Tym razem bohaterka obejmuje dowództwo konwoju do systemu Yeltsin. Przedstawicielem Jej Królewskiej Mości w tej wyprawie jest admirał Courvosier, przyjaciel i mentor Honor, a celem ich misji jest zawarcie sojuszu z władzami planety Grayson. Manticore potrzebuje bowiem sprzymierzeńców w zbliżającej się wojnie z Ludową Republiką Haven, a Grayson zajmuje ważną pozycję strategiczną. Królewskie Ministerstwo Spraw Zagranicznych przeoczyło jednak “drobną kulturową różnicę”, zlecając zadanie Honor – na planecie Grayson kobiety nie mają żadnych praw i nawet sama obecność Harrington stanowi obelgę dla wszystkich męskich obywateli. Na dodatek Grayson zostaje niespodziewanie zaatakowany przez fanatyków z planety Masada położonej w sąsiednim systemie. W boju ginie admirał Courvosier. Czy Honor – do tej pory ignorowana lub upokarzana przez mieszkańców Graysona – będzie w stanie ocalić ich przed nuklearną zagładą?
Imperial Intelligence couldn't find them, the Imperial Fleet couldn't catch them, and local defenses couldn't stop them. It seemed the planet-wrecking pirates were invincible. But they made a big mistake when they raided ex-commando leader Alicia DeVries' quiet home work, tortured and murdered her family, and then left her for dead. Alicia decided to turn "pirate" herself, and stole a cutting-edge AI ship from the Empire to start her vendetta. Her fellow veterans think she's gone crazy, the Imperial Fleet has shoot-on-sight orders. And of course the pirates want her dead, too. But Alicia DeVries has two allies nobody knows about, allies as implacable as she is: a self-aware computer, and a creature from the mists of Old Earth's most ancient legends. And this trio of furies won't rest until vengeance is served.
In Fury Born is a greatly expanded new version of David Weber's popular novel Path of the Fury, which has gone through six large printings in its original mass market edition. David Weber has added considerable new material, revealing the earlier life of Alicia DeVries before she embarked on her mission of vengeance, and illuminating the universe of the original story. The result is a novel with almost twice the wordage of the original, and a must-buy for all David Weber fans.
First Contact Was Friendly When aliens trundled a gate to other worlds into the solar system, the world reacted with awe, hope and fear. But the first aliens to come through, the Glatun, were peaceful traders and the world breathed a sigh of relief.
Who Controls the Orbitals, Controls the World When the Horvath came through, they announced their ownership by dropping rocks on three cities and gutting them. Since then, they've held Terra as their own personal fiefdom. With their control of the orbitals, there's no way to win and earth's governments have accepted the status quo.
Live Free or Die. To free the world from the grip of the Horvath is going to take an unlikely hero. A hero unwilling to back down to alien or human governments, unwilling to live in slavery and with enough hubris, if not stature, to think he can win. Fortunately, there's Tyler Vernon. And he has bigger plans than just getting rid of the Horvath.
Kylara Vatta is the only daughter in a family full of sons, and her father's only child to buck tradition by choosing a military career instead of joining the family business. For Ky, it's no contest: Even running the prestigious Vatta Transport Ltd. shipping concern can't hold a candle to shipping out as an officer aboard an interstellar cruiser. It's adventure, not commerce, that stirs her soul. And despite her family's misgivings, there can be no doubt that a Vatta in the service will prove a valuable asset. But with a single error in judgment, it all comes crumbling down.
Expelled from the Academy in disgrace—and returning home to her humiliated family, a storm of high-profile media coverage, and the gaping void of her own future—Ky is ready to face the inevitable onslaught of anger, disappointment, even pity. But soon after opportunity's door slams shut, Ky finds herself with a ticket to ride—and a shot at redemption—as captain of a Vatta Transport ship.
It's a simple assignment: escorting one of the Vatta fleet's oldest ships on its final voyage . . . to the scrapyard. But keeping it simple has never been Ky's style. And even though her father has provided a crew of seasoned veterans to baby-sit the fledgling captain on her maiden milk run, they can't stop Ky from turning the routine mission into a risky venture—in the name of turning a profit for Vatta Transport, of course.
By snapping up a lucrative delivery contract defaulted on by a rival company, and using part of the proceeds to upgrade her condemned vehicle, Ky aims to prove she's got more going for her than just her family's famous name. But business will soon have to take a backseat to bravery, when Ky's change of plans sails her and the crew straight into the middle of a colonial war. For all her commercial savvy, it's her military training and born-soldier's instincts that Ky will need to call on in the face of deadly combat, dangerous mercenaries, and violent mutiny. . . .
For Lt. Commander Colin Maclntyre, it began as a routine training flight over the Moon. For Dahak, a self-aware Imperial battleship, it began millennia ago when that powerful artificial intelligence underwent a mutiny in the face of the enemy. The mutiny was never resolved--Dahak was forced to maroon not just the mutineers but the entire crew on prehistoric Earth. Dahak has been helplessly waiting as the descendants of the loyal crew regressed while the mutineers maintained control of technology that kept them alive as the millennia passed. But now Dahak's sensors indicate that the enemy that devastated the Imperium so long ago has returned--and Earth is in their path. For the sake of the planet, Dahak must mobilize its defenses. And that it cannot do until the mutineers are put down. So Dahak has picked Colin Maclntyre to be its new captain. Now Maclntyre must mobilize humanity to destroy the mutineers once and for all--or Earth will become a cinder in the path of galactic conquest.
The Alliance has been fighting the Syndics for a century--and losing badly. Now its fleet is crippled and stranded in enemy territory. Their only hope is a man who's emerged from a century-long hibernation to find he has been heroically idealized, beyond belief...
Captain John "Black Jack" Geary's legendary exploits are known to every schoolchild. Revered for his heroic "last stand" in the early days of the war, he was presumed dead. But a century later, Geary miraculously returns from survival hibernation and reluctantly takes command of the Alliance fleet as it faces annihilation by the Syndics.
Appalled by the hero-worship around him, Geary is nevertheless a man who will do his duty. And he knows that bringing the stolen Syndic hypernet key safely home is the Alliance's one chance to win the war. But to do that, Geary will have to live up to the impossibly heroic "Black Jack" legend...
The proles are revolting. The families who rule the People's Republic of Haven are in trouble. The treasury's empty, the Proles are restless, and civil war is imminent.
But the ruling class knows what they need to keep in power; another short, victorious war to unite the people and fill the treasury once more. It's a card they've played often in the last half-century, always successfully, and all that stands in their way is the Star Kingdom of Manticore and its threadbare allies.
Only this time the Peeps face something different. This time they're up against Captain Honor Harrington and a Royal Manticoran Navy that's prepared to give them a war that's far from short...and anything but victorious.
Honor Harrington in trouble: Having made him look the fool, she's been exiled to Basilisk Station in disgrace and set up for ruin by a superior who hates her. Her demoralized crew blames her for their ship's humiliating posting to an out-of-the-way picket station. The aborigines of the system's only habitable planet are smoking homicide-inducing hallucinogens. Parliament isn't sure it wants to keep the place; the major local industry is smuggling, the merchant cartels want her head; the star-conquering, so-called "Republic" of Haven is Up to Something; and Honor Harrington has a single, over-age light cruiser with an armament that doesn't work to police the entire star system.
But the people out to get her have made one mistake.
The Barnes & Noble Review What happens when a staff sergeant questions a two-star general's parentage to his face? Torin Kerr discovers the answer in Tanya Huff's much-anticipated sequel to Valor's Choice.
Separated from her company, Kerr is ordered to report to a top-secret reconnaissance mission, either as punishment for her quick mouth or praise for her service. Kerr must turn a ragtag group of Marines into a cohesive fighting unit in a matter of days, while maneuvering through the murky political waters of the Confederation.
Huff's vivid creation of alien species and how they interact gives this novel a tangibility rarely found in futuristic SF. Fast-paced action and quick-witted quips create the intimate feeling of camaraderie that is necessary for any good military tale. Staff Sergeant Kerr's character maintains steely control in the toughest situations, a heroine cut from the same cloth as P.I. Vicki Nelson from Huff's Blood Price series. (S.A.)
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