Paris, 1889. Un monde en transition, où les fiacres côtoient les tours vertigineuses des usines. Une ville brumeuse envahie par les aéroscaphes, d’étranges machines volantes qui quadrillent le ciel, et des nuées d’automates cuivrés… C’est dans cet univers révolutionné par l’éther, la substance verte aux propriétés miraculeuses, que la comédienne Margaret Saunders doit résoudre le mystère de la mort de sa meilleure amie, tombée d’un aérocar en plein vol. Sur la piste d’un créateur de robots dément, Margo, secondée par Théo, médecin dans un asile d’aliénés, va découvrir au péril de sa vie les dangers cachés de l’envoûtante vapeur.
La trilogia conclusiva della saga di Dune: un'epopea che si dipana nei millenni, tra lotte spietate e visioni profetiche, in uno degli universi paralleli che più hanno influenzato autori come Stephen King, Steven Spielberg e George Lucas.
Roman d’aventures total, tourbillonnaire, conquérant, véritable machinerie de l’imaginaire où s’entrecroisent et se percutent tous les codes romanesques, la littérature populaire, entre passé historique et projection dans le futur, nos hantises programmées et nos rêves d’échappées irrépressibles. Martial Canterel, richissime opiomane, se laisse interrompre dans sa reconstitution de la fameuse bataille de Gaugamèles par son vieil ami Holmes (John Shylock…). Un fabuleux diamant, l’Anankè, a été dérobé à Lady MacRae, tandis que trois pieds droits chaussés de baskets de marque Anankè échouaient sur les côtes écossaises, tout près de son château… Voilà donc Holmes, son majordome et l’aristocratique dandy, bientôt flanqués de Lady MacRae et de sa fille Verity, emportés – pour commencer – dans le Transsibérien à la poursuite de l’insaisissable Enjambeur Nô. Par une mise en abyme jubilatoire, cette intrigue rebondissante vient s’inscrire dans les aléas d’une fabrique de cigares du Périgord noir où, comme aux Caraïbes, se perpétue la tradition de la lecture, à voix haute, des aventures de Jean Valjean ou de Monte-Cristo. Bientôt reprise par Monsieur Wang, voyeur high-tech, et fondateur de B@bil Books, une usine de montage de liseuses électroniques…
In Clockwork Angels, Anderson and Rush band musician Pearl create a world of airships and alchemy, clockwork carnivals, pirates, and lost cities. A rigid Watchmaker controls every aspect of life; his nemesis, the ruthless and violent Anarchist wants to destroy it all.
Anderson and Peart have returned to their colourful creation to explore the places and the characters that still have a hold on their imagination. Marinda Peake is a woman with a quiet, perfect life in a small village; she long ago gave up on her dreams and ambitions to take care of her ailing father, an alchemist and an inventor. When he dies, he gives Marinda a mysterious inheritance: a blank book that she must fill with other people’s stories — and ultimately her own.
Clockwork Lives is a steampunk Canterbury Tales, and much more, as Marinda strives to change her life from a mere “sentence or two” to a true epic.
Building Her Majesty’s new airship for the Engineers World Gathering is no small matter. Especially when a groundbreaking discovery is at stake, and dark secrets are lurking in the shadows.
In a Neo-Victorian London of mechanical horses and aerial gondotrams, airship engineer Jasper Kendall Asher has a bright future ahead as the youngest member of the Engineers Order and a secret agent in Her Majesty’s service. But a terrible accident brutally changes the course of his career, sending him instead to a dull life as a mechanic among the poor of St. Giles.
Three years later, unusual circumstances give him the opportunity to return into service as the main engineer for the Queen’s new airship—and a chance to uncover the truth behind the unfortunate event that changed his life.
Along with an outlandish woman navigator, a reckless female agent, and his taciturn brother, Jasper resumes his work. From his workbench, to London’s airharbour, to remote Scottish villages, he follows the trail of a scientific discovery that promises to reveal much darker plots than he initially imagined in his search for answers.
This superb volume of classic science fiction and adventure represents the best of Jules Verne, the master of imaginative literature who has been called "The Father of Science Fiction."
The stories in this volume are complete and unabridged-- the original novels as they were first published -- illustrated by hundreds of rare, exciting and atmospheric 19th century French engravings.
The books of Jules Verne created characters and formulated ideas which have stimulated and entertained countless readers since they first appeared. They have been the subject of films, radio dramatizations and have even been presented on ice Read the originals now and one of the world's greatest ever story tellers will give you hours of pleasure and enjoyment.
Stories included are: "Around the World in 80 Days, The Clipper of the Clouds, Journey to the Centre of the Earth, From the Earth to the Moon" and "Twenty Thousand Leagues Under the Sea."
This four-book set contains the “Claire Quartet”—Lady of Devices, Her Own Devices, Magnificent Devices, and Brilliant Devices, an edition of over 250,000 words.
London, 1889. Victoria is Queen. Charles Darwin’s son is Prime Minister. And steam is the power that runs the world.
At 17, Claire Trevelyan, daughter of Viscount St. Ives, was expected to do nothing more than pour an elegant cup of tea, sew a fine seam, and catch a rich husband. Unfortunately, Claire’s talents lie not in the ballroom, but in the chemistry lab, where things have a regrettable habit of blowing up. When her father gambles the estate on the combustion engine and loses, Claire finds herself down and out on the mean streets of London. But being a young woman of resources and intellect, she turns fortune on its head …
A South Bank gang—Snouts, Tigg, Jake, 10-year-old twin girls called the Mopsies, Weepin’ Willie, and Rosie the chicken—soon becomes Claire’s flock. But concealing her secret life becomes increasingly difficult, particularly when a powerful lord proposes and she and her friends are forced to flee on an airship to the Americas. Will she achieve her goal of a university degree? Will her loyalty to her friends be her undoing when it jeopardizes the plans of powerful men who desire money more than honor? And just how many funerals will her unfortunate mother be forced to arrange?
The frozen wasteland of Snow World―known as Southern California before an alien invasion decimated civilization―is home to warring steampunk clans. Crankshafts, Imperials, Tinskins, Brineboilers, and many more all battle one another for precious supplies, against ravenous mutant beasts for basic survival, and with the mysterious Founders for their very freedom. Through this ruined world soars the Pneumatic Zeppelin , captained by the daring Romulus Buckle. In the wake of a nearly suicidal assault on the Founders’ prison city to rescue key military leaders, both the steam-powered airship and its crew are bruised and battered. Yet there’s little time for rest or Founders raids threaten to shatter the fragile alliance Buckle has risked everything to forge among the clans. Even as he musters what seems a futile defense in the face of inevitable war, Buckle learns that the most mysterious clan of all is holding his long-lost sister in a secret base―and that she holds the ultimate key to victory over the Founders. But rescuing her means abandoning his allies and praying they survive long enough for there to be an alliance to return to.
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