The Battle Academy and Mage School forces have joined, but they are outnumbered by Ewzad Vriil’s army of mutated men and Mellinda’s forest of monsters.
There are spies on both sides, assassins on the hunt, secrets to be revealed, and Justan’s magic will be unleashed. But there is one thing they haven’t considered. Even if they can somehow overcome Ewzad Vriil, will they be able to destroy The Mother of the Moonrats?
Mother of the Moonrat is the fifth book in The Bowl of Souls series.
Book One: Eye of the Moonrat Book 1.5: Hilt’s Pride Book Two: Messenger of the Dark Prophet Book Three: Hunt of the Bandham Book Four: The War of Stardeon Book Five: Mother of the Moonrat
Justan's dream of entering the Dremaldrian Battle Academy has been put on hold. His burgeoning magic powers have been deemed too dangerous to go untrained and he has been sentenced to two years at the Mage School. How is he supposed to fit in amongst the mages and wizards, a physically weak group of people he has never identified with? Can he learn how to control his new powers without losing his identity as a warrior? Can he stick to his plans while the mother of the moonrats tries to destroy the school from within?
Fist, the ogre who was estranged from his own people, has now found a home next to a friendly human settlement while Deathclaw, the raptoid who was changed into humanoid form, has left his homeland in search of his destiny. They escaped the wizard Ewzad Vriil's grasp before, but his secret army grows as does his influence in the kingdom. What will they do upon coming face-to-face with The Messenger of the Dark Prophet once again?
Messenger of the Dark Prophet is the second book in The Bowl of Souls Series
Book One: Eye of the Moonrat Book 1.5: Hilts Pride: Book Two: Messenger of the Dark Prophet Book Three: Hunt of the Banham Book Four: The War of Stardeon (April 10 2013) Book Five: Mother of the Moonrat (2013)
Bloodwraith thought of himself as an effective villain, until a single adventurer destroyed his entire lair. With his last breath, he switched bodies with the adventurer and discovered that his world was built on lies. Alien beings from another dimension were using his world as a game... and now he was one of them.
The problem is, Bloodwraith has no experience being an adventurer. He was a mage, but his new body is only good at hitting things. He relied on undead minions, but now he has no choice but to depend on other people. And worst of all, strange boxes are constantly appearing in his vision, describing the world in unfamiliar, nonsensical terms.
Taking over the world is off the table, because the alien gods might be watching. To survive, Bloodwraith will need to learn the truth about himself and his world. And that means acting like an adventurer, at least for now.
He’d thought he had five years left—now he has less than one. With fifty thousand refugees, a bastard son, and an ex-fiancée who may have learned his darkest secret, Gavin has problems on every side. All magic in the world is running wild and threatens to destroy the Seven Satrapies.
Worst of all, the old gods are being reborn, and their army of color wights is unstoppable. The only salvation may be the brother whose freedom and life Gavin stole sixteen years ago.
A young man and his axe, along with a magical life he never asked for…
Larek Holsten is different from most people, living in the Kingdom of Androthe where his 7-foot-tall frame is looked at with suspicion and anger from its shorter residents; but as long as it helps him become the best Logger he can be, he doesn’t let it bother him all that much. He and his best friend, an axe with a powerful Fusion that causes it to become sharper and stronger than a normal tool, are feared by the trees in the magical forest north of his home, as he can fell the quickly growing monoliths faster than anyone else in the community.
Unfortunately, after visiting the local village, a deliberate misunderstanding lands Larek in trouble; as a result, he is taken away from his family and the only home he has ever known. Along the way, his dormant magical potential is discovered by those more knowledgeable than him, and he is ordered to attend some sort of academy for Mages.
The problem? Contrary to many who might jump at the chance of wielding powerful magic to fight the monsters that threaten the towns and cities around the Kingdom, Larek has absolutely no desire to become a Mage, especially when he has no choice in the matter. All he wants is to be allowed to return home to his family and to chop down the trees in the Rushwood Forest.
But once he discovers a unique talent that stems from his newly unlocked latent power, he might just have to stick around to see what he can do…
This weak-to-strong MC story contains LitRPG elements such as character progression and statistics, as well as a heavy crafting emphasis. No explicit sexual content or harems.
A dangerous new world. A mysterious Guide. To survive, he must grow stronger, learn magic, and fast. Mat thought he hit the jackpot when he got reincarnated on a tropical island. Where his dreams of exploring mysterious lands and learning magic are a concrete possibility.
But world of Elydes is as wild and savage as it is beautiful and magical.
Though the mysterious Guide is impartial to all, Mat has the lowest starting point possible. Those like him rarely go far.
To not let his humble rebirth define his life, he'll need to find the determination to progress in power so that he may unlock the mysteries of Elydes. Only then, can he rise.
Don't miss the start of this Isekai LitRPG adventure about a young man with a second chance to find his true potential. Filled with plenty of progression, a detailed System, constant growth, slice-of-life elements, xianxia elements, and so much more!
If Harry Potter lived in Middle Earth and had to loot dungeons to pay his school fees.
When Jack Vance's grandfather is murdered, his dying words are to get Jack to promise to attend Darkthorn Academy. Jack doesn't like it, but he'll do what is necessary to honor the man who raised him.
Surviving Darkthorn Academy won't be easy. Jack will have to make alliances, learn to harness magic and face dangerous enemies, both alive and dead. If he's lucky he might just make it to second year.
A coming of age, sword and sorcery fantasy adventure with gamelit aspects, including a slightly overpowered MC, a dragon companion, and a team of adventurers. Inspired by games like Skyrim and Diablo 2 and Fallout.
When Caldan’s parents are brutally slain, he is raised by monks and taught the arcane mysteries of sorcery.
Vowing to discover for himself who his parents really were, and what led to their violent end, he is thrust into the unfamiliar chaos of city life. With nothing to his name but a pair of mysterious heirlooms and a handful of coins, he must prove his talent to earn an apprenticeship with a guild of sorcerers.
But he soon learns the world outside the monastery is a darker place than he ever imagined, and his treasured sorcery has disturbing depths.
As a shadowed evil manipulates the unwary and forbidden powers are unleashed, Caldan is plunged into an age-old conflict that brings the world to the edge of destruction…