Something Passed by Stories from the Blue World
Book by McCammon, Robert
Book by McCammon, Robert
The Zombie War came unthinkably close to eradicating humanity. Max Brooks, driven by the urgency of preserving the acid-etched first-hand experiences of the survivors from those apocalyptic years, traveled across the United States of America and throughout the world, from decimated cities that once teemed with upwards of thirty million souls to the most remote and inhospitable areas of the planet. He recorded the testimony of men, women, and sometimes children who came face-to-face with the living, or at least the undead, hell of that dreadful time. World War Z is the result. Never before have we had access to a document that so powerfully conveys the depth of fear and horror, and also the ineradicable spirit of resistance, that gripped human society through the plague years.
Ranging from the now infamous village of New Dachang in the United Federation of China, where the epidemiological trail began with the twelve-year-old Patient Zero, to the unnamed northern forests where untold numbers sought a terrible and temporary refuge in the cold, to the United States of Southern Africa, where the Redeker Plan provided hope for humanity at an unspeakable price, to the west-of-the-Rockies redoubt where the North American tide finally started to turn, this invaluable chronicle reflects the full scope and duration of the Zombie War.
Most of all, the book captures with haunting immediacy the human dimension of this epochal event. Facing the often raw and vivid nature of these personal accounts requires a degree of courage on the part of the reader, but the effort is invaluable because, as Mr. Brooks says in his introduction, "By excluding the human factor, aren't we risking the kind of personal detachment from history that may, heaven forbid, lead us one day to repeat it? And in the end, isn't the human factor the only true difference between us and the enemy we now refer to as 'the living dead'?"
Note: Some of the numerical and factual material contained in this edition was previously published under the auspices of the United Nations Postwar Commission.
Under the streets of London there's a world most people could never even dream of. A city of monsters and saints, murderers and angels, knights in armour and pale girls in black velvet.
"Neverwhere" is the London of the people who have fallen between the cracks.
Strange destinies lie in wait in London below - a world that seems eerily familiar. But a world that is utterly bizarre, peopled by unearthly characters such as the Angel called Islington, the girl named Door, and the Earl who holds Court on a tube train.
Now a single act of kindness has catapulted young businessman Richard Mayhew out of his safe and predictable life - and into the realms of "Neverwhere." Richard is about to find out more than he ever wanted to know about this other London. Which is a pity. Because Richard just wants to go home...
Roland, Eddie, Susannah, Jake, and Jake’s pet bumbler survive Blaine the Mono’s final crash, only to find themselves stranded in an alternate version of Topeka, Kansas, one that has been ravaged by the superflu virus. While following the deserted I-70 toward a distant glass palace, they hear the atonal squalling of a thinny, a place where the fabric of existence has almost entirely worn away. While camping near the edge of the thinny, Roland tells his ka-tet a story about another thinny, one that he encountered when he was little more than a boy. Over the course of one long magical night, Roland transports us to the Mid-World of long-ago and a seaside town called Hambry, where Roland fell in love with a girl named Susan Delgado, and where he and his old tet-mates Alain and Cuthbert battled the forces of John Farson, the harrier who—with a little help from a seeing sphere called Maerlyn’s Grapefruit—ignited Mid-World’s final war.
Welcome to Wayward Pines, population 461. Nestled amidst picture-perfect mountains, the idyllic town is a modern-day Eden...except for the electrified fence and razor wire, snipers scoping everything 24/7, and the relentless surveillance tracking each word and gesture.
None of the residents know how they got here. They are told where to work, how to live, and who to marry. Some believe they are dead. Others think they’re trapped in an unfathomable experiment. Everyone secretly dreams of leaving, but those who dare face a terrifying surprise.
Ethan Burke has seen the world beyond. He’s sheriff, and one of the few who knows the truth—Wayward Pines isn’t just a town. And what lies on the other side of the fence is a nightmare beyond anyone’s imagining.
Carolyn knows she's a little bit... odd. But she figures that's only natural when she's spent her life locked away in an infinite Library, forced to study at the feet of the man who might be God. She's seen her share of terrible things in those years, even died a few times herself.
Steve tries hard to be an ordinary guy, and he's been doing a pretty good job at it—until Carolyn shows up in his life with a tempting offer, a pair of red rubber galoshes, and exactly $327,000. Soon, he finds himself swept up in a war waged on a scale he can barely comprehend, as powerful forces battle for control of the Library and the future of the universe itself.
Brilliantly plotted, blackly funny, truly epic in scope—and featuring a cast of characters that includes a tutu-clad psychopath, a malevolent iceberg, and a lion named after an atomic bomb—The Library at Mount Char is the year's most ambitious and acclaimed fantasy debut and a ride like none you've ever been on.
In AD 2600 the human race is finally beginning to realize its full potential. Hundreds of colonized planets scattered across the galaxy host a multitude of prosperous and wildly diverse cultures. Genetic engineering has pushed evolution far beyond nature's boundaries, defeating disease and producing extraordinary spaceborn creatures. Huge fleets of sentient trader starships thrive on the wealth created by the industrialization of entire star systems. And throughout inhabited space the Confederation Navy keeps the peace. A true golden age is within our grasp.
But now something has gone catastrophically wrong. On a primitive colony planet a renegade criminal's chance encounter with an utterly alien entity unleashes the most primal of all our fears. An extinct race which inhabited the galaxy aeons ago called it "The Reality Dysfunction." It is the nightmare which has prowled beside us since the beginning of history.
On the world called Hyperion, beyond the law of the Hegemony of Man, there waits the creature called the Shrike. There are those who worship it. There are those who fear it. And there are those who have vowed to destroy it. In the Valley of the Time Tombs, where huge, brooding structures move backward through time, the Shrike waits for them all. On the eve of Armageddon, with the entire galaxy at war, seven pilgrims set forth on a final voyage to Hyperion seeking the answers to the unsolved riddles of their lives. Each carries a desperate hope—and a terrible secret. And one may hold the fate of humanity in his hands.
Neal Asher, whom Tor introduced to the American audience with Gridlinked , takes us deeper into his unique universe with an even more remarkable second novel, The Skinner . On the planet Spatterjay arrive three Janer, acting as the eyes of the hornet Hive mind, on a mission not yet revealed to him; Erlin, searching for Ambel -- the ancient sea captain who can teach her how to live; and Sable Keech, on a vendetta he cannot abandon, though he himself has been dead for 700 years. This remote world is mostly ocean, and it is a rare visitor who ventures beyond the safety of the island Dome. Outside it, only the native Hoopers dare risk the voracious appetites of the planet's wildlife. But somewhere out there is Spatterjay Hoop -- and Keech will not rest until he brings this legendary renegade to justice for hideous crimes committed centuries ago during the Prador Wars. While Keech is discovering that Hoop is now a monster -- his body and head living apart from each other -- Janer is bewildered by a place where the native inhabitants just will not die and angry when he finally learns the Hive mind's intentions for him. Meanwhile, Erlin thinks she has plenty of time to find the answers she seeks, but could not be more wrong. For one of the most brutal of the alien Prador is about to pay the planet a surreptitious visit, intent on exterminating all remaining witnesses to his wartime atrocities. As the visitors' paths converge, major hell is about to erupt in a chaotic waterscape where minor hell is already a remorseless fact of everyday life . . . and death.