Nate wants more to life than moving from town to town, hustling chess with his con-man grandfather or wagering pick-up games online. A new immersive game opens up the chance to bring in a steady paycheck. Maybe enough to convince his grandfather to stay straight. Little does he know how his actions will change his life.
A young man and his axe, along with a magical life he never asked for…
Larek Holsten is different from most people, living in the Kingdom of Androthe where his 7-foot-tall frame is looked at with suspicion and anger from its shorter residents; but as long as it helps him become the best Logger he can be, he doesn’t let it bother him all that much. He and his best friend, an axe with a powerful Fusion that causes it to become sharper and stronger than a normal tool, are feared by the trees in the magical forest north of his home, as he can fell the quickly growing monoliths faster than anyone else in the community.
Unfortunately, after visiting the local village, a deliberate misunderstanding lands Larek in trouble; as a result, he is taken away from his family and the only home he has ever known. Along the way, his dormant magical potential is discovered by those more knowledgeable than him, and he is ordered to attend some sort of academy for Mages.
The problem? Contrary to many who might jump at the chance of wielding powerful magic to fight the monsters that threaten the towns and cities around the Kingdom, Larek has absolutely no desire to become a Mage, especially when he has no choice in the matter. All he wants is to be allowed to return home to his family and to chop down the trees in the Rushwood Forest.
But once he discovers a unique talent that stems from his newly unlocked latent power, he might just have to stick around to see what he can do…
This weak-to-strong MC story contains LitRPG elements such as character progression and statistics, as well as a heavy crafting emphasis. No explicit sexual content or harems.
Life is the teacher. Death is the lesson. An undying cultivator is the result.
Su Fang’s path of cultivation is a journey of countless deaths. As each new life pulls back the veil that covers the Nine Rivers Continent, he discovers both hidden truths and the chains that bind him.
The Nine Rivers Continent is under the thumb of a godlike entity willing to do whatever it takes to push society forward, and nothing fuels progress like conflict. To get his first true competitive advantage, Su Fang begins his hunt for a spatial fire seed, a treasure that will grant him the power to create a world of his own—a sanctuary beyond the reach of the Heavenly Dao. Fortunately—or perhaps unfortunately—he has as many attempts as he needs to succeed.
A cultivator who defies death has only one seek out a life worth living.
Olgerd and his tribal NPC gang have finally discovered the Forbidden City. Problem is, they haven't found what they were looking for. The ancient maps are hopelessly out of date and the Ennan capital city is lying in ruins.
In the meantime, their enemies are closing in. Noctean hordes are arriving from the Silver Mountain Valley; the Dark army has already crossed the Back Stream, and the forces of Light have already entered the Icy Woods.
The magic protection sphere which Olgerd received from the city's invisible guardians is about to expire... The only way he can save the lives of his trusty NPC friends is by activating the Twilight Obelisk.
The adventure continues where the action left off. Jason and his new friends are thrust into the breech as he quickly finds himself in conflict with Goblins, Beasts, and Players alike.
Hitting up the local dungeon, Jason discovers that his longtime nemeses have joined the game and are seeking to take over the server as they’ve done in MMORPGs’ past. As he strengthens his guildmates and NPCs, the conflict heats up as new alliances are formed to combat the growing threat.
Warning: This story contains adult situations, foul language, MMORPG-style violence and other fun things. Read at your own risk.
Big. Green. Barbaric. Who says a troll can’t be the hero? You are what you choose to be. And after years of online trolling, Chad has become just that. A troll. A rager. An entertaining asshat. When his online persona finally catches up to him, he's sentenced to thirty days of full-immersion therapy designed to improve his anger issues. In order to experience what it's like on the other side, he's forced to play as a forest troll, a long-hated race in Isle of Mythos . To make matters worse, there are other “heroes” sent to rid the world of evil, each one on their own path of twisted redemption. As Chad embraces the mantle of Chod the Barbarian Forest Troll, he quickly discovers that there's more to troll society than meets the eye, and his rage might be all that stands between them and extinction. Trolling is easy, but being a hero…
Bloodwraith thought of himself as an effective villain, until a single adventurer destroyed his entire lair. With his last breath, he switched bodies with the adventurer and discovered that his world was built on lies. Alien beings from another dimension were using his world as a game... and now he was one of them.
The problem is, Bloodwraith has no experience being an adventurer. He was a mage, but his new body is only good at hitting things. He relied on undead minions, but now he has no choice but to depend on other people. And worst of all, strange boxes are constantly appearing in his vision, describing the world in unfamiliar, nonsensical terms.
Taking over the world is off the table, because the alien gods might be watching. To survive, Bloodwraith will need to learn the truth about himself and his world. And that means acting like an adventurer, at least for now.
Jason only has a handful of days left to complete his Nightmare quest. While running recon on his people’s ancestral home, he discovers that failing his Nightmare quests means more than just losing his NPCs; it means the fall of the entire region. To stop the wave of destruction and complete his quest, Jason will have to find a way to take on a horde of goblins numbering in the thousands.
If that wasn’t challenging enough, Jason’s longtime nemeses are making their move to take over the server.
Warning: This story contains adult situations, foul language, MMORPG-style violence and other fun things. Read at your own risk.
Merkwürdige Dinge geschehen in der Zweiten Welt, einem multinationalen Online-Rollenspiel gigantischer Ausmaße. Auf einmal sind Neutralitätsabkommen und sogar Freundschaften vergessen. Ehemalige Verbündete schleichen wie Wölfe umeinander herum, und bald klirren ihre Schwerter aufeinander, schwirren Pfeile durch die Luft, und magischer Donner grollt über dem Land. Eine weltvergessene, völlig wertlose Mine wird zum Schauplatz erbitterter Kämpfe. Ihre niedergebrannten Ruinen wechseln mehrmals täglich den Besitzer. Jede Straße der Provinz wird kontrolliert. Niemand darf die Städte betreten oder verlassen, ohne seine Identität überprüfen zu lassen. Die Schwachen leiden unter der anhaltenden Gewalt durch Invasoren aus dem Osten, und die Starken...Die Starken setzen alles daran, den Schuldigen zu finden: den seltsamsten Noob, den die virtuelle Welt je gesehen hat.
Welcome Back!
Track your reading progress and sync your library.