Is it easy to survive in the game world? You could say yes, if you didn’t know what the additional conditions were. They are unusual: it’s the real world in which you have lived all your life. The enemy, craving to destroy you. Your own class who couldn’t care less about you. Are you still sure that survival is easy? Then welcome to THE GAME! It will prove you wrong.
The adventure continues where the action left off. Jason and his new friends are thrust into the breech as he quickly finds himself in conflict with Goblins, Beasts, and Players alike.
Hitting up the local dungeon, Jason discovers that his longtime nemeses have joined the game and are seeking to take over the server as they’ve done in MMORPGs’ past. As he strengthens his guildmates and NPCs, the conflict heats up as new alliances are formed to combat the growing threat.
Warning: This story contains adult situations, foul language, MMORPG-style violence and other fun things. Read at your own risk.
Jason only has a handful of days left to complete his Nightmare quest. While running recon on his people’s ancestral home, he discovers that failing his Nightmare quests means more than just losing his NPCs; it means the fall of the entire region. To stop the wave of destruction and complete his quest, Jason will have to find a way to take on a horde of goblins numbering in the thousands.
If that wasn’t challenging enough, Jason’s longtime nemeses are making their move to take over the server.
Warning: This story contains adult situations, foul language, MMORPG-style violence and other fun things. Read at your own risk.
Startum Ironwolf has completed his Nightmare quest and is fortifying BrokenFang Hold when he finds out that his good friend Domenic is under attack by a PVP Alliance called Chaos Storm. If he doesn't find a way over to the continent that his friend is on in a week, Domenic will lose everything. Unfortunately, traversing the dangerous lands and sea in-between them will not be easy. The journey will take everything Startum has to reach his friend in time. At the same time, he must somehow prepare for a new monster invasion headed his way.
Lucky for him, the Devil Dogs and Valkyrie Guilds have agreed to give him a hand.
Warning: This is a LitRPG story and contains adult situations, foul language, MMORPG-style violence, and other fun things. Read at your own risk.
Olgerd and his tribal NPC gang have finally discovered the Forbidden City. Problem is, they haven't found what they were looking for. The ancient maps are hopelessly out of date and the Ennan capital city is lying in ruins.
In the meantime, their enemies are closing in. Noctean hordes are arriving from the Silver Mountain Valley; the Dark army has already crossed the Back Stream, and the forces of Light have already entered the Icy Woods.
The magic protection sphere which Olgerd received from the city's invisible guardians is about to expire... The only way he can save the lives of his trusty NPC friends is by activating the Twilight Obelisk.
The Second World is a mire of intrigue; the game's creators have left several backdoors permitting them to terminate anyone at will, and an unlikely sequence of events has brought someone unsuspecting into their field of attention.
One player has managed to upset the game world's balance, and now he's hunted by everyone. Every clan wants to recruit him for his achievements, while other powers want him for their own, more sinister purposes. Now Ros must contend against an unseen enemy backed by the world's most powerful corporation, while relying on only himself and his few trusted allies. The stakes have never been higher…
Don’t miss the final book in The Weirdest Noob trilogy!
That was what they called it. The day when over four million people vanished in an instant from the island of Manhattan. The day earthquakes ravaged the east coast. The day a one hundred and one kilometre tall tower rose from the wreckage of the now empty city. The day every screen, newspaper, and smart phone displayed a single message from an unknown source:
The Great Emperor has issued his challenge. From the ruins of the Old World rise the Tower. Its doors will soon open, and the great game will begin. A hundred floors and a hundred challenges await the worthy. And to the victor? A Wish of Unlimited Power.
Cayden Caros yearned to play that game. His only problem? The Terms and Conditions. A strict set of rules that, among other things, prevented anyone under the age of sixteen from entering the tower.
Forced to wait for over two years, Cayden did the only thing he could do to pass the time. He researched, he practiced and he prepared. It would take a lot to catch up to players with such an enormous head start. Lucky for him, he was a special type of gamer.
Merkwürdige Dinge geschehen in der Zweiten Welt, einem multinationalen Online-Rollenspiel gigantischer Ausmaße. Auf einmal sind Neutralitätsabkommen und sogar Freundschaften vergessen. Ehemalige Verbündete schleichen wie Wölfe umeinander herum, und bald klirren ihre Schwerter aufeinander, schwirren Pfeile durch die Luft, und magischer Donner grollt über dem Land. Eine weltvergessene, völlig wertlose Mine wird zum Schauplatz erbitterter Kämpfe. Ihre niedergebrannten Ruinen wechseln mehrmals täglich den Besitzer. Jede Straße der Provinz wird kontrolliert. Niemand darf die Städte betreten oder verlassen, ohne seine Identität überprüfen zu lassen. Die Schwachen leiden unter der anhaltenden Gewalt durch Invasoren aus dem Osten, und die Starken...Die Starken setzen alles daran, den Schuldigen zu finden: den seltsamsten Noob, den die virtuelle Welt je gesehen hat.
Time in a capsule. People seek out escapes through countless avenues, but when the product is extra time to live—within an emerging digital world—everyone’s a customer. Game capsules transport players to a new world where time is perceived far more slowly. Why study for eight hours in the real world when you could get it all done in a single hour? Why work slowly? Why relax that way? Following this mentality, Chronicle has become more than a game for governments, businesses, and players alike. When Corbin Landrick, an unlucky but hardworking guy, finally gets his hands on a ChronPod, he jumps headfirst into his second life. While he struggles to plant both feet firmly on the ground in a world of magic and monsters, he finds out that virtual reality is what you make of it.
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