Endless nightmares plague the desert city-state of Zabyalla.
The Merchant Prince Cas wields a vile magic to control the dreams of all those that sleep within its walls. A pair of thieves break into his palace to take his secrets and treasures, yet a grisly fate has awaited all those that failed in the past.
The story of a semi-benevolent dragon who occasionally does the right thing for the wrong reasons. Protecting villagers from marauding soldiers? Of course. They can't give tribute if they're dead or their crops are on fire! Destroying a tyrannical kingdom? Absolutely. They have treasure... that could be his treasure.
[participant in the Royal Road Writathon challenge]
Cover image is from OpenClipart-Vectors (https://pixabay.com/users/openclipart-vectors-30363/) as seen here https://pixabay.com/vectors/dragon-lizard-monster-chinese-149393/).
The gods don't play dice with the universe; they play Board & Conquest.
Wepwawet, young god of wolves and scouts, is given a task to prove himself worthy of becoming a major god: form a new pantheon with other junior deities, manage a young civilization on a newborn world, and train mortal Champions to resist an inevitable Titan Incursion.
Being saddled with an ice-covered barbarian village besieged from all sides isn’t ideal, but it's now his duty to transform this ragtag bunch of misfits into the most formidable force the world of Elphion has ever seen. It doesn’t matter how many of his fellow gods want his head on a spike, how many Miracles cards he has to collect, or how many uppity dragons and minions with attitude he has to manage; Wepwawet has never backed from a challenge and he isn’t starting now.
He was already a god; now, he’ll have to become the god.
Updates twice a week (2500/3000 words chapters) on Tuesday and Saturday. Contains deckbuilding LitRPG elements and a tactical-oriented System, a god who knows what he's doing (sometimes), base-building, and a colorful cast of mortal champions.
Eight youths leave the arctic to explore Enera, a world where the planet's fractured crust floats in the sky. They join other adventurers on the Isle of Dreams hoping to one day be inscribed on the Wall of Legends. While mastering martial arts and magic, they must discover who they are, fend off assassins, and prevent another Dark Age.
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** Enera combines the martial arts and immortals of cultivators stories, the adventuring and dungeons of litrpg novels, and the overarching battle against dark gods of western fantasy. It’s a world which has been twisted for the amusement of a voyeuristic god.
** The story of Enera’s second dark age is told through multiple perspectives, in the style of Game of Thrones. The first book, The Pillar of Enera, is fully published. The second book, the Claws of Kaygren, is being released.
** Updates on Monday and Friday, 6PM eastern time.
Cover art by Sarah Fernandes: https://sarahfernandes.artstation.com/
Book 1 Stubbed November 19th Synopsis: Sometimes the multiverse needs expanding. That's where I come in. Unfortunately being a deity isn't all fun and games, as there are always things working against you. Not even the Overgod of the Multiverse can change that.
Longer Summary: Twelve souls were chosen to expand into the void surrounding the multiverse, and were given a grace period in which they could expand their domains in relative safety. Once that period is up, however, the created universes will be able to interact with each other and other universes...as well as be at the mercy of the Void. I am one of those souls, and it's not easy. Between trying to raise up gods to defend my realm with, guiding mortals, accidentally making a xianxia world, and dealing with my own children, I have my work cut out for me. Now I know why back on Earth gods worked in mysterious, invisible ways. There's just too much to be done.
What to expect: Worldbuilding in the most literal sense, lots of POV's, Xianxia elements, and more. The LitRPG elements are very light, be warned if you're coming in for that.
This is a rewrite of an old story. It's been about six years since I dropped the previous, and having grown as an author and person, I decided to revisit the concept. The old one will be left up, for anyone who wants to revisit it or look at it from a legacy standpoint.
Updates will be twice a week, on Wednesdayand Saturday.
Sometimes, all it takes to set the world ablaze is a few new ideas.
John Hall did everything right. He put in the work and the hours, got his degree, and after a lengthy job search, he was settling in at his dream job in the field of Process Engineering! It's a shame that not even a week after John started, he woke up in the forest in a strange fantasy world steeped in Japanese mythology. Driven away by fireball-throwing locals who didn't take kindly to his presence, he retreated to the monster-infested woods, took up residence in an abandoned fort and rebuilt it... in between working on matters of the arcane from scattered tomes he taught himself to read.
It has been five long years of survival, and the now artificer is slowly creating a more comfortable life even as the isolation wears away at his psyche, but this can't last forever. Danger and opportunity arrive on his doorstep in the form of an injured kitsune, and in aiding her, he is dragged into a world in conflict, where he'll have to harness his unique knowledge and perspective to survive…
Updating daily until I catch up to my backlog, then one chapter weekly on Tuesday.
"They say imitation is the sincerest form of flattery. What then are we to think of it when the gods themselves steal our ideas on how the universe should work? Can we complain when they turn reality into a game? Can we get a refund on life itself? The gods claim they answered our prayers. That they built this world with us in mind. That they brought us here for our own sake. Maybe they did. Personally I think they have their own reasons. We're not the players in this game, we're the pieces on the board.
Still... What if it's fun?"
Axiom of Infinity follows the story of several travelers from Earth as they attempt to make new lives for themselves in a world with monsters and dungeons, where RPG mechanics are as innate as the laws of physics, and where the gods themselves seem to be playing a very different game–one with unknown stakes and strange alliances. Blessed by two gods and cursed by another, one man finds himself at the center of their machinations, a pawn destined to become a queen.
This is a LitRPG Novel built on a hard system with a lot of depth and customization, but which tries not to beat you over the head with numbers constantly. In this world finding and reporting bugs and exploits is both encouraged and rewarded, and the gods have found the most qualified testers in the multiverse: Us. Now the unsuspecting natives of Astra are going to have to learn to live with a bunch of min-maxing, power-gaming, spreadsheet slinging nerds and gamers of all shapes and sizes as we do what we do best... break things.
Note: See author's note in the prologue for content warnings, publication schedule, and a more in-depth description of the story's content and direction. Book 1 is currently complete and will be stubbed when the story is published on Amazon. We're on hiatus until book 2 is ready to begin being published. Updates will be posted here, Discord, and Patreon.
Of all the tales in all the lands, there isn't a story more famous and more heart-wrenching than the one about the Beast and the White Swallow.
Never heard of it? Then come closer, for it is about to unfold before your very own eyes.
In a far-away land of snow and mystery, the fates of two bastards entangle.
He is a warrior and a ruler. She is a physician with a tormented past.
Now both of them will have to learn not only to live together but also to fight against any and all that threatens to ruin their happiness. Amongst chaos, schemes, and war, will they manage to fulfill the most difficult task - finding the way to each other's heart and soul?
The path won’t be easy. A dark cult and even darker magic are resurfacing after years of slumber. And while they wreak havoc in the lands of Norden, the Star-gazer’s voice echoes in the night, heralding a dangerous future:
When the Beast falls, the Swallow shall triumph.
For the Sun to shine over Norden, the Swallow must be devoured.
Clandestina is a realm of secrets, fairies, and dark magics. Among the nobles there is talk of a goddess of death, and a forbidden magic she grants to those that follow her-- cræft that can heal injuries that should be fatal or even bring back the dead. But she asks for much in return; blood and sometimes even life itself.
Pierre Salvador has just returned to court after finishing his studies and becoming a surgeon. But as he flirts with his childhood friend Elizabeth Anne, Mora, The Lady of Death, waits for him.
I do not take my books down from Royal Road. I do edit, polish, and rewrite things for the published release. (Vol 1 is just short.)
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