead characters.
- Magic meets Science.
- Shonen anime-style fights.
- Kaijus and destruction.
- Lots of waifus and husbandos
- NO Harem
- NO Cultivation
- It may contain some mild Fantasy Violence, but nothing too graphic. (Check out my Patreon for an Uncensored version)
Inspiration: the Fate series, Full Metal Alchemist, Harry Potter, the Mistborn saga, Kaiju cinema, and George R. R. Martin shenanigans.
Winner of the Writathon October 2023
I'll be publishing on Tuesdays and Thursdays. (Available on Royal Road and Scribblehub)
Join my Discord server: The Ambassador's Office
Join my Patreon: Lucian T. Einar - Patreon
There's one firm rule in Central City: everyone dies.
Super strength, invulnerability, regeneration, everything else is on the table. Everything except immortality. After all, if anyone was immortal, then Alpha, the completely-legitimately-elected dictator for life of Central City, could absorb their skill and become dictator for forever.
It's a good thing no one is immortal, then.
Especially not Levi.
Similar vibes to The Boys, Perfect Run, and Astro City, a satirical dark superhero story with a LitRPG twist!
This is Book 4 of the Towerbound series.
Start here only if you’ve read the earlier books. Which you really should 😝 If not? Catch up on Amazon—or Royal Road (link in Chapter 1).
Ren is back, and the Tower isn’t waiting anymore.
The Patch has walls. The guild has a name. But enemies are leveling faster than the rules can be written—and Ren’s plans are running out of road.
Expect:
– Real-life district politics
– Super Ren
– The beginning of the Merger