What would happen if a professional rock musician joined a virtual MMO in search of inspiration among its gameworld? What would happen if she decided to play as a biota bard, a brand new race of humanoid flora as well as a new class? Whatever would happen, it would surely be fun…
On just another average day, Jake finds himself in a forest filled with monsters, dangers, and opportunity...
It was a day like any other when suddenly the world changed. The universe reached a threshold humanity didn’t even know existed, and it was time to finally be integrated into the vast multiverse. A place where power is the only thing anyone can truly rely on. Jake, a seemingly average office worker, finds himself thrust into this new world. Into a tutorial filled with dangers and opportunities.
His new reality should breed fear and concern. His fellow coworkers falter at every turn. Jake, however, finds himself thriving.
Perhaps... This is the world Jake was meant to be born in.
Now the target of a game-wide Holy War, Ned is forced to flee the Onyx Sands.
The odds are stacked against him; Tyrann has tens of thousands of followers, a religion that’s spreading like wildfire, and a powerful god that will be stepping into the world of EBO in a matter of days.
Meanwhile, Ned’s allies are a squirrel-exploding bard, a repurposed home security system who takes her instructions far too literally, and a wildly unreliable talking axe named Frank.
But even as the inevitable conflict draws closer, change is coming to EBO. An old power is stirring, bringing with it strange new enemies, fearsome challenges, and rewards that every player will be vying to obtain.
There will be blood.
Not enough for Frank, but a very substantial amount.
With the Builder threat behind them, the time has finally come for Jason and his team to hit the road.
Eager to get back to the adventuring he’s been longing for, Jason is excited to not be at the center of world-changing events. But before he goes, one last attempt to pull him into politics has him leaving Rimaros with a strong final impression.
With new places to visit and new people to meet, the remnants of recent events have scarred the land and left lingering dangers behind. It's a busy time for adventurers willing and able to fight with monsters. Threats that once loomed in the background start coming to the fore, and the team prepares to join the fight. Their angelic new adversaries are patient, powerful, and remorseless, using such unconscionable strategies that mass slaughter is only the beginning.
Jason is forced to confront that his growing power may give him more in common with his foes than his friends. While this opens a path to uncovering the methods and objectives of their enemies, it also brings him to their attention. To them, this makes him yet another tool to be used. But when conflict spills into epic battle, they'll be the latest to discover that challenging Jason Asano is a very bad idea.
"The training levels have concluded. Now the games may truly begin."
The ratings and views are off the chart. The fans just can't get enough. The dungeon gets more dangerous each day. But in a grinder designed to chew up and spit out crawlers by the millions, Carl and Princess Donut need to work harder than ever just to survive.
They call it the Over City. A sprawling, once-thriving metropolis devastated by a mysterious calamity. But these streets are far from abandoned. An undead circus trawls the ruins. Murdered prostitutes rain from the sky. An ancient spell is finally ready to reveal its dark purpose.
Carl still has no pants.
They call it Dungeon Crawler World. For Carl and Donut, it's anything but a game.
A race for survival among the stars... Humanity's last survivors escaped earth's ruins to find a new home. But when they find it, can their desperation overcome its dangers?
WHO WILL INHERIT THIS NEW EARTH?
The last remnants of the human race left a dying Earth, desperate to find a new home among the stars. Following in the footsteps of their ancestors, they discover the greatest treasure of the past age—a world terraformed and prepared for human life.
But all is not right in this new Eden. In the long years since the planet was abandoned, the work of its architects has borne disastrous fruit. The planet is not waiting for them, pristine and unoccupied. New masters have turned it from a refuge into mankind's worst nightmare.
Now two civilizations are on a collision course, both testing the boundaries of what they will do to survive. As the fate of humanity hangs in the balance, who are the true heirs of this new Earth?
Ambassador Mahit Dzmare arrives in the center of the multi-system Teixcalaanli Empire only to discover that her predecessor, the previous ambassador from their small but fiercely independent mining Station, has died. But no one will admit that his death wasn't an accident—or that Mahit might be next to die, during a time of political instability in the highest echelons of the imperial court.
Now, Mahit must discover who is behind the murder, rescue herself, and save her Station from Teixcalaan's unceasing expansion—all while navigating an alien culture that is all too seductive, engaging in intrigues of her own, and hiding a deadly technological secret—one that might spell the end of her Station and her way of life—or rescue it from annihilation.
WINNER OF THE 2022 HUGO AWARD FOR BEST NOVEL Now a USA Today bestseller! Publishers Weekly's Best Books of 2021 Amazon's Best Science Fiction & Fantasy of 2021 Bookpage's Best Science Fiction & Fantasy of 2021 Goodreads Choice Awards Nominee for Best Science Fiction Book of 2021
A Desolation Called Peace is the spectacular space opera sequel to Arkady Martine's genre-reinventing, Hugo Award-winning debut, A Memory Called Empire.
An alien armada lurks on the edges of Teixcalaanli space. No one can communicate with it, no one can destroy it, and Fleet Captain Nine Hibiscus is running out of options.
In a desperate attempt at diplomacy with the mysterious invaders, the fleet captain has sent for a diplomatic envoy. Now Mahit Dzmare and Three Seagrass—still reeling from the recent upheaval in the Empire—face the impossible task of trying to communicate with a hostile entity.
Their failure will guarantee millions of deaths in an endless war. Their success might prevent Teixcalaan’s destruction—and allow the empire to continue its rapacious expansion.
Years of struggle have left Zecia weakened in their war against the Kan'Tanu Cult.
Negotiating for peace is not an option when the System is in control. It can only be purchased through blood and steel. No one is spared from the winds of war.
Zac and his elite armies have been forced to the frontlines just as opportunity strikes. An ancient war fortress has risen from the dimensional depths.
Built by the Limitless Empire, it holds power and secrets far beyond what's seen on the desolate frontiers. Seizing it could be the key to changing the winds of war. Zac finds himself in the heart of the struggle.
No matter what, he won't let it fall into the Kan'Tanu's hands.
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