Sent to a boarding school in Ancelstierre as a young child, Sabriel has had little experience with the random power of Free Magic or the Dead who refuse to stay dead in the Old Kingdom. But during her final semester, her father, the Abhorsen, goes missing, and Sabriel knows she must enter the Old Kingdom to find him.
With Sabriel, the first installment in the Abhorsen series, Garth Nix exploded onto the fantasy scene as a rising star, in a novel that takes readers to a world where the line between the living and the dead isn’t always clear—and sometimes disappears altogether.
Arram. Varice. Ozorne. In the first book in the Numair Chronicles, three student mages are bound by fate . . . fated for trouble.
Arram Draper is a boy on the path to becoming one of the realm’s most powerful mages. The youngest student in his class at the Imperial University of Carthak, he has a Gift with unlimited potential for greatness–and for attracting danger. At his side are his two best friends: Varice, a clever girl with an often-overlooked talent, and Ozorne, the “leftover prince” with secret ambitions. Together, these three friends forge a bond that will one day shape kingdoms. And as Ozorne gets closer to the throne and Varice gets closer to Arram’s heart, Arram begins to realize that one day soon he will have to decide where his loyalties truly lie.
In the Numair Chronicles, readers will be rewarded with the never-before-told story of how Numair Salmalín came to Tortall. Newcomers will discover an unforgettable fantasy adventure where a kingdom’s future rests on the shoulders of a talented young man with a knack for making vicious enemies.
Act fast! The first printing of the hardcover includes a collector’s edition poster!
Orphaned by Monsters. Matt must power up to save others from the same fate.
Matt plans to delve the rifts responsible for the monsters that destroyed his city and murdered his parents. But his dreams are crushed when his Tier 1 Talent is rated as detrimental and no guild or group will take him.
Working at a nearby inn, he meets a mysterious and powerful couple. They give him a chance to join the Path of Ascension, an empire-wide race to ascend the Tiers and become living legends.
With their recommendation and a stolen Skill, Matt begins his journey to the peak of power. Maybe then, he can get vengeance he seeks...
When his time runs out, he’ll have to fight an opponent that no one believes he can beat. Unless he learns the magic of the sacred arts the right way, from scratch, he won’t have a chance to win…and even then, the odds are against him.
In the course of their training, Lindon and Yerin travel to the Blackflame Empire, where they struggle to master an ancient power. Success means a chance at life, but failure means death.
In the sacred arts, only those who risk the most can travel far.
An audiobook first!" New York Times bestselling author Tamora Pierce has written the new novel in her popular Circle of Magic universe to go directly to audio--preceding the print version by at least a year. Residents on one of the islands south of Emelan have sent a call for help to Winding Circle temple: Their plants and trees and the animals that live around them are mysteriously dying.
From Winding Circle come two familiar figures: prickly green mage Rosethorn, whose plant magic will help her decipher what's ailing the plant life, and Briar's former student, the stone mage Evvy. With them comes the eager, nervous Dedicate Initiate Myrrhflower and Luvo, a being best described as a walking, intelligent rock. All are pulled into the island's mystery when Evvy is caught up by the wild spirits loose in an immense bubble of molten rock. Can they evacuate the island in time--or will they try to shift a volcano?
Nominated for the Epic Fantasy Fanatics Readers Choice Award
Orphan and former farm slave Augum dreams of becoming a warlock. But with a kingdom in chaos, that would take courage and aptitude he does not possess.
A vicious tyrant has overthrown the king in a quest for seven mythic artifacts—and Augum's mentor, the legendary Anna Atticus Stone, possesses one. Forced to take shelter in a mysterious castle with other aspirants, Augum must make fast friends and learn the basics of spellcraft from his mentor—before the tyrant finds them.
But not everything is as it seems, and when a sudden betrayal plunges the group into a terrifying ordeal, survival will hinge on Augum’s daring, his aptitude in the arcane arts . . . and on friendships forged in fire.
An enduring bestseller, Arcane is the beginning of an epic coming-of-age fantasy saga beloved by fans the world over.
Audiobooks narrated by Grammy and Hugo winner Stefan Rudnicki Suitable for ages 10 to retiree
Half a millennium ago, Kanderon Crux and her allies banished the city of Imperial Ithos from the world of Anastis, in a desperate attempt to defeat the Ithonian Empire. Her dread weapon, the Exile Splinter, even erased the memory of its location from the universe. Now it's returning, bringing the Exile Splinter back with it. The great powers of the continent are desperately hunting for the site of the lost city, knowledge lost even to Kanderon herself. None know what ancient Ithonian weapons and enchantments might still be found in the ruins, but even the Exile Splinter alone would be a prize justifying war.
Hugh and his friends find themselves dragged along on the search, where they'll face enemy warlocks, sea monsters, liches, unnatural storms, and even a man-eating tiger. There's something they're not being told about the lost city, however.
Something that has even Kanderon and the other great powers terrified.
Five years ago, Corin Cadence’s brother entered the Serpent Spire — a colossal tower with ever-shifting rooms, traps, and monsters. Those who survive the spire’s trials return home with an attunement: a mark granting the bearer magical powers. According to legend, those few who reach the top of the tower will be granted a boon by the spire’s goddess.
He never returned.
Now, it’s Corin’s turn. He’s headed to the top floor, on a mission to meet the goddess.
If he can survive the trials, Corin will earn an attunement, but that won’t be sufficient to survive the dangers on the upper levels. For that, he’s going to need training, allies, and a lot of ingenuity.
The journey won’t be easy, but Corin won’t stop until he gets his brother back.
Times are hard in the mountain city of Fellsmarch. Reformed thief Han Alister will do almost anything to eke out a living for his family. The only thing of value he has is something he can't sell—the thick silver cuffs he's worn since birth. They're clearly magicked—as he grows, they grow, and he's never been able to get them off.
One day, Han and his clan friend, Dancer, confront three young wizards setting fire to the sacred mountain of Hanalea. Han takes an amulet from Micah Bayar, son of the High Wizard, to keep him from using it against them. Soon Han learns that the amulet has an evil history—it once belonged to the Demon King, the wizard who nearly destroyed the world a millennium ago. With a magical piece that powerful at stake, Han knows that the Bayars will stop at nothing to get it back.
Meanwhile, Raisa ana'Marianna, princess heir of the Fells, has her own battles to fight. She's just returned to court after three years of freedom in the mountains—riding, hunting, and working the famous clan markets. Raisa wants to be more than an ornament in a glittering cage. She aspires to be like Hanalea—the legendary warrior queen who killed the Demon King and saved the world. But her mother has other plans for her...
The Seven Realms tremble when the lives of Hans and Raisa collide, fanning the flames of the smoldering war between clans and wizards.
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