Orphaned by Monsters. Matt must power up to save others from the same fate.
Matt plans to delve the rifts responsible for the monsters that destroyed his city and murdered his parents. But his dreams are crushed when his Tier 1 Talent is rated as detrimental and no guild or group will take him.
Working at a nearby inn, he meets a mysterious and powerful couple. They give him a chance to join the Path of Ascension, an empire-wide race to ascend the Tiers and become living legends.
With their recommendation and a stolen Skill, Matt begins his journey to the peak of power. Maybe then, he can get vengeance he seeks…
What would happen if Mana touched a Realm thus far deprived of it? Well, the people of Earth are going to find out, and it's not going to be pretty.
The moment the barrier that kept supernatural powers out collapsed, the only thing keeping the little pieces of floating rocks and the tiny people living on them intact, was the System’s intervention.
Mia, being one of those tiny people on the little floating rocks in the middle of the void, had much bigger problems though. Like goblins trying to get a nibble out of her guts.
It’s not all bad though, she might have monsters trying to eat her, have disturbingly pointy ears and an obnoxiously pink mane of hair, but she seemed to have some talent for magic. Everything is going to be just fine. Right?
Expect: - Female, Gay MC - An MC that doesn't miraculously take to fighting goblins to the death like a seasoned murderhobo. - Arcane Magic! UNLIMITED POWAH!(not really) - A mostly benevolent System. - I'm still figuring out the rest, so that's about it for now. - MC starts out as a bit of a doormat. She slowly starts getting better at around ch 12 though. It's called character development, even if my MC is dragging her leg a bit too much at the start.
Schedule: Monday 6PM CET and bonus chapters on Friday 6PM CET (if there are any)
On just another average day, Jake finds himself in a forest filled with monsters, dangers, and opportunity...
It was a day like any other when suddenly the world changed. The universe reached a threshold humanity didn’t even know existed, and it was time to finally be integrated into the vast multiverse. A place where power is the only thing anyone can truly rely on. Jake, a seemingly average office worker, finds himself thrust into this new world. Into a tutorial filled with dangers and opportunities.
His new reality should breed fear and concern. His fellow coworkers falter at every turn. Jake, however, finds himself thriving.
Perhaps... This is the world Jake was meant to be born in.
When his time runs out, he’ll have to fight an opponent that no one believes he can beat. Unless he learns the magic of the sacred arts the right way, from scratch, he won’t have a chance to win…and even then, the odds are against him.
In the course of their training, Lindon and Yerin travel to the Blackflame Empire, where they struggle to master an ancient power. Success means a chance at life, but failure means death.
In the sacred arts, only those who risk the most can travel far.
“There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.”
My name is Kvothe. I have stolen princesses back from sleeping barrow kings. I burned down the town of Trebon. I have spent the night with Felurian and left with both my sanity and my life. I was expelled from the University at a younger age than most people are allowed in. I tread paths by moonlight that others fear to speak of during day. I have talked to Gods, loved women, and written songs that make the minstrels weep. You may have heard of me.
So begins the tale of a hero told from his own point of view — a story unequaled in fantasy literature. Now in The Wise Man's Fear, an escalating rivalry with a powerful member of the nobility forces Kvothe to leave the University and seek his fortune abroad. Adrift, penniless, and alone, he travels to Vintas, where he quickly becomes entangled in the politics of courtly society. While attempting to curry favor with a powerful noble, Kvothe uncovers an assassination attempt, comes into conflict with a rival arcanist, and leads a group of mercenaries into the wild, in an attempt to solve the mystery of who (or what) is waylaying travelers on the King's Road.
All the while, Kvothe searches for answers, attempting to uncover the truth about the mysterious Amyr, the Chandrian, and the death of his parents. Along the way, Kvothe is put on trial by the legendary Adem mercenaries, is forced to reclaim the honor of the Edema Ruh, and travels into the Fae realm. There he meets Felurian, the faerie woman no man can resist, and who no man has ever survived ... until Kvothe.
In The Wise Man's Fear, Kvothe takes his first steps on the path of the hero and learns how difficult life can be when a man becomes a legend in his own time.
Jason wakes up in a mysterious world of magic and monsters.
It’s not easy making the career jump from office-supplies-store middle manager to heroic interdimensional adventurer. At least, Jason tries to be heroic, but it's hard to be good when all your powers are evil.
He’ll face off against cannibals, cultists, wizards, monsters...and that’s just on the first day. He’s going to need courage, he’s going to need wit, and he’s going to need some magic powers of his own. But first, he’s going to need pants.
After cementing itself as one of the best-rated serial novels on Royal Road with an astonishing 13 million views, He Who Fights with Monsters is now available on Kindle.
About the series: Experience an isekai culture clash as a laid-back Australian finds himself in a very serious world. See him gain suspiciously evil powers through a unique progression system combining cultivation and traditional LitRPG elements. Enjoy a weak-to-strong story with a main character who earns his power without overshadowing everyone around him, with plenty of loot, adventurers, gods and magic. Rich characters and world-building offer humor, political intrigue and slice-of-life elements alongside lots of monster fighting and adventure.
Stripped of both magical and political power, the people he once ruled told he's dead, and now imprisoned in his own magical dungeon, former Emperor Gavin Guile has no prospect of escape. But the world faces a calamity greater than the Seven Satrapies has ever seen... and only he can save it. As the armies of the White King defeat the Chromeria and old gods are born anew, the fate of worlds will come down to one question: Who is the Lightbringer?
Lightbringer The Black Prism The Blinding Knife The Broken Eye The Blood Mirror
Nominated for the Epic Fantasy Fanatics Readers Choice Award
Orphan and former farm slave Augum dreams of becoming a warlock. But with a kingdom in chaos, that would take courage and aptitude he does not possess.
A vicious tyrant has overthrown the king in a quest for seven mythic artifacts—and Augum's mentor, the legendary Anna Atticus Stone, possesses one. Forced to take shelter in a mysterious castle with other aspirants, Augum must make fast friends and learn the basics of spellcraft from his mentor—before the tyrant finds them.
But not everything is as it seems, and when a sudden betrayal plunges the group into a terrifying ordeal, survival will hinge on Augum’s daring, his aptitude in the arcane arts . . . and on friendships forged in fire.
An enduring bestseller, Arcane is the beginning of an epic coming-of-age fantasy saga beloved by fans the world over.
Audiobooks narrated by Grammy and Hugo winner Stefan Rudnicki Suitable for ages 10 to retiree
Half a millennium ago, Kanderon Crux and her allies banished the city of Imperial Ithos from the world of Anastis, in a desperate attempt to defeat the Ithonian Empire. Her dread weapon, the Exile Splinter, even erased the memory of its location from the universe. Now it's returning, bringing the Exile Splinter back with it. The great powers of the continent are desperately hunting for the site of the lost city, knowledge lost even to Kanderon herself. None know what ancient Ithonian weapons and enchantments might still be found in the ruins, but even the Exile Splinter alone would be a prize justifying war.
Hugh and his friends find themselves dragged along on the search, where they'll face enemy warlocks, sea monsters, liches, unnatural storms, and even a man-eating tiger. There's something they're not being told about the lost city, however.
Something that has even Kanderon and the other great powers terrified.
Welcome Back!
Track your reading progress and sync your library.