The stakes were slavery – or the life of Jason dinAlt. The planet was unknown… a savagely primitive place where every man had to kill every other man – or live as a slave. Inhabitants lived in the early Bronze Age one minute, and in the early Machine Age the next. Technology had degenerated into a number of mysteries jealously guarded by separate brotherhoods. But Jason dinAlt was a gambler. He realised that if he was ever going to get a winning hand in this game, the brotherhoods would need a shuffle…
In the wake of unexpected planetary peace and the disappearance of the Dendarii payroll, mercenary captain Miles Naismith attempts to discover the link between the insufferable Captain Galeni and the Komarran rebel expatriates. Reissue.
Stranded on the distant planet Tschai, young Adam Reith is the sole survivor of a space mission who discovers the world is inhabited--not only by warring alien cultures, but human slaves as well, taken early in Earth's history. Reith must find a way off planet to warn the Earth of Tschai's deadly existence.
Against a backdrop of baroque cities and haunted wastelands, sumptuous palaces and riotous inns, Reith will encounter deadly wastrels and murderous aliens, dastardly villains and conniving scoundrels.
The number one best-selling series that Audible listeners call “wonderfully entertaining”, “packed with humor, geek references and thought-provoking storylines”, and performed by “a true master story teller and actor” returns as the Bobs face their deadliest challenge yet.
The Bobiverse is a different place in the aftermath of the Starfleet War, and the days of the Bobs gathering in one big happy moot are far behind. There’s anti-Bob sentiment on multiple planets, the Skippies playing with an AI time bomb, and multiple Bobs just wanting to get away from it all.
But it all pales compared to what Icarus and Daedalus discover on their 26,000-year journey to the center of the galaxy. Sure, it could settle the Fermi Paradox for good (and what Bob doesn’t want to solve a mystery of the universe?). But it also reveals a threat to the galaxy greater than anything the Bobs could have imagined.
Just as a threat is dealt with, an opportunity presents itself.
After searching for months, Zac's forces have finally discovered the elusive Underworld that's both teeming with riches and dangers. Meanwhile, the armies of the Undead Empire advances on all fronts while the Dominators scheme in the dark.
Having endured the Integration in the punishing environment of the subterranean cave system, the trapped warriors of the Underworld could become the key in surviving the incursions aboveground.
But first, Zac has to deal with the golems intent on digging to the center of the planet.
Book 4 of the hit Defiance of the Fall LitRPG series is here. Grab your copy today!
About the Jump into a story that merges Apocalyptic LitRPG elements with eastern cultivation. Class systems, skill systems, endless choices for progression, it has everything fans of the genre love. Explore a vast universe full of mystery, adventure, danger and even aliens; where even a random passer-by might hold the power of a god. Follow Zac as he struggles to stake out a unique path to power as a mortal in a world full of cultivators.
With the Builder threat behind them, the time has finally come for Jason and his team to hit the road. Eager to get back to the adventuring he’s been longing for, Jason is excited to not be at the center of world-changing events. But before he goes, one last attempt to pull him into politics has him leaving Rimaros with a strong final impression. With new places to visit and new people to meet, the remnants of recent events have scarred the land and left lingering dangers behind. It's a busy time for adventurers willing and able to fight with monsters. Threats that once loomed in the background start coming to the fore, and the team prepares to join the fight. Their angelic new adversaries are patient, powerful, and remorseless, using such unconscionable strategies that mass slaughter is only the beginning. Jason is forced to confront that his growing power may give him more in common with his foes than his friends. While this opens a path to uncovering the methods and objectives of their enemies, it also brings him to their attention. To them, this makes him yet another tool to be used. But when conflict spills into epic battle, they'll be the latest to discover that challenging Jason Asano is a very bad idea. Book 9 in the bestselling He Who Fights With Monsters Series is here. Grab your copy today!
About the Experience an isekai culture clash as a laid-back Australian finds himself in a very serious world. See him gain suspiciously evil powers through a unique progression system combining cultivation and traditional LitRPG elements. Enjoy a weak-to-strong story with a main character who earns his power without overshadowing everyone around him, with plenty of loot, adventurers, gods and magic. Rich characters and world-building offer humor, political intrigue and slice-of-life elements alongside lots of monster fighting and adventure.
With Nevermore in full swing, the competition for the Leaderboards is only heating up...
Many years and even more levels have passed since Jake and friends entered Nevermore. With quite a number of floors passed, they turn their attention to the Challenge Dungeons.
These Challenge Dungeons offer – as the name suggests – unique challenges and circumstances, and completing them will earn each Nevermore competitor points and multipliers to their existing points. As things unfold, it quickly becomes clear it’s through thesethese dungeons that the true top-scorer of the Nevermore Leaderboards will be found.
Jake has no plans on losing out to anyone, especially not his fellow Chosen, Ell’Hakan.
Follow Jake as he takes on these five dungeons, facing unique challenges, environments, scenarios, and opponents, with perhaps even a few truly worthwhile duels sprinkled in there.
Oh, and labyrinths. Can’t forget the labyrinths, lest we make Minaga sad.
Book 11 of the hit Primal Hunter LitRPG Series is here. Grab your copy today!
About the Experience an Apocalypse LitRPG with levels, classes, professions, skills, dungeons, loot, and all of the great traits of Progression Fantasy and LitRPG that you've come to expect. Follow Jake as he explores this new vast multiverse filled with challenges and opportunities. As he grows in power and slowly transforms from a bored office worker to a true apex hunter.
The stars were closed to Max Jones. To get into space you either needed connections, a membership in the Guild, or a whole lot more money than Max, the son of a widowed, poor mother, was ever going to have. What Max does have going for him are his uncle’s prized astrogation manuals—book on star navigation that Max literally commits to memory word for word, equation for equation.
From the First Golden Age of Heinlein, this is the so-called juvenile (written, Heinlein always claims, just as much for adults) that started them all and made Heinlein a legend for multiple generations of readers.
An inquisitive life-form finds there’s more to existence than they ever dreamed in an imaginative short story by New York Times bestselling and Hugo and Nebula Award–winning author Ann Leckie.
On a far-off colony, humans tower over the local species who grow the plants they need. Narr keeps the workers in line—someone has to. But when Narr learns just how short-lived their species is, the little alien embarks on a big to find out why their people die and how to stop it. Stubborn and hopeful, Narr has a plan for the locals, for humans, and for the future.
Ann Leckie’s The Long Game is part of The Far Reaches, a collection of science-fiction stories that stretch the imagination and open the heart. They can be read or listened to in one sitting.
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