The story of a man with a vision—immortality: for those who can afford it is found in cyberspace. Permutation City is the tale of a man with a vision—how to create immortality—and how that vision becomes something way beyond his control. Encompassing the lives and struggles of an artificial life junkie desperate to save her dying mother, a billionaire banker scarred by a terrible crime, the lovers for whom, in their timeless virtual world, love is not enough—and much more—Permutation City is filled with the sense of wonder.
In 2625, the Earth is ahead of big changes, the biggest superpowers have been just tricked by a genius man called ‘Erin’, which leads to a completely new world order.
The story continues in the year 3800, where a future artificial intelligence technology so-called ‘CIS’ (Central Intelligent System) assists humanity to make the Solar system a better place. After the discovery of intergalactic travel technology, humankind initiates a mission to the four most likely habited planets in order to bring their own civilization to the next maturity level. ‘Keat’ who has a deep interest in the “big questions” of life is part of the first mission which turns their wealthy, human civilization upside down without facing any enemies.
Kidnapped by an interstellar corporation and dragged to Earth, Cat is forced to use his skills to protect those he most hates, those who most hate him . . . .
The taMings. A cyber-augmented, DNA-incestuous clan of such wealth and power that their family arguments change the destiny of worlds. Now one taMing is a killer's target. But which? And who would dare?
Seeking answers, Cat finds lies and savagery, passion and atrocity--trails that lead from crystal valleys to clubs for silver-skinned beauties. From the homicidal enclaves of drug kings to a fanatic's pulpit. From the halls of the Assembly to a cyberspace hell. Seeking assassins, Cat discovers a mystery that could cost him his future. His sanity. His life.
Four hundred years from now mankind is strung out across a region of interstellar space inherited from an ancient civilization discovered on Mars. The colonies are linked together by the occasional sublight colony ship voyages and hyperspatial data-casting. Human consciousness is digitally freighted between the stars and downloaded into bodies as a matter of course.
But some things never change. So when ex-envoy, now-convict Takeshi Kovacs has his consciousness and skills downloaded into the body of a nicotine-addicted ex-thug and presented with a catch-22 offer, he really shouldn't be surprised. Contracted by a billionaire to discover who murdered his last body, Kovacs is drawn into a terrifying conspiracy that stretches across known space and to the very top of society.
Fraa Erasmas is a young avout living in the Concent of Saunt Edhar, a sanctuary for mathematicians, scientists, and philosophers, protected from the corrupting influences of the outside "saecular" world by ancient stone, honored traditions, and complex rituals. Over the centuries, cities and governments have risen and fallen beyond the concent's walls. Three times during history's darkest epochs violence born of superstition and ignorance has invaded and devastated the cloistered mathic community. Yet the avout have always managed to adapt in the wake of catastrophe, becoming out of necessity even more austere and less dependent on technology and material things. And Erasmas has no fear of the outside—the Extramuros—for the last of the terrible times was long, long ago.
Now, in celebration of the week-long, once-in-a-decade rite of Apert, the fraas and suurs prepare to venture beyond the concent's gates—at the same time opening them wide to welcome the curious "extras" in. During his first Apert as a fraa, Erasmas eagerly anticipates reconnecting with the landmarks and family he hasn't seen since he was "collected." But before the week is out, both the existence he abandoned and the one he embraced will stand poised on the brink of cataclysmic change.
Powerful unforeseen forces jeopardize the peaceful stability of mathic life and the established ennui of the Extramuros—a threat that only an unsteady alliance of saecular and avout can oppose—as, one by one, Erasmas and his colleagues, teachers, and friends are summoned forth from the safety of the concent in hopes of warding off global disaster. Suddenly burdened with a staggering responsibility, Erasmas finds himself a major player in a drama that will determine the future of his world—as he sets out on an extraordinary odyssey that will carry him to the most dangerous, inhospitable corners of the planet . . . and beyond.
The Diamond Age: Or, a Young Lady's Illustrated Primer is a postcyberpunk novel by Neal Stephenson. It is to some extent a science fiction coming-of-age story, focused on a young girl named Nell, and set in a future world in which nanotechnology affects all aspects of life. The novel deals with themes of education, social class, ethnicity, and the nature of artificial intelligence.
Vurt is a feather--a drug, a dimension, a dream state, a virtual reality. It comes in many colors: legal Blues for lullaby dreams. Blacks, filled with tenderness and pain, just beyond the law. Pink Pornovurts, doorways to bliss. Silver feathers for techies who know how to remix colors and open new dimensions. And Yellows--the feathers from which there is no escape.
The beautiful young Desdemona is trapped in Curious Yellow, the ultimate Metavurt, a feather few have ever seen and fewer still have dared ingest. Her brother Scribble will risk everything to rescue his beloved sister. Helped by his gang, the Stash Riders, hindered by shadowcops, robos, rock and roll dogmen, and his own dread, Scribble searches along the edges of civilization for a feather that, if it exists at all, must be bought with the one thing no sane person would willingly give.
"As hip and breathless as William Gibson, but spiced with dark humor and the horrible realisation that Noon knows of what he writes....Vurt is passionate, distinctive, demanding and enthralling�first-time novelist Noon has started with a bang."�The London Times.
William Gibson, author of the extraordinary multiaward-winning novel Neuromancer, has written his most brilliant and thrilling work to date... The Mona Lisa Overdrive. Enter Gibson's unique world - lyric and mechanical, erotic and violent, sobering and exciting - where multinational corporations and high tech outlaws vie for power, traveling into the computer-generated universe known as cyberspace. Into this world comes Mona, a young girl with a murky past and an uncertain future whose life is on a collision course with internationally famous Sense/Net star Angie Mitchell. Since childhood, Angie has been able to tap into cyberspace without a computer. Now, from inside cyberspace, a kidnapping plot is masterminded by a phantom entity who has plans for Mona, Angie, and all humanity, plans that cannot be controlled... or even known. And behind the intrigue lurks the shadowy Yakuza, the powerful Japanese underworld, whose leaders ruthlessly manipulate people and events to suit their own purposes... or so they think.