This is an alternate cover edition of ASIN B00904W1LS
Still haunted by her last encounter with Wolfe and searching for her mother, Sienna Nealon must put aside her personal struggles when a new threat emerges – Aleksandr Gavrikov, a metahuman so powerful, he could destroy entire cities – and he’s focused on bringing the Directorate to its knees.
After six months of intense training with the Directorate, Sienna Nealon finds herself on her first assignment - tracking a dangerous meta across the upper midwest. With Scott Byerly and Kat Forrest at her side, she'll face new enemies and receive help from unlikely allies as she stumbles across the truth behind the shadowy organization known only as Omega.
Chloe Masters’s world changed in a heartbeat - and all she did was touch a doorknob.
When she was young Chloe’s mother vanished. Wracked by feelings of abandonment and anger she lost herself traveling with her father's magic act, where illusions were part of her everyday life. Yet everything changes when they are pursued by a mysterious man in black out to kill her father. Touching a doorknob activates abilities she never knew she had and she finds herself thrust into a world of ancient societies and secrets.
When her father disappears it is a race against time to find answers before she loses what is left of her family. Now Chloe must choose who to trust, the man who will do anything for her or the one she can’t stop thinking about.
The islands of Caldera are a shining jewel in a rather bleak world. A terrible calamity in the past had blanketed much of the world with a toxic "fug." Those who survived were forced to take to the mountains and the skies in wondrous airships. Life has since been a struggle, with only the most ruthless and crafty able to survive. To spare themselves the same fate, the Calderans erected a battery of guns to fend off the airships of the mainland. They isolated themselves from the madness of the world, choosing instead to focus on the pursuits of art and creativity. Few believe the technologically advanced but socially barbarous outsiders have anything to offer. Amanita Graus, though, is hoping that they do.
Nita's mother has lost her livelihood and perhaps soon her life to a terrible disease. Already the black sheep of the family for embracing engineering rather than art, Nita resolves to leave the safety of her home and do whatever it takes to find a cure. For a price, the bizarre crew of an airship called The Wind Breaker are willing to grant her a meeting with their mysterious benefactors, and thus a chance to procure the one thing with a chance to save her mother. Free-Wrench follows Nita’s adventures in a steampunk world of airships and lunatics. Helping her in her journey are an eccentric crew of smugglers; the gruff Cap’n Mack, the simple but enthusiastic Lil and Coop, the arrogant marksman Gunner, the surly surgeon Butch, and the irritable mascot Wink. To survive and find what she seeks she’ll need to earn their trust, follow their rules, and meet face to face with the people who pull the strings of their society.
In a world governed by the opposing forces of the mystical House of Tarot and the tribal Great Families, Synn is caught in the crossfire. He witnesses the slaughter of innocent people, and the devastating murder of his father. This act awakens his Mark of power, a Mark greater than any the world has seen in a very long time.
Queen Nix thought she won a great prize when she destroyed Synn’s father, the leader of the strongest Great Families. She had no idea she’d be doubly blessed by capturing his son. However, before Synn can become her treasured weapon, before she can use him to bring the rest of the world to its knees, she must break him and bind his soul to hers.
She does her job with brutal brilliance. Synn’s mind is broken and his soul is seared to hers in an unbreakable bond.
That doesn’t stop him from wanting to be free. She may have broken his mind and claimed his soul, but he will find a way to destroy her.
Experience a world of ships that sail the clouds and cites buried beneath the ocean, and survive the fiery battle brought forth by those who control the forces of nature!
Lucretia's quiet life as an astronomer and hat-maker is quickly turned on its head by her brother. He is commanded by the king to build the grandest telescope in the land. Unfortunately for Lucretia, she is introduced to his majesty as her brother's assistant. Her nights spent on rooftops gazing at the stars are replaced by adventure and danger. In a race to build the Forty-foot telescope on time for the king, her misfortunes take their toll. When Lucretia finds herself held hostage at the Clockwork Court, the innocent country girl doesn't know who to trust. The lady astronomer finds court life to be more dangerous than she could have ever imagined. Even if her brothers manage to build the telescope on time, she might not live to earn her freedom.
With the help of her brothers, Freddie and Al, and her constant companions Leibniz the Lemur and Orion the Eagle Owl, Lucretia embarks on a journey that could change her life forever. Can she find the strength inside to balance her new life and overcome the obstacles threatening her destiny? Only the stars will tell.
* * * Special Note: We are proud to publish our first novel from an author who lives outside of North America. Katy hails from Ireland. When reading this novel, please keep in mind that English is not spelled the same everywhere! Because she is from Ireland and her characters also dwell in Europe, we maintained her uses and spellings. Enjoy!
Far from home, having failed in her quest to kill Old Man Winter, Sienna Nealon finds herself in the city of London, working with Omega, her oldest enemies. Surrounded by people she doesn't trust, thrust into events that could mean the extinction of the metahuman race, Sienna will discover that the line between friend and foe is thinner than she ever could have believed - and that her greatest enemies may lie within.
NOTE: This is a tightly intertwined series wherein each book builds on previous volumes.
In the aftermath of her confrontation with Sovereign, Sienna Nealon finds herself low on allies. The organization Century continues their genocide of the entire race of metahumans unchecked, working toward an ultimate goal that they have yet to reveal. Sienna must race to find the answers before it's too late, because Century's final attacks are beginning... and if Sienna and her allies fall, there will be no one left to stop them.
Omega - a shadowy organization that is synonomous with power in the metahuman world. They have hunted Sienna Nealon since the day she first left her house, killed countless Directorate agents and operatives, and now they unveil their greatest plot - Operation Stanchion, a phrase whispered to Sienna by an Omega operative almost too scared to speak the words aloud. Now Sienna must track the pieces Omega has in motion, journeying across the upper midwest to confront the forces that have plagued her since she first stepped into the metahuman world before they can land their final stroke - and bring an end to the Directorate forever.
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