Shari is a med student, months away from being a doctor. Mace is a coder on his first day of an exciting new job. When the world comes to a sudden and horrifying end, none would have expected them to be among the few survivors.
Hyper-aggressive undead creatures hunt anything living on the surface, where even the grass and trees can kill you. Hiding underground is safe, but not much of a life. Their only escape is a virtual world where Shari can use her healing skills, and Mace can focus on something other than his fears.
But Shari is a light elf, and Mace a drow. Their people are ancient enemies, and neither would be welcome in the other’s world. Still they strive to come together in the game, while they scavenge for food and fight to stay alive in the real world.
The odds are against them, and their food will eventually run out. Is their best hope for survival to find a way to upload themselves to the game permanently?
The Zombie War came unthinkably close to eradicating humanity. Max Brooks, driven by the urgency of preserving the acid-etched first-hand experiences of the survivors from those apocalyptic years, traveled across the United States of America and throughout the world, from decimated cities that once teemed with upwards of thirty million souls to the most remote and inhospitable areas of the planet. He recorded the testimony of men, women, and sometimes children who came face-to-face with the living, or at least the undead, hell of that dreadful time. World War Z is the result. Never before have we had access to a document that so powerfully conveys the depth of fear and horror, and also the ineradicable spirit of resistance, that gripped human society through the plague years.
Ranging from the now infamous village of New Dachang in the United Federation of China, where the epidemiological trail began with the twelve-year-old Patient Zero, to the unnamed northern forests where untold numbers sought a terrible and temporary refuge in the cold, to the United States of Southern Africa, where the Redeker Plan provided hope for humanity at an unspeakable price, to the west-of-the-Rockies redoubt where the North American tide finally started to turn, this invaluable chronicle reflects the full scope and duration of the Zombie War.
Most of all, the book captures with haunting immediacy the human dimension of this epochal event. Facing the often raw and vivid nature of these personal accounts requires a degree of courage on the part of the reader, but the effort is invaluable because, as Mr. Brooks says in his introduction, "By excluding the human factor, aren't we risking the kind of personal detachment from history that may, heaven forbid, lead us one day to repeat it? And in the end, isn't the human factor the only true difference between us and the enemy we now refer to as 'the living dead'?"
Note: Some of the numerical and factual material contained in this edition was previously published under the auspices of the United Nations Postwar Commission.
An unstoppable curse. A dead man displaced from his time. How do you survive the zombie apocalypse when you started it?
Digby Graves, a deceased medieval peasant with delusions of grandeur, is trying to figure out how the hell he ended up in Seattle eight hundred years after his death. Also, why does he have necrotic magic coursing through his zombified body? Added to that is the fact that he made a terrible first impression the moment he woke up by lunging at the first person that came into biting range.
Now, the curse he unleashed is loose in the world. Digby has a target on his back and only fragmented memories of his death. He needs to survive long enough to put the pieces back together, learn what it means to lead the horde, and master his power over the dead. Digby might even find a few accomplices along the way, if he can hold off on eating them.
A zombie on the run. The curse has been hijacked. Time for patient zero to step up.
The human race has become an endangered species in the two weeks since the bomb fell in Seattle. Luckily for Digby, that’s not his problem. Skyline believes that he and his coven were burnt to cinders, so all he needs to do is lay low. Well, that was what he hoped would happen.
Instead, Henwick’s plan to hijack the curse was successful, spreading a new kind of monster across the land. They’re faster, stronger, and more lethal than the dead that came before. With these creatures on the prowl, it doesn’t take long before the apocalypse once again comes knocking at Digby’s door.
His plan to laze around is foiled, so Digby grudgingly sets out in search of a new home. With new allies and adversaries to keep an eye on, his coven will have to uncover the secrets behind Henwick’s plans.
Is creating a safe haven enough, or will Digby be forced to go to war?
In a matter of weeks, Massachusetts has been overrun by an insidious rabies-like virus that is spread by saliva. But unlike rabies, the disease has a terrifyingly short incubation period of an hour or less. Those infected quickly lose their minds and are driven to bite and infect as many others as they can before they inevitably succumb. Hospitals are inundated with the sick and dying, and hysteria has taken hold. To try to limit its spread, the commonwealth is under quarantine and curfew. But society is breaking down and the government's emergency protocols are faltering.
Dr. Ramola "Rams" Sherman, a soft-spoken pediatrician in her mid-thirties, receives a frantic phone call from Natalie, a friend who is eight months pregnant. Natalie's husband has been killed—viciously attacked by an infected neighbor—and in a failed attempt to save him, Natalie, too, was bitten. Natalie's only chance of survival is to get to a hospital as quickly as possible to receive a rabies vaccine. The clock is ticking for her and for her unborn child.
Natalie’s fight for life becomes a desperate odyssey as she and Rams make their way through a hostile landscape filled with dangers beyond their worst nightmares—terrifying, strange, and sometimes deadly challenges that push them to the brink.
What happens when the apocalypse arrives, not via nuclear weapons or a comet but as Levels and monsters? What if you were camping in the Yukon when the world ended? All John wanted to do was get away from his life in Kluane National Park for a weekend. Hike, camp and chill. Instead, the world comes to an end in a series of blue boxes. Animals start evolving, monsters start spawning and he has a character sheet and physics defying skills. Now, he has to survive the apocalypse, get back to civilisation and not lose his mind. The System has arrived and with it, aliens, monsters and a reality that draws upon past legends and game-like reality. John will need to find new friends, deal with his ex and the slavering monsters that keep popping up.
Life in the North is Book 1 of the System Apocalypse, a LitRPG Apocalypse book that combines modern day life, science fiction and fantasy elements along with game mechanics.
Just as a threat is dealt with, an opportunity presents itself.
After searching for months, Zac's forces have finally discovered the elusive Underworld that's both teeming with riches and dangers. Meanwhile, the armies of the Undead Empire advances on all fronts while the Dominators scheme in the dark.
Having endured the Integration in the punishing environment of the subterranean cave system, the trapped warriors of the Underworld could become the key in surviving the incursions aboveground.
But first, Zac has to deal with the golems intent on digging to the center of the planet.
Book 4 of the hit Defiance of the Fall LitRPG series is here. Grab your copy today!
About the Jump into a story that merges Apocalyptic LitRPG elements with eastern cultivation. Class systems, skill systems, endless choices for progression, it has everything fans of the genre love. Explore a vast universe full of mystery, adventure, danger and even aliens; where even a random passer-by might hold the power of a god. Follow Zac as he struggles to stake out a unique path to power as a mortal in a world full of cultivators.
Zac was alone in the middle of the forest when the world changed...
The whole planet was introduced to the multiverse by an unfeeling System... or God. A universe where an endless number of races and civilizations fought for power and dominion.
Zac finds himself stuck in the wilderness surrounded by deadly beasts, demons, and worse. Alone, lost and without answers, he must find the means to survive and get stronger in this new cut-throat reality.
With only a hatchet for his weapon, he'll have to seek out his family before the world collapses... or die trying.
Experience the start of the hit LitRPG series with over 20 Million views on Royal Road. For the first time, Defiance of the Fall is now available on Kindle, Kindle Unlimited, and Audible narrated by Pavi Prozcko.
About the Series: Jump into a System Apocalypse story that merges LitRPG elements with eastern cultivation. Class systems, skill systems, endless choices for progression, it has everything fans of the genre love. Explore a vast universe full of mystery, adventure, danger and even aliens; where even a random passer-by might hold the power of a god. Follow Zac as he struggles to stake out a unique path to power as a mortal in a world full of cultivators.
Earth is crumbling from the pressures of not only the invaders, but from nature itself...
Zac has managed to secure his island for the time being, growing into a true powerhouse through his endless struggles. However, becoming the strongest man in the world does not come without complications.
A target has been placed on his back. Natives, aliens—everyone has their eye on the throne. Even the System itself seems intent on forcing him into one desperate situation after another.
Zac knows he is running against the clock in his mission to find his family, prompting him to set out to New Washington in search of answers. Meanwhile, powerful beings from a long-forgotten cult gather in the dark, their goal unknown.
Welcome Back!
Track your reading progress and sync your library.