Five stories of Ursula K. Le Guin’s world-renowned realm of Earthsea are collected in one volume. Featuring two classic stories, two original tales, and a brand-new novella, as well as new maps and a special essay on Earthsea’s history, languages, literature, and magic.
The Finder Darkrose and Diamond The Bones of the Earth On the High Marsh Dragonfly
In this second novel in the Earthsea series, Tenar is chosen as high priestess to the ancient and nameless Powers of the Earth, and everything is taken from her—home, family, possessions, even her name. She is now known only as Arha, the Eaten One, and guards the shadowy, labyrinthine Tombs of Atuan.
Then a wizard, Ged Sparrowhawk, comes to steal the Tombs’ greatest hidden treasure, the Ring of Erreth-Akbe. Tenar’s duty is to protect the Ring, but Ged possesses the light of magic and tales of a world that Tenar has never known. Will Tenar risk everything to escape from the darkness that has become her domain?
DARKNESS THREATENS to overtake Earthsea. As the world and its wizards are losing their magic, Ged -- powerful Archmage, wizard, and dragonlord -- embarks on a sailing journey with highborn young prince, Arren. They travel far beyond the realm of death to discover the cause of these evil disturbances and to restore magic to a land desperately thirsty for it.
With millions of copies sold, Ursula K. Le Guin's Earthsea Cycle has earned a treasured place on the shelves of fantasy lovers everywhere. Complex, innovative, and deeply moral, this quintessential fantasy sequence has been compared with the work of J.R.R. Tolkien and C.S. Lewis, and has helped make Le Guin one of the most distinguished fantasy and science fiction writers of all time. She lives in Portland, Oregon.
Orphaned by Monsters. Matt must power up to save others from the same fate.
Matt plans to delve the rifts responsible for the monsters that destroyed his city and murdered his parents. But his dreams are crushed when his Tier 1 Talent is rated as detrimental and no guild or group will take him.
Working at a nearby inn, he meets a mysterious and powerful couple. They give him a chance to join the Path of Ascension, an empire-wide race to ascend the Tiers and become living legends.
With their recommendation and a stolen Skill, Matt begins his journey to the peak of power. Maybe then, he can get vengeance he seeks...
Emriss Silentborn, Memory of the World. Tiberian Arelius, the fallen Patriarch. Akura Malice, Queen of Shadows. Seshethkunaaz, King of Dragons. Reigan Shen, Emperor of Lions. Luminous Queen Sha Miara. The Eight-Man Empire. Northstrider.
The Monarchs, the most powerful sacred artists on Cradle, rule with unquestioned authority. They are mysterious and distant, and catching a glimpse of one is privilege enough for a lifetime.
Now, they have all gathered in one place, bringing their heirs and greatest students together for a competition to determine whose successor is the best in the world:
While on a journey to the famous city of Thronehold, Volke Savan learns of the Sovereign Dragon Tournament. The massive celebration involves hundreds of arcanists competing for fame and glory, and Volke is determined to win.
Dark forces dwell in the city, however, and rumors of the legendary world serpent spread amongst the shadows. Whoever bonds with a god-like mystical creature will gain magic beyond compare, and the queen’s guards suspect cutthroats will use the chaos of the tournament to hide their plotting.
Unsure of who to trust, Volke investigates the terrible rumors while advancing in the ranks of the tournament. Unfortunately, the true villain may be closer than he realizes…
Continue the Frith Chronicles with the third book, Coliseum Arcanist!
When his time runs out, he’ll have to fight an opponent that no one believes he can beat. Unless he learns the magic of the sacred arts the right way, from scratch, he won’t have a chance to win…and even then, the odds are against him.
In the course of their training, Lindon and Yerin travel to the Blackflame Empire, where they struggle to master an ancient power. Success means a chance at life, but failure means death.
In the sacred arts, only those who risk the most can travel far.
Meet Andrew "Ender" Wiggin, the unforgettable boy-hero of Ender's Game--winner of the Hugo Award and the Nebula Award for Best Novel--and enter his Universe through this collection of stories.
"The Polish Boy" is John Paul Wiggin, the future father of Ender. In the years between the first two Bugger Wars, the Hegemony is desperate to recruit brilliant military commanders to repel the alien invasion. They may have found their man--or boy--in John Paul Wiggin....
In "Teacher's Pest"-a novella written especially for this collection--a brilliant but arrogant John Paul Wiggin, now a university student, matches wits with an equally brilliant graduate student.
"The Investment Counselor" is set after the end of the Bugger Wars. Banished from Earth and slandered as a mass murderer, twenty-year-old Andrew Wiggin wanders incognito from planet to planet as a fugitive--until a blackmailing tax inspector compromises his identity and threatens to expose Ender the Xeoncide.
Also reprinted here is the original award-winning novella, "Ender's Game," which first appeared in 1977.
Orson Scott Card offers a Christmas gift to his millions of fans with A War of Gifts, a short novel set during Ender Wiggin's first years at the Battle School where it is forbidden to celebrate religious holidays. The children come from many nations, many religions; while they are being trained for war, religious conflict between them is not on the curriculum. But Dink Meeker, one of the older students, doesn't see it that way. He thinks that giving gifts isn't exactly a religious observation, and on Sinterklaas Day he tucks a present into another student's shoe.This small act of rebellion sets off a battle royal between the students and the staff, but some surprising alliances form when Ender comes up against a new student, Zeck Morgan. The War over Santa Claus will force everyone to make a choice.
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