More by James T. Callum
The Tower of Blight has invaded Hal's home of Brightsong.
Though the Abyss beckons to Hal, an old foe resurfaces. Poisoning his home, the Shadesblight cannot be ignored. The Tower of Blight will corrupt the entirety of the Shiverglades if Hal does not stop it.
With bitter winter setting in, Hal will have to battle more than the corruption on his doorstep, but the very elements themselves. As the armies of the Twelve Tribes march on Brightsong, Hal and his allies don't have the luxury of time to deal with the Tower.
Every floor presents life-or-death battles, even as loot and new monster powers dangle like bait. But there is a silver lining. The arrival of the Tower allows for a new ally to join the Bravers, one with a penchant for creation and thievery in equal measure.
But even with this new ally, Hal and his companions will be hard-pressed to climb to the top of the Tower and snuff out the Shadesblight before it destroys their home.
When Pyresouls released, it was a brutal new virtual reality game with a twist: be the first to beat the game and win billions of dollars. But after the Burgon Beast couldn’t be defeated, Pyresouls turned very real and unleashed an apocalypse of undead, monsters, and a System of levels and stats onto the world.
For many years since, Jacob Windsor has fought with sword and shield to survive Post-Collapse Earth where only ancient, Guilt-soaked weaponry can harm the monsters from Pyresouls.
While defending his bunker with some of the last refugees of humanity, yet another friend loses his life to secure one final hope. An enigmatic artifact capable of sending one person through time.
In a cruel twist of fate, Jacob becomes humanity’s best chance for survival. He takes the plunge into the past of the terrifying, fractured realm of Pyresouls, where every player is out for blood, and the monsters are more vicious than anything on Post-Collapse Earth.
Armed with knowledge of game mechanics, secret loot and enemy weaknesses, along with well-honed swordsmanship from years of battle, Jacob has every possible advantage against the competition. But the choices he makes have long-reaching ripple effects on the timeline.
Can Jacob beat the clock while grinding out Levels and manage to avert the apocalypse, or will his every action darken the timeline even further?
From the #1 Bestseller author of Beastborne Chronicles comes the first book of a new Dark Fantasy litRPG / progression fantasy series. This post-apocalyptic gamelit includes battle, leveling and gear enhancing mechanics inspired by the Dark Souls games.
Start your time travel dark litRPG adventure today!
When the flames of the Demon Wars threaten to engulf the land, only a tiny shrub can save the day.
Shrubley, the Hero Adventurer, has vanquished the serpentii threat. Everything he ever wanted is within his twiggy fame, fortune, adoration, and the love of the people who had once shunned him for being a monster. But Shrubley is an adventurer at heart.
Along with his monstrous friends, Cal, Slyrox, and Smudge, Shrubley embarks on a long journey to the fabled monster city of Pandaemonium.
Guided by Countess Haalften, Shrubley seeks to master his Sage Knight essence healing powers even as vampyrs, monsters, and bandits ambush the party along the way.
But Shrubley's knack for enmeshing himself in grand schemes is without equal. He stumbles upon a plot to use rogue Dungeons to reignite the Demon Wars between monsterkind and the core races of Almora.
Few would expect the lowliest of all monsters to be the savior of both mankind and monsterkind. After all, how could one shrub stop a plot decades in the making? You could ask the serpentii the same thing. If there were any left.
Stranded in distant lands, Hal finds himself in a scorching desert of dark sands ruled by a tyrant and a mechanical army after any Founder's head.
Hal's triumph over the Tower of Blight should have left his settlement of Brightsong stronger than ever. Instead, it left them without a leader, and their strongest members were sent halfway across the world.
Trading frigid cold for unrelenting heat, the Dunes of Midnight are no less vicious than the Shiverglades. Beastmen attack the outskirts of civilization while the Adventurer's Guild falls to ruins.
Wanting nothing more than to return home before the tribes of the Shiverglades arrive on Brightsong's doorstep, Hal seeks answers in the metropolis of Dalmanii. Before he can even get his bearings, a sudden betrayal places him at the center of a plot brewing in the heart of the city.
His only way out is to navigate the ever-shifting alliances and shady dealings between the Guilds of Dalmanii. Hal and his friends will have to fight assassins, thieves, mages, thugs, and even the city's automaton peacekeepers if they want to see Brightsong again.
Born an outcast weakling monster. Destined to be an S-Grade hero.
As a monster, Shrubley is forbidden from joining the Adventurers Guild. In a world where essence artists Rank Up in power and most monsters are feral beasts, Shrubley is among the weakest of creatures and is treated as an outcast that is worth less than dirt.
With Curiosity essence bound to his spirit, Shrubley might be weak, but he's intelligent and determined. Against all the odds, he discovers a loophole from the Druid that gave him life, but there's a deadly catch.
For a chance of ever being accepted as a true adventurer, he must challenge an otherworldly realm threatening to consume everything. A realm rife with dangers and opportunities in equal measure.
With a band of fellow low-tier monsters, a tiny slime, an undead skeleton mage, and a koblin, Shrubley sets off to prove that monsters can be heroes too. Even if he must die trying.
Perfect for fans of Final Fantasy and Dungeons and Dragons and readers of epic progression fantasy, LitRPG, Beastborne Chronicles, He Who Fights with Monsters and Cradle.
Join Shrubley's perilous journey with his band of misfit monsters as he slowly evolves in power from a weak, hunted creature to a high rank adventurer who wields a sword and shield with healing druid essences!
What to Weak to monstrously strong, a diverse cast of monsters with unique monster-race powers, a deep class and color-based magic system, silly puns, and of course a hefty dose of optimism.