Where power is measured in cards, Arthur stands among the elite as a Legendary card wielder now forever linked to a frighteningly powerful dragon.
Or Brixaby will be, once he grows from the size of a parrot.
Before that can happen, a chance encounter whisks Arthur and Brixaby away to a place they never thought was possible: A new dragon hive outside of the kingdom. This Free Hive doesn't suffer from the scourge that’s infected the rest of the planet. It's a place where crafting using card powers is king.
But even here, an old enemy sings threats from the shadows. The Free Hive cannot defend itself: they need the strength of Legendary card wielders.
To protect the Free Hive, Arthur and Brixaby must become stronger. That means more skills and most importantly, more cards to add to their decks.
Death came on swift wings. A soul, blessed by a goddess, falls to the land and enters his new life. He clings to a single memory, the defining moment of his previous life. Now, he learns how to succeed in his new life, as a new dungeon heart. To become the best dungeon he can be, he partners with the one existence all dungeons need: his bonded Dungeon Pixie.
Jade has spent her life fighting boredom in the terminally ill ward. Surfing the net or reading, she always envied the ability of others to go out and experience the world. She knew her wish to live a normal life was far beyond her reach, but after waking up one morning without the sounds of her life support, she opens her eyes and finds herself with a weak but healthy body in a magical world.
As blue game-like system notifications fill her vision, she knows that she'll have to adapt quickly in order to survive… but this is all she ever dreamed of, so Jade is up to the challenge. She will soon realize that you need to be careful what you wish for.
This is Andara, where her true adventure finally begins.
A new LitRPG world has arrived!
It's Ruwen’s Ascension Day, and he finally dies for the first time. His newly revived body can learn Spells and Abilities for the Class given him by the Goddess Uru, and dying is no longer permanent.
Ruwen’s high intelligence makes becoming a Mage inevitable. With his new powers, he will locate his parents and clear their family name. But nothing goes as Ruwen imagined, and when a rival God tries to kill Ruwen shortly after his disastrous Ascension, his focus turns from his future to just surviving.
His choices place him in the middle of an ancient war, and he must overcome the limitations of his unexpected Class to reach level five. Only then will he have the tools needed to survive. But dying now comes with a terrible penalty, and failing Uru might not only cost him his life and loved ones but his entire world.
It turns out dying on your Ascension Day is the easy part.
*****
Hey, LitRPG readers! I've created an FAQ for Shade's First Rule to answer some of the common questions and to help you decide if this book is for you. It can be found at: afkauthor.com/faq
Hunt the mesmer. Free the captives. Be the hero you never wanted to be.
It's been ten days since Jade finally got out. Out of the bed she spent her life trapped in, out of the hospital, and now out of the city, the walls, and way outside of her comfort zone.
The wilderness is a terrifying place, especially when you're hunting mesmer…and everything else is hunting you. Unfortunately, getting out of the forest won't get her out of the woods. She’ll need to navigate court politics and foreign policy if she wants to come out in one piece. Paving a way through state affairs will prove at least as difficult as trying to find her way through Basaigh Woods.
Andara’s newest traveler has a lot on her plate; it’s a good thing she’s hungry for adventure!
Tad was waiting for the most important event of his life to start...
His rebirth.
Earth was ravaged fifty years ago by Raekast, a monster with unending power. Mankind's only hope sprang up in the form of Rebirth - a way for humans to unlock their inner potential.
The only problem?
99% of rebirths are duds.
Tad craves more than anything to be reborn a slayer with enough power to delve into dungeons, to kill monsters and find loot, but could he ever be that lucky?
No. He's the unluckiest person he's met. Bullied relentlessly no matter what he tries, unable to make friends in any meaningful capacity.
But everything would change if only he was reborn with power - then he could slay towards glory... or die trying.
About this series: This series is a dungeon delving LitRPG with epic fantasy story elements. It contains classes, stat systems, rank-ups and heart-pounding battles that leave you hungering for more. Don't miss out on this thrilling dungeon adventure story as Tad discovers strength and the sacrifices that accompany the climb to power.
Back from the Treasure Hunt, it’s time to explore Earth a little more…
But first, Jake has a family to visit and an auction to attend. Then it’s time to face the challenges the planet has to offer, and using the many rewards from the Treasure Hunt, Jake aims to improve his repertoire while getting some more levels under his belt.
And what could be a better idea than invading a massive termite hive to craft a new weapon using the extremely powerful curse of resentment from an ancient vampire land? Yeah, nothing could possibly go wrong with that. Ancient curses are well-known for being harmless, after all.
Assuming all goes well – which it surely will – Jake has one more challenge he must face. Perhaps his most dangerous one yet.
That’s right, it’s back-to-school season.
School in this case being an ancient Order worshipping a Primordial snake god.
After her near-fatal journey into the Descent, Ilea returns south to check on her allies and lay some groundwork for unlocking her elusive third Class.
Trian is ready to start training the first generation of Medic Sentinels, the battle-healers of their newly founded organization, and Ilea is happy to join in as a teacher (of sorts). Hopefully, her work will pay off in the birth of at least a few mini-versions of herself.
By day, Ilea teaches the Sentinels her way of fighting and training (resistances), and by night, she applies the principles to herself. She explores supposedly very dangerous dungeons in the south and exposes herself to all manner of magics and traps, as every increased skill and resistance will help prepare her for the coming of her third class.
It is a good routine; as long as she has mana to heal, the numbers will go up.
However, all good grinding sessions must come to an end, the invitation of a powerful order soon pulls her back into the conflicts of humanity and beyond. With new powers and allies, she flies into a kingdom on the losing side of a war and finds things are not quite as they seem...
Perhaps punching a lot of things really hard will once again prove to be a viable solution.
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About the
Join Ilea as she is transported to a world full of monsters and magic, where power is measured by one's class, level and skills. Watch her grow in power, and recklessness, as she wields ancient hand-to-hand combat magic that can both heal and destroy. This Isekai story has a dual-Class LitRPG system where every skill, class and ability can evolve. Ilea’s tale is equal parts comfy slice-of-life wanderings, goofy jokes and brutal, blood-pumping battles with nightmarish monsters. Join her as she delves into forgotten dungeons, hoards snacks and generally does whatever she feels like.