A legendary ghost ship. An incredible treasure. A death-defying adventure.
Forty years ago, the airship Hyperion vanished with untold riches in its hold. Now, accompanied by heiress Kate de Vries and a mysterious gypsy, Matt Cruse is determined to recover the ship and its treasures. But 20,000 feet above the Earth’s surface, pursued by those who have hunted the Hyperion since its disappearance, and surrounded by deadly high-altitude life forms, Matt and his companions soon find themselves fighting not only for the Hyperion—but for their very lives.
The extraordinary, ground breaking New York Times bestsellers The Hunger Games and Catching Fire, along with the third book in The Hunger Games trilogy by Suzanne Collins, Mockingjay, are available for the first time ever in a beautiful boxset edition. Stunning, gripping, and powerful. The trilogy is now complete!
Steam technology and spring-powered engines have evolved since Tinker's discovery of Blackrock Steel, which can store vast amounts of energy, but word of this incredible resource has spread far and wide. When a horde of barbarian warriors known as Vangars sweep across the Frigid Sea in massive airships fueled by precious but dwindling supplies of black tar-like oil, they are determined to learn the secrets of Blackrock Steel at any cost. They assault the capital city, slaying King Ryshan and the entire royal family, and then ravage the countryside, leaving a cloud of acrid black smoke and the stench of death in their wake.
Breeze has been content with the peaceful life of a pilot, shuttling nobles back and forth in her spring-powered planes for years, but now the kingdom of Astatia has once again been thrust into war and the Vangars have taken Tinker captive. Breeze must rescue the clever old inventor who has been a father to her for most of her life, but she has one chance to defeat the Vangars. If she saves Tinker instead, Breeze might lose that opportunity forever.
In the midst of the chaos, Breeze finds herself trapped in the middle of a romantic conspiracy to wed her off to a young pilot. She has no interest in marrying her would-be suitor, nor in the young Tal'mar warrior who would claim her as his own... or does she? The only thing Breeze knows for sure is that if she fails, the secret of Blackrock Steel will fall into the hands of the Vangars and Astatia will face a dark future of slavery and ruin.
You can choose your friends, but you cannot choose your family … or can you?
Under normal circumstances, Maggie and Lizzie would be delighted to meet their long-lost relatives and be reunited with those who had believed them dead, but when are the Mopsies’ circumstances ever to be considered normal? With her half-brother Claude Seacombe, Lizzie travels to Cornwall to meet her mother’s parents. Maggie goes along, too, since she is part of the family … or so one might assume. But the more time she spends in her grandparents’ clifftop mansion, the more she realizes that something is not right, and the events surrounding her own mother’s death are more mysterious—and dangerous—than anyone alive suspects.
For an old nemesis is preying on the weak and proud, and no matter how well dressed or well educated a young lady might be, she cannot stand by and watch evil destroy a beloved cousin’s future. Maggie must straighten her spine and plunge into danger for Lizzie’s sake … and prove that no matter the name she bears, she is first and foremost what the Lady of Devices believes her to be … a lady of spirit.
"Mr. Cruse, how high would you like to fly?" A smile soared across my face. "As high as I possibly can." Pilot-in-training Matt Cruse and Kate de Vries, expert on high-altitude life-forms, are invited aboard the Starclimber , a vessel that literally climbs its way into the cosmos. Before they even set foot aboard the ship, catastrophe Kate announces she is engaged—and not to Matt. Despite this bombshell, Matt and Kate embark on their journey into space, but soon the ship is surrounded by strange and unsettling life-forms, and the crew is forced to combat devastating mechanical failure. For Matt, Kate, and the entire crew of the Starclimber , what began as an exciting race to the stars has now turned into a battle to save their lives. Award-winning and bestselling author Kenneth Oppel brings us back to a rich world of flight and fantasy in this breathtaking new sequel to Airborn and Skybreaker .
An air voyage to remember turns into a disaster no one may survive.
With her orphaned charges, Lady Claire Trevelyan joins the Earl of Dunsmuir’s family on an airship voyage to the Americas. If she can stay out of Lord James Selwyn’s way until her eighteenth birthday, she will be of age and cannot be forced into marriage. What she doesn’t know is that Lord James is in the Americas, too, with Andrew Malvern closing in on him—and the wonderful device he stole. But when a storm cripples the airship and air pirates swoop in like carrion birds, Claire and the children must live by their wits to make their way across a harsh landscape. Will Andrew ever see her again and right the wrong he believes he has done? Will Lord James succeed in his monumental thievery? And how exactly does Rosie the chicken evade the soup pot?
Tighten your goggles, pull on your gloves, and prepare yourself for stratagems and strangeness in the third book in the series, Magnificent Devices!
Winning means fame and fortune. Losing means certain death. The Hunger Games have begun. . . .
In the ruins of a place once known as North America lies the nation of Panem, a shining Capitol surrounded by twelve outlying districts. The Capitol is harsh and cruel and keeps the districts in line by forcing them all to send one boy and one girl between the ages of twelve and eighteen to participate in the annual Hunger Games, a fight to the death on live TV.
Sixteen-year-old Katniss Everdeen regards it as a death sentence when she steps forward to take her sister's place in the Games. But Katniss has been close to dead before-and survival, for her, is second nature. Without really meaning to, she becomes a contender. But if she is to win, she will have to start making choices that weigh survival against humanity and life against love.
She turns to the future in a world that’s falling apart.
The No. 1 New York Times bestseller DIVERGENT – also a major motion picture.
For sixteen-year-old Tris, the world changes in a heartbeat when she is forced to make a terrible choice. Turning her back on her family, Tris ventures out, alone, determined to find out where she truly belongs.
Shocked by the brutality of her new life, Tris can trust no one. And yet she is drawn to a boy who seems to both threaten and protect her. The hardest choices may yet lie ahead….
The first book in the DIVERGENT series that has swept the globe – selling millions of copies world-wide.
Sparks are igniting. Flames are spreading. And the Capitol wants revenge.
Against all odds, Katniss Everdeen has won the Hunger Games. She and fellow District 12 tribute Peeta Mellark are miraculously still alive. Katniss should be relieved, happy even. After all, she has returned to her family and her longtime friend, Gale. Yet nothing is the way Katniss wishes it to be. Gale holds her at an icy distance. Peeta has turned his back on her completely. And there are whispers of a rebellion against the Capitol—a rebellion that Katniss and Peeta may have helped create.
Much to her shock, Katniss has fueled an unrest that she's afraid she cannot stop. And what scares her even more is that she's not entirely convinced she should try. As time draws near for Katniss and Peeta to visit the districts on the Capitol's cruel Victory Tour, the stakes are higher than ever. If they can't prove, without a shadow of a doubt, that they are lost in their love for each other, the consequences will be horrifying.
In Catching Fire, the second novel of the Hunger Games trilogy, Suzanne Collins continues the story of Katniss Everdeen, testing her more than ever before . . . and surprising readers at every turn.
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