2 volumes in one, encompassing When Worlds Collide & After Worlds Collide An early apocalyptic novel and its sequel. How does mankind react knowing of the imminent destruction of the Earth, before, during and after.
Books similar to When Worlds Collide / After Worlds Collide
Reidon Ward’s first semester at the Galens Institute hasn't been without reward. In just over half a year he’s gone from the weakest cadet at school to one of the strongest in his class, and there’s no one left who would argue that his Device, Shido, isn’t the most terrifying CAD they’ve ever laid eyes on. Still, Rei knows that his climb has barely begun, like he knows that the true fight is only just starting.
After all… The Sectionals tournament has arrived.
Rei, along with Aria, Viv, Catcher, and a couple unexpected squadmates, are about to face the first real battle of their careers. Squaring off with some of the best Users in the Astra System, they’re going to have to put everything they have—as individuals and as a team—into their coming fights if they want to ultimately end up standing at the top. As ever, though, their journey is hardly bound to be a smooth one.
Especially not when Rei and Aria begin to suspect that Shido may be even more formidable than it appears, much less as the powerful entities who've already taken notice of the ‘Iron Prince of Galens' begin to make their moves, some casting their hands in his favor, others very much against…
It calls itself Murderbot, but only when no one can hear.
It worries about the fragile human crew who've grown to trust it, but only where no one can see.
It tells itself that they're only a professional obligation, but when they're captured and an old friend from the past requires urgent assistance, Murderbot must choose between inertia and drastic action.
The Lich King Adriel is gone and Earth has avoided being drowned in deadly Miasma.
Yet an even greater dangers lurks in the dark, and Zac is running against the clock. The Great Redeemer bears down on their planet, guided by Void's Disciple and his children.
Everything points toward the mysterious base built by the Technocrats. That's where the Dominators are hiding, and even the remaining invaders have set their sights on the powerful treasure within.
And it might even be the key to solve the mystery of Zac's background.
In the third book of the legendary Revelation Space trilogy, the last remnants of humanity realize that forging an alliance with a greater and even more mysterious alien force may be their only chance for survival.The Inhibitors were designed to eliminate any life form reaching a certain level of intelligence -- and they've targeted Humanity. War veteran Clavain and a ragtag group of refugees have fled into hiding. Their leadership is faltering, and their situation is growing more desperate. But their little colony has just received an unexpected an avenging angel with the power to lead mankind to safety -- or draw down its darkest enemy.And as she leads them to an apparently insignificant moon light-years away, it begins to dawn on Clavain and his companions that to beat one enemy, it may be necessary to forge an alliance with something much worse . . ."Absolution Gap is a good as it gets, and should solidify Alastair Reynolds' reputation as one of the best hard SF writers in the field." -- SF Site
Ancillary Mercy is the third book in the trilogy that began with Ancillary Justice.
For a moment, things seemed to be under control for Breq, the soldier who used to be a warship. Then a search of Athoek Station's slums turns up someone who shouldn't exist and a messenger from the mysterious Presger empire arrives, as does Breq's old enemy, the divided, heavily armed, and possibly insane Anaander Mianaai—ruler of an empire at war with itself.
Breq could flee with her ship and crew, but that would leave the people of Athoek in terrible danger. Breq has a desperate plan. The odds aren't good, but that's never stopped her before.
Until the arrival of Aiken Drum, the 100,000 humans who had fled backward in time to Pliocene exile on Earth knew little but slavery to the Tanu, the humanoid aliens who came from another galaxy. But King Aiken's rule is precarious, for the Tanu's twisted brethren are secretly maneuvering to bring about his downfall. Worse, Aiken is about to confront a man of incredibly powerful talents who nearly overthrew a galactic rule. He is Marc Remillard. Call him...The Adversary.
The long awaited sequel to Gene Wolfe’s four-volume classic, The Book of the New Sun. We return to the world of Severian, now the Autarch of Urth, as he leaves the planet on one of the huge spaceships of the alien Hierodules to travel across time and space to face his greatest test, to become the legendary New Sun or die. The strange, rich, original spaceship scenes give way to travels in time, wherein Severian revisits times and places which fill in parts of the background of the four-volume work, that will thrill and intrigue particularly all readers of the earlier books. But The Urth of the New Sun is an independent structure all of a piece, an integral masterpiece to shelve beside the classics, one itself.
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