Sowing Season
More by Wolfe Locke
Isekaid into a world ruled by a system, some exist as NPCs
After being taken from Earth and thrust into a fantasy game-like world, Greg does what all non-natives do.
He becomes an NPC of the system.
His job? Merchant.
Greg must sell every type of good and service he can to satisfy the profit, a class motivation that guides and sometimes forces his actions. Bending them to the will of his class requirement.
But its not always about the profit. Or the whims of the system.
He'll face other dangers, like people, and unlike the profit, other people aren’t always motivated by coin.
But neither is Greg, and they'll learn that the hard way.
The Mage's Book 4The debt is paid and the tournament is won. Silas Beckham is finally a noble. But his new life has complications. First, his monstrous household tries to sacrifice themselves to the guest who just appeared in the dining room. Second, the guest is Death. And she's moving in to be his new magic tutor.
Juggling the Academy is one thing, but now he has to survive Death's "lessons," her strange history with his skeletal butler, and his brownies' new jam wine brewing project. Meanwhile, a rival noble who publicly humiliated him invites him to a dinner party. It’s obviously an ambush. Silas accepts immediately, after all, his household of monsters almost never gets to fight at other people's houses.
Silas Beckham went from hunting monsters in Karst's sewers to inheriting a death trap of an estate overnight. Now he stands as the last Beckham, with twenty-eight thousand gold in taxes due and assassins gunning for his head. Good thing he's got a mythic frost wolf by his side and a talent for turning deadly creatures into unlikely allies.
With his undead butler Bonereghard hiding family secrets and a flesh golem chef cooking his meals, Silas heads straight into Bastian's Summoner's Tournament. Each victory brings him closer to saving his inheritance, but also draws the attention of whoever murdered his grandfather seven years ago.
As he battles through tournament brackets and reclaims his estate, Silas finds himself caught between merchant sponsor Dale Muriku's ambitions and his growing attraction to Magistrate Riane's granddaughter. With his Blood Legacy powers awakening and Diog growing stronger each day, the former street rat must master monster diplomacy and unlock his grandfather's secrets before his enemies make sure the Beckham line ends with him.
★Adventurers never die, they just fade away★
They called him Sven, the Shatterfist.
A legend. A man among men.
Somebody admired. Respected. A hero.
And he's finally returned home after a decade of battle.
It's time to start over.
But for someone like Sven, life isn't what it used to be.
Adventuring isn't what it used to be.
Things have changed. He's changed. The world has changed.
The next step? Settle down. Retire.
Enjoy the good life and all that comes with it.
But whatever he decides, he'll have friends to do it with.
For Fans of - Slice of Life, Mature Main Characters, Personal Growth, The Friends We Make Along the Way, Found Family, Tavern Life, Return From War
The Talentless Prince is a A Lord LitRPG
Heath Shieldmire, written off as the "Talentless Prince," never thought his life would lead to the frontier of the Empire.
With the Governor System at his command, he's the last chance for Hardhome, a settlement on the brink of collapse. But Heath won’t just cling to survival. He’s determined to turn the wasteland into a thriving town worth defending. Facing scarce resources, relentless monsters, and the political enemies that cast him aside, Heath must show he’s more than a discarded noble, he’s a Lord in his own right.
In this YA-friendly adventure, expect base-building and management elements as Heath rallies settlers, strengthens defenses, and grows both the town and himself. As Hardhome rises, so too does Heath, and so do the threats that seek to tear it all down.
Rated G, this LitRPG is perfect for fans who love strategy, teamwork, and a protagonist striving to prove his worth.
Will Heath earn the trust of his people and shape Hardhome into a home worth fighting for?
Start your adventure today with The Talentless Prince is a A Lord LitRPG and witness the making of a true Lord.
The Mage's Heir - The Summoner of Beckham Estate
Monster hunter Silas Beckham just inherited an estate he never knew existed from a grandfather he never met.
The good news? It's magical. The bad news? It comes with crushing debt, bloodthirsty monsters prowling the halls, and bureaucratic obstacles at every turn.
With only a formal skeletal butler named Bonereghard, whose knowledge of estate logistics spans centuries, and a mythic Fenrir cub named Diog as allies, Silas must transform from street-smart survivor to legitimate heir before the estate's astronomical tax bill comes due.
Survival means more than winning battles, it means navigating ancient contracts, turning deadly house guardians into unlikely assets, and identifying which officials to trust in Bastian's complex political landscape. If Silas wants to hold onto his inheritance, he'll need to dominate the city's cutthroat monster battle circuit and uncover the truth behind his grandfather's mysterious murder.
Between tracking Diog's rising powers, repurposing monsters that should want him dead, and forming unexpected alliances with figures like Magistrate Riane with questionable connections to his family, Silas is about to learn that becoming Lord of Beckham might be the wildest adventure he never asked for.
As Bonereghard says, "There's no thieves' guild in Bastian, just city hall and the tax collectors."