After finding two items they need to save Alaric’s people from the wizard who enslaves them, Sienne and her companions feel confident that success is just around the corner. But the quest takes a dark turn when they learn the next step leads them into the forbidden world of necromancy.
Hired to locate a missing man whose studies in the dark art could give them what they need, the companions soon discover how deep his secrets run—and encounter a creature that may be impossible for them to defeat.
A thrilling tale of life, death, and the shadow world between.
Ah, Nyil, with its magic, its monsters, and its petty gods. A divine spat leaves French medic Viv stranded in the middle of an arcane disaster zone crawling with undead horrors. Thankfully, there are strange allies to be found, not least the mysterious interface that helps humans survive in this merciless world.
Viv will have to progress fast to survive this calamity and find civilisation. She will also need a bit of luck. Unless, of course, she becomes the calamity herself. After all, luck is such a fickle thing.
As China prepares to become the ultimate power in an era of extraordinary invention and horror, Alice Michaels' fate lies inside the walls of the forbidden kingdom.... Gavin Ennock has everything a man could desire--except time. As the clockwork plague consumes his body and mind, it drives him increasingly mad and fractures his relationship with his fiancee, Alice, Lady Michaels. Their only hope is that the Dragon Men of China can cure him. But a power-mad general has seized the Chinese throne in a determined offensive to conquer Asia, Britain--indeed, the entire world. He has closed the country's borders to all foreigners. The former ruling dynasty, however, is scheming to return the rightful heir to power. Their designs will draw Gavin and Alice down a treacherous path strewn with intrigue and power struggles. One wrong step will seal Gavin's fate...and determine the future of the world.
In an age where fantastic inventions of steam and brass have elevated Britain and China into mighty empires, Alice Michaels faces a future of technological terrors…
Once, Gavin Ennock sailed the skies on airships and enchanted listeners with his fiddle music. Now, the clockwork plague consumes his intellect, enabling him to conceive and construct scientific wonders—while driving him quite mad. Distressed by her beloved’s unfortunate condition, Alice Michaels sought a cure rumored to be inside the Doomsday Vault—and brought the wrath of the British Empire down on them.
Declared enemies of the Crown, Alice and Gavin have little choice but to flee to China in search of a cure. Accompanying them is Dr. Clef, a mad genius driven to find the greatest and most destructive force the world has ever seen: The Impossible Cube. If Dr. Clef gets his hands on it, the entire universe will face extinction.
For months, Sienne and her scrapper team have faced many challenges in their quest to free Alaric’s people from the wizard enslaving them. But when a new, unexpected challenge threatens to end their quest, the companions have no choice but to give in to a blackmailer’s demand: retrieve an ancient stone artifact from an abandoned village.
Their new adventure takes them north to the edges of the Empty Lands, where monsters roam free and even the land is dangerous. Someone else wants what they’re after—someone who will kill to get it. And in a deserted castle past the borders of civilization, the companions encounter evil unlike any they’ve fought before.
A thrilling adventure of powerful magic, dangerous foes, and the triumph of free will.
Just as a threat is dealt with, an opportunity presents itself.
After searching for months, Zac's forces have finally discovered the elusive Underworld that's both teeming with riches and dangers. Meanwhile, the armies of the Undead Empire advances on all fronts while the Dominators scheme in the dark.
Having endured the Integration in the punishing environment of the subterranean cave system, the trapped warriors of the Underworld could become the key in surviving the incursions aboveground.
But first, Zac has to deal with the golems intent on digging to the center of the planet.
Book 4 of the hit Defiance of the Fall LitRPG series is here. Grab your copy today!
About the Jump into a story that merges Apocalyptic LitRPG elements with eastern cultivation. Class systems, skill systems, endless choices for progression, it has everything fans of the genre love. Explore a vast universe full of mystery, adventure, danger and even aliens; where even a random passer-by might hold the power of a god. Follow Zac as he struggles to stake out a unique path to power as a mortal in a world full of cultivators.
“There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.”
My name is Kvothe. I have stolen princesses back from sleeping barrow kings. I burned down the town of Trebon. I have spent the night with Felurian and left with both my sanity and my life. I was expelled from the University at a younger age than most people are allowed in. I tread paths by moonlight that others fear to speak of during day. I have talked to Gods, loved women, and written songs that make the minstrels weep. You may have heard of me.
So begins the tale of a hero told from his own point of view — a story unequaled in fantasy literature. Now in The Wise Man's Fear, an escalating rivalry with a powerful member of the nobility forces Kvothe to leave the University and seek his fortune abroad. Adrift, penniless, and alone, he travels to Vintas, where he quickly becomes entangled in the politics of courtly society. While attempting to curry favor with a powerful noble, Kvothe uncovers an assassination attempt, comes into conflict with a rival arcanist, and leads a group of mercenaries into the wild, in an attempt to solve the mystery of who (or what) is waylaying travelers on the King's Road.
All the while, Kvothe searches for answers, attempting to uncover the truth about the mysterious Amyr, the Chandrian, and the death of his parents. Along the way, Kvothe is put on trial by the legendary Adem mercenaries, is forced to reclaim the honor of the Edema Ruh, and travels into the Fae realm. There he meets Felurian, the faerie woman no man can resist, and who no man has ever survived ... until Kvothe.
In The Wise Man's Fear, Kvothe takes his first steps on the path of the hero and learns how difficult life can be when a man becomes a legend in his own time.
Back from the Treasure Hunt, it’s time to explore Earth a little more…
But first, Jake has a family to visit and an auction to attend. Then it’s time to face the challenges the planet has to offer, and using the many rewards from the Treasure Hunt, Jake aims to improve his repertoire while getting some more levels under his belt.
And what could be a better idea than invading a massive termite hive to craft a new weapon using the extremely powerful curse of resentment from an ancient vampire land? Yeah, nothing could possibly go wrong with that. Ancient curses are well-known for being harmless, after all.
Assuming all goes well – which it surely will – Jake has one more challenge he must face. Perhaps his most dangerous one yet.
That’s right, it’s back-to-school season.
School in this case being an ancient Order worshipping a Primordial snake god.
Welcome Back!
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