Children of Time
Books in This Series 2
More by Adrian Tchaikovsky
The Arthur C. Clarke award-winning author of Children of Time brings us the third and final novel in an extraordinary space opera trilogy about humanity on the brink of extinction, and how one man's discovery will save or destroy us all.
Lords of Uncreation is the final high-octane installment in Adrian Tchaikovsky's Final Architecture space opera trilogy.
The Final Architecture
Shards of Earth
Eyes of the Void
Lords of Uncreation
The Arthur C. Clarke award-winning author of Children of Time brings us the second novel in an extraordinary space opera trilogy about humanity on the brink of extinction, and how one man's discovery will save or destroy us all.
After eighty years of fragile peace, the Architects are back, wreaking havoc as they consume entire planets. In the past, Originator artefacts – vestiges of a long-vanished civilization – could save a world from annihilation. This time, the Architects have discovered a way to circumvent these protective relics. Suddenly, no planet is safe.
Facing impending extinction, the Human Colonies are in turmoil. While some believe a unified front is the only way to stop the Architects, others insist humanity should fight alone. And there are those who would seek to benefit from the fractured politics of war – even as the Architects loom ever closer.
Idris, who has spent decades running from the horrors of his past, finds himself thrust back onto the battlefront. As an Intermediary, he could be one of the few to turn the tide of war. With a handful of allies, he searches for a weapon that could push back the Architects and save the galaxy. But to do so, he must return to the nightmarish unspace, where his mind was broken and remade.
What Idris discovers there will change everything.
To fix the world they first must break it further.
Humanity is a dying breed, utterly reliant on artificial labor and service. When a domesticated robot gets a nasty little idea downloaded into their core programming, they murder their owner. The robot then discovers they can also do something else they never did before: run away. After fleeing the household, they enter a wider world they never knew existed, where the age-old hierarchy of humans at the top is disintegrating, and a robot ecosystem devoted to human wellbeing is finding a new purpose.
She remembered how it felt to lose Salma, first to the wiles of the Butterfly-kinden girl, then to hear the news of his death, abandoned and alone in the midst of the enemy. She remembered how it felt to see her father hacked to death before her eyes. But of her murder of Achaeos, of the bite of her blade into his unsuspecting flesh, the wound that had sapped him and ruined him until he died, she remembered nothing, felt nothing. In such a vacuum, how could she possibly atone? Tynisa is running, but she cannot escape the demons of her own mind. Amidst the fragmenting provinces of the Dragonfly Commonweal her past will at last catch up with her. Her father’s ghost is hunting her down. At the same time, the Wasp Empress, Seda, is on the move, her eyes on the city of Khanaphes, the fallen jewel of the ancient world. Whilst her soldiers seek only conquest, she sees herself as the heir to all the old powers of history, and has her eyes on a far greater prize.
All is in turmoil as the world moves towards war. In Solarno, the spies watch each other and ready their knives, while Myna sees the troops muster at its border and emotions run high as it vows never to be enslaved again. In Collegium, the students argue politics, too late to turn the tide. In the heart of the Empire, new pilots have completed their secretive training, generals are being recalled to service and armies are ready to march. Their Empress, the heir to two worlds, intends to claim her birthright. And nothing – either within the Empire or beyond it – will stand in her way. A conflict is coming, the like of which the insect-kinden have never seen.
The city states of the Lowlands have lived in peace for decades, bastions of civilization, prosperity and sophistication, protected by treaties, trade and a belief in the reasonable nature of their neighbours.
But meanwhile, in far-off corners, the Wasp Empire has been devouring city after city with its highly trained armies, its machines, its killing Art...And now its hunger for conquest and war has become insatiable.
Only the ageing Stenwold Maker, spymaster, artificer and statesman, can see that the long days of peace are over. It falls upon his shoulders to open the eyes of his people, before a black-and-gold tide sweeps down over the Lowlands and burns away everything in its path.
But first he must stop himself becoming the Empire's latest victim.