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Shrubley, the Monster Adventurer 2: A LitRPG Adventure

James T. Callum
4.47 375 Ratings
Ongoing Status
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Synopsis

When the flames of the Demon Wars threaten to engulf the land, only a tiny shrub can save the day.

Shrubley, the Hero Adventurer, has vanquished the serpentii threat. Everything he ever wanted is within his twiggy fame, fortune, adoration, and the love of the people who had once shunned him for being a monster. But Shrubley is an adventurer at heart.

Along with his monstrous friends, Cal, Slyrox, and Smudge, Shrubley embarks on a long journey to the fabled monster city of Pandaemonium.

Guided by Countess Haalften, Shrubley seeks to master his Sage Knight essence healing powers even as vampyrs, monsters, and bandits ambush the party along the way.

But Shrubley’s knack for enmeshing himself in grand schemes is without equal. He stumbles upon a plot to use rogue Dungeons to reignite the Demon Wars between monsterkind and the core races of Almora.

Few would expect the lowliest of all monsters to be the savior of both mankind and monsterkind. After all, how could one shrub stop a plot decades in the making? You could ask the serpentii the same thing. If there were any left.

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