"Does the art ever dream of you?"
I never had a destiny.
Orphaned young and raised by a crime lord to be a daredevil thief in his image, I spent years trying to live a normal life, clinging to the rare moments of connection I could find. I was always searching for the truth of the world, and of myself.
But when my passion for art pulled me into a twisted reflection of Earth and awakened my power over Artistic Creation, I had to face a question I could no longer avoid:
Would I finally be able to paint my own fate?
My name is Alexandra May. I am the Archmage of the Domain of Artistic Creation. Eyes in the Sky. The Memory Weaver. The Angel Slayer. The Color Bender. Friend to Shadows. The Thief who stole the World.
And this is my story.
What to expect:
A sharp, flawed, and funny protagonist. A dangerous world split between modern Earth and a myth-twisted sister realm. Magic that’s inventive, unique, and deadly.
Alexa isn’t perfect. Far from it. She’s clever but burdened with trust issues, hubris, and greed. And she doesn’t start strong. She doesn’t gain her powers until a quarter into Act I, and even then, she fumbles more than she flourishes: building tools, not dominance. Her real magical growth doesn’t begin until midway through Act II, when the story’s pace and stakes surge.
The magic system is anything but ordinary. Forget fireballs. Think salt-armored warriors, flesh-twisting tentacles, or symphonies turned into weapons. Battles are fast, brutal, and surprising, with real consequences. Characters die. Sometimes even those you thought untouchable.
The world unfolds in layers: Earth as we know it, and Ideworld, where myths, dreams, and nightmares rule. The deeper introduction to Ideworld’s ruling powers and factions doesn’t fully arrive until Act II, but once it does, the scope widens dramatically.
What ties it all together is Alexa’s voice: humor laced with cynicism, keeping the story sharp even when the stakes turn deadly. The cast around her is just as layered: flawed, human, and compelling. No caricatures.
UPDATES:
New chapters on: Monday/Wednesday/Friday
Side stories: unscheduled
Read Ahead on Patreon!
Want to stay at least five chapters ahead in Ideworld Chronicles? Support the story and get exclusive early access over on Patreon:
patreon.com/IdeworldChronicles
Every bit of support helps keep the story alive and lets you dive deeper into Alexa May’s chaotic, magical world before anyone else.
*Ideworld Chronicles are posted exclusively on RoyalRoad and on Patreon. If you are reading it elsewhere, it is an unauthorized and stolen copy.
We also have our own Discord!
To take a dragon's hoard is to challenge death.
The greatest of the sea-drakes wakes, curled on his silver throne; but there is no silver. His hoard is stolen. He rises, screaming, and chases the thief to the ends of the world—only to be shot from the sky.
But dragons do not die easy, and never one with such festering hatred. A dungeon core rises from his corpse.
If he intends to survive so near the cove of pirates that slew his past self, he'll need to master his powers—and quickly. For these pirates are dragonslayers; they won't be felled by mere mushrooms or spiders.
Beneath the lawless Calarata, the young dungeon core will have to fight to survive; and one day, he will return death to the man who killed him.
Updates on Fridays at 8 pm EST!
Book 1 Stubbed November 19th
Synopsis:
Sometimes the multiverse needs expanding. That's where I come in. Unfortunately being a deity isn't all fun and games, as there are always things working against you. Not even the Overgod of the Multiverse can change that.
Longer Summary:
Twelve souls were chosen to expand into the void surrounding the multiverse, and were given a grace period in which they could expand their domains in relative safety. Once that period is up, however, the created universes will be able to interact with each other and other universes...as well as be at the mercy of the Void. I am one of those souls, and it's not easy. Between trying to raise up gods to defend my realm with, guiding mortals, accidentally making a xianxia world, and dealing with my own children, I have my work cut out for me. Now I know why back on Earth gods worked in mysterious, invisible ways. There's just too much to be done.
What to expect: Worldbuilding in the most literal sense, lots of POV's, Xianxia elements, and more. The LitRPG elements are very light, be warned if you're coming in for that.
This is a rewrite of an old story. It's been about six years since I dropped the previous, and having grown as an author and person, I decided to revisit the concept. The old one will be left up, for anyone who wants to revisit it or look at it from a legacy standpoint.
Updates will be twice a week, on Wednesday and Saturday.
Join us on Discord!
https://discord.gg/STAKTQYV
Book 1 is now live on Amazon and KU! The link is here: The Distinguished Mr. Rose
There is one thing in life Lucius values above all else, and that is beauty.
As the humble owner of a flower boutique, one with a bloody secret hiding underneath, Lucius is surrounded by all the beauty he could ever want. Flowers, art, and even people... everything in no short supply.
But when he's suddenly whisked away into the sky along with the rest of humanity, and forced to participate in a series of games, trials, and adventures into foreign dimensions by astral beings, Lucius discovers a new frontier full of possibility. This wide universe, these unique lands brimming with beautiful, blossoming souls—the world is endless, and so too is inspiration.
With style, with grace, and with a gentlemanly candor, Lucius seeks to draw out the inner beauty in all.
And he will not rest until they bloom as their truest selves.
What to expect?
- A villainous, but gentlemanly, MC
- Excursions into a wide variety of worlds
- Classes and Skills
- Deception and manipulation
- Tea parties
- No senseless evil or violence. Lucius is not going to go on a random murder spree or commit vile acts just because he felt like it. He's a gentleman after all—he abhors being vulgar.
- A man who knows full well the type of nature he has, and revels in it.
Will update daily until chapter 50, which will then shift into two times a week: Wednesdays and Saturdays.
You can also read ahead on my Patreon (currently up to 15 chapters)
And special thanks to HWPerfidy for the amazing cover!
Welcome to Andromeda Galaxy, 700 years in the future. Dr. Ryst Nova survives an attempt on her life, but now she's hearing voices she can't explain and dreaming of a man she's never met. When she goes looking for him, can what she uncovers break reality itself?
Ryst finds a best friend in Peydran Madrano, but can her new powers help him find true love? Or do they risk changing everything the world is founded upon? What is the truth of the mysterious planet called Shurwinn, and what is really going on in the Known Cosmos?
Dreams are coming true, and it’s not just Ryst Nova. Realities are bleeding through, and the couples in these books are telling stories no one has ever heard before. Found family, emotional transformation, and deep love await those who turn these pages, and mysteries too deep for words come to light.
⟡ No harem. ⟡ No violence. ⟡ Found family. ⟡ Feel-good series.
What to Expect:
• Female & Male leads.
• LGBT leads & cast.
• Neurodifferent and nonverbal characters.
• Mysticism in a futuristic setting with an isekai twist.
• Telepathy, Tantra, & psychic phenomenon.
• Slow burn romance that turns NSFW spicy in chapter 65.
• Seven book series. For the stand alone comedy space operas, go to Book 3.
• For the stand-alone, slow-burn WLW romantic psychological thrillers, go to Books 5-6.
Reviews:
• “This is cozy!”
• ”So much charm and wit!"
• “A master class in emotional storytelling."
• "'Catcher in the Rye' if Ray Bradbury had written it … like 'Sex in the City' on a different world (but better).”
"They say imitation is the sincerest form of flattery. What then are we to think of it when the gods themselves steal our ideas on how the universe should work? Can we complain when they turn reality into a game? Can we get a refund on life itself? The gods claim they answered our prayers. That they built this world with us in mind. That they brought us here for our own sake. Maybe they did. Personally I think they have their own reasons. We're not the players in this game, we're the pieces on the board.
Still... What if it's fun?"
Axiom of Infinity follows the story of several travelers from Earth as they attempt to make new lives for themselves in a world with monsters and dungeons, where RPG mechanics are as innate as the laws of physics, and where the gods themselves seem to be playing a very different game–one with unknown stakes and strange alliances. Blessed by two gods and cursed by another, one man finds himself at the center of their machinations, a pawn destined to become a queen.
This is a LitRPG Novel built on a hard system with a lot of depth and customization, but which tries not to beat you over the head with numbers constantly. In this world finding and reporting bugs and exploits is both encouraged and rewarded, and the gods have found the most qualified testers in the multiverse: Us. Now the unsuspecting natives of Astra are going to have to learn to live with a bunch of min-maxing, power-gaming, spreadsheet slinging nerds and gamers of all shapes and sizes as we do what we do best... break things.
Note: See author's note in the prologue for content warnings, publication schedule, and a more in-depth description of the story's content and direction. Book 1 is currently complete and will be stubbed when the story is published on Amazon. We're on hiatus until book 2 is ready to begin being published. Updates will be posted here, Discord, and Patreon.
Discord: https://discord.gg/jF2XacAAQk
This story is not authorized for publication anywhere other than Royal Road & my Patreon at this time.
Nothing comes free, however, and wielding an artifact that's desired by forces far beyond his imagination, he must use wits, luck, and maybe some pluck to survive a manhunt orchestrated by the rulers of his new world– a pantheon of deities drawn straight from myth—the Olympians.
All he needs to do is make sure the person who witnessed his resurrection doesn't spill the beans, figure out how this cultivation business works, and... do some quests?
It could be worse.
What to expect:
A LitRPG with mythological gods walking about and making stuff hard for Luke in a cultivation-esque setting.
An easy to understand system with a reasonable number of blue screens.
Characters that aren't all remorseless killers, and at times are even friendly.
Updates will be a chapter a day, Tuesday through Saturday.
Discord - If you want to chat about the novel or hang out
Patreon - If you want to support this novel or read up to two weeks ahead of the public release
Who needs spells when you have relics?
For thousands of years, magic has been obtained through trades with the gods. Sacrifice magic materials upon their sacred altars, and the gods will offer magic relics in return.
But the world of magic and powerful relics has always been far out of reach for Dain, a simple trinket merchant, until masked cultists tried to sacrifice him to the gods. Vowing revenge, he decides to commit the ultimate taboo: make his own altar so he can obtain the power to hunt the cultists down.
Only, he accidentally creates an altar for a god who shouldn’t exist, and this god is a little different: it will only trade him cursed relics.
Dain will scour the world, hunt the magic beasts in his books, and barter their remains for greater and darker relics. His enemies and their ancient plots of calamity run deep. He’ll have to go even deeper to find them.
What to expect:
- LitRPG with gear-based progression
- Bartering magic relics with otherworldly gods
- Ancient schemes, vast worldbuilding, and epic battles
- No harem
Update Schedule: Mon-Wed-Fri