Beneath the towering bleached ribs of a dead, ancient beast lies the city of New Crobuzon, where the unsavory deal is stranger to no one–not even to Isaac, a gifted and eccentric scientist who has spent a lifetime quietly carrying out his unique research. But when a half-bird, half-human creature known as the Garuda comes to him from afar, Isaac is faced with challenges he has never before encountered. Though the Garuda’s request is scientifically daunting, Isaac is sparked by his own curiosity and an uncanny reverence for this curious stranger. Soon an eerie metamorphosis will occur that will permeate every fiber of New Crobuzon–and not even the Ambassador of Hell will challenge the malignant terror it evokes.
Aboard a vast seafaring vessel, a band of prisoners and slaves, their bodies remade into grotesque biological oddities, is being transported to the fledgling colony of Nova Esperium. But the journey is not theirs alone. They are joined by a handful of travelers, each with a reason for fleeing the city. Among them is Bellis Coldwine, a linguist whose services as an interpreter grant her passage—and escape from horrific punishment. For she is linked to Isaac Dan der Grimnebulin, the brilliant renegade scientist who has unwittingly unleashed a nightmare upon New Crobuzon.
For Bellis, the plan is clear: live among the new frontiersmen of the colony until it is safe to return home. But when the ship is besieged by pirates on the Swollen Ocean, the senior officers are summarily executed. The surviving passengers are brought to Armada, a city constructed from the hulls of pirated ships, a floating, landless mass ruled by the bizarre duality called the Lovers. On Armada, everyone is given work, and even Remade live as equals to humans, Cactacae, and Cray. Yet no one may ever leave.
Lonely and embittered in her captivity, Bellis knows that to show dissent is a death sentence. Instead, she must furtively seek information about Armada’s agenda. The answer lies in the dark, amorphous shapes that float undetected miles below the waters—terrifying entities with a singular, chilling mission. . . .
In this breathtaking debut novel by Felix Gilman, one man embarks on a thrilling and treacherous quest for his people’s lost god—in an elaborate Dickensian city that is either blessed …or haunted.
Arjun arrives in Ararat just as a magnificent winged creature swoops and sails over the city. For it is the day of the return of that long-awaited, unpredictable mystical the great Bird. But does it come for good or ill? And in the service of what god? Whatever its purpose, for one inhabitant the Bird sparks a long-dormant to map the mapless city and liberate its masses with the power of knowledge.
As the creature soars across the land, shifting topography, changing the course of the river, and redrawing the territories of the city’s avian life, crowds cheer and guns salute in a mix of science and worship. Then comes the time for the Bird’s power to be trapped—within the hull of a floating warship called Thunderer , an astounding and unprecedented weapon. The ship is now a living temple to the Bird, a gift to be used, allegedly, in the interests of all of Ararat.
Hurtled into this convulsing world is Arjun, an innocent who will unwittingly unleash a dark power beyond his imagining—and become entangled in a dangerous underground movement that will forever transform Ararat. As havoc overtakes the streets, Arjun dares to test the city’s moving boundaries. In this city of gods, he has come to search among them, not to hide.
A tour de force of the imagination, and a brilliant tale of rebellion, Thunderer heralds the arrival of a truly gifted fantasy writer who has created a tale as rich, wondrous, and captivating as the world in which it is set.
In a Victorian England dominated by an industry and wealth created through the power of magic, an ambitious young man finds himself torn between his love for his childhood sweetheart and his disdain for the world to which she yearns to belong. Reprint.
In this stunning follow-up to his acclaimed debut, Thunderer , Felix Gilman’s brave hero returns from one thrilling and dangerous quest only to confront another. In a magical landscape where time is meaningless, reality precarious, and countless selves work toward countless possible futures, one man must seek a city’s truth—and rediscover his own.
Imprisoned with a prophetic half human, half beast, the lost man learns his Arjun . Slowly the terrible memories emerge, and at last he remembers where—and when—he has been. . . .
In the last days of the once great city of Ararat, Arjun is just another ghost lost in the shadows of the Mountain. To some, the Mountain is a myth, to others, a weapon. Above all, it is a dark palace leaving its seekers to wander the city below. For no matter how far one walks, the Mountain never draws closer, and time itself becomes another trap.
Rescued by two sisters from the mindless Know-Nothings who erode what’s left of the city, Arjun volunteers to retrieve their long-lost third sister from a ghost like Brace-Bel, another man out of time. It will require a perilous trek through ruins to a decadent mansion—one surrounded by traps and devices that could not possibly exist yet. And what awaits Arjun inside is something he could not possibly have imagined.
As he struggles to recover the lost girl and piece the fragments of his life back together, Arjun knows he must finally return to the beast to hear the rest of its prophecy. But each step is more treacherous than the last . . . and the beast who knows his fate may pose the most deadly trial yet.
A spellbinding novel of imagination and intrigue, Gears of the City will propel you into an adventure like no other, in a world like no other.
Following Perdido Street Station and The Scar , acclaimed author China Miéville returns with his hugely anticipated Del Rey hardcover debut. With a fresh and fantastical band of characters, he carries us back to the decadent squalor of New Crobuzon—this time, decades later.
It is a time of wars and revolutions, conflict and intrigue. New Crobuzon is being ripped apart from without and within. War with the shadowy city-state of Tesh and rioting on the streets at home are pushing the teeming city to the brink. A mysterious masked figure spurs strange rebellion, while treachery and violence incubate in unexpected places.
In desperation, a small group of renegades escapes from the city and crosses strange and alien continents in the search for a lost hope.
In the blood and violence of New Crobuzon’s most dangerous hour, there are whispers. It is the time of the iron council. . . .
The bold originality that broke Miéville out as a new force of the genre is here once more in Iron Council : the voluminous, lyrical novel that is destined to seal his reputation as perhaps the edgiest mythmaker of the day.
An introverted teenage girl with an unconventional superpower, Taylor goes out in costume to find escape from a deeply unhappy and frustrated civilian life. Her first attempt at taking down a supervillain sees her mistaken for one, thrusting her into the midst of the local ‘cape’ scene’s politics, unwritten rules, and ambiguous morals. As she risks life and limb, Taylor faces the dilemma of having to do the wrong things for the right reasons.
The story, titled Worm, takes the form of a web serial, posted in bite-sized reads in much the same way that authors such as Mark Twain would release their works one chapter at a time in the days before full-fledged novels. Worm started in June 2011, updating twice a week, and finished in late November, 2013. It totals roughly 1,750,000 words; roughly 26 typical novels in length (or 10-11 very thick novels).
An extraordinary, incendiary debut from a rare new talent, Vellum showcases a complex and sophisticated level of writing coupled with a fecund imagination that defies description.
VELLUM: THE BOOK OF ALL HOURS
It's 2017 and angels and demons walk the earth. Once they were human; now they are unkin, transformed by the ancient machine-code language of reality itself. They seek The Book of All Hours, the mythical tome within which the blueprint for all reality is transcribed, which has been lost somewhere in the Vellum - the vast realm of eternity upon which our world is a mere scratch.
The Vellum, where the unkin are gathering for war.
The Vellum, where a fallen angel and a renegade devil are about to settle an age-old feud.
The Vellum, where the past, present, and future will collide with ancient worlds and myths.
A thrilling new Steampunk fantasy from a talented debut author
TWO GODS-ONE CHANCE FOR MANKIND
In Victorian London, the Whitechapel section is a mechanized, steam-driven hell, cut off and ruled by two mysterious, mechanical gods-Mama Engine and Grandfather Clock. Some years have passed since the Great Uprising, when humans rose up to fight against the machines, but a few brave veterans of the Uprising have formed their own Resistance-and are gathering for another attack. For now they have a secret weapon that may finally free them-or kill them all...
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