There Will Come Soft Rains
First published in Collier’s, May 6, 1950.
The story concerns a household in Allendale, California, in the aftermath of a nuclear war.
First published in Collier’s, May 6, 1950.
The story concerns a household in Allendale, California, in the aftermath of a nuclear war.
In a thirtieth anniversary edition of the classic, the Harlequin, a rebel, inhabits a world where conformity and punctuality are top priorities, and the Ticktockman cannot accept the Harlequin's presence in his perfectly ordered world. 25,000 first printing. IP.
In a small American town, the local residents are abuzz with excitement and nervousness when they wake on the morning of the twenty-seventh of June. Everything has been prepared for the town’s annual tradition—a lottery in which every family must participate, and no one wants to win.
“The Lottery” stands out as one of the most famous short stories in American literary history. Originally published in The New Yorker, the author immediately began receiving letters from readers who demanded an explanation of the story’s meaning. “The Lottery” has been adapted for stage, television, radio and film.
First published in 1967 and re-issued in 1983, I Have No Mouth and I Must Scream contains seven stories with copyrights ranging from 1958 through 1967. This edition contains the original introduction by Theodore Sturgeon and the original foreword by Harlan Ellison, along with a brief update comment by Ellison that was added in the 1983 edition. Among Ellison's more famous stories, two consistently noted as among his very best ever are the title story and the volume's concluding one, Pretty Maggie Moneyeyes.
Since Ellison himself strongly resists categorization of his work, we won't call them science fiction, or SF, or speculative fiction or horror or anything else except compelling reading experiences that are sui generis. They could only have been written by Harlan Ellison and they are incomparably original.
CONTENTS
"I Have No Mouth & I Must Scream"
"Big Sam Was My Friend"
"Eyes of Dust"
"World of the Myth"
"Lonelyache"
"Delusion for Dragonslayer"
"Pretty Maggie Moneyeyes"
A vicious fifteen-year-old droog is the central character of this 1963 classic. In Anthony Burgess's nightmare vision of the future, where criminals take over after dark, the story is told by the central character, Alex, who talks in a brutal invented slang that brilliantly renders his and his friends' social pathology. A Clockwork Orange is a frightening fable about good and evil, and the meaning of human freedom. And when the state undertakes to reform Alex to "redeem" him, the novel asks, "At what cost?"
This edition includes the controversial last chapter not published in the first edition and Burgess's introduction "A Clockwork Orange Resucked."
“H. P. Lovecraft has yet to be surpassed as the 20th century’s greatest practitioner of the classic horror tale.”―Stephen King The most important tales of the godfather of the modern horror genre―a master who influenced the works of a generation of writers including Stephen King and Anne Rice―are gathered in one volume by National Book Award-winning author Joyce Carol Oates. Combining the 19th-century gothic sensibility of Edgar Allan Poe with a daring internal vision, Lovecraft’s tales foretold a psychically troubled world to come. Set in a meticulously wrought, historically grounded New England landscape, his harrowing stories explore the collapse of sanity beneath the weight of chaotic events. Lovecraft’s universe is a frightening shadow world were reality and nightmare intertwine, and redemption can come only from below. For aficionados and a new generation of 21st-century readers , Tales of H. P. Lovecraft is a classic not to be missed.
A searing, postapocalyptic novel destined to become Cormac McCarthy’s masterpiece.
A father and his son walk alone through burned America. Nothing moves in the ravaged landscape save the ash on the wind. It is cold enough to crack stones, and when the snow falls it is gray. The sky is dark. Their destination is the coast, although they don’t know what, if anything, awaits them there. They have nothing; just a pistol to defend themselves against the lawless bands that stalk the road, the clothes they are wearing, a cart of scavenged food—and each other.
The Road is the profoundly moving story of a journey. It boldly imagines a future in which no hope remains, but in which the father and his son, “each the other’s world entire,” are sustained by love. Awesome in the totality of its vision, it is an unflinching meditation on the worst and the best that we are capable of: ultimate destructiveness, desperate tenacity, and the tenderness that keeps two people alive in the face of total devastation.
The mind of Ray Bradbury is a wonder-filled carnival of delight and terror that stretches from the verdant Irish countryside to the coldest reaches of outer space. Yet all his work is united by one common thread: a vivid and profound understanding of the vast set of emotions that bring strength and mythic resonance to our frail species. Ray Bradbury characters may find themselves anywhere and anywhen. A horrified mother may give birth to a strange blue pyramid. A man may take Abraham Lincoln out of the grave—and meet another who puts him back. An amazing Electrical Grandmother may come to live with a grieving family. An old parrot may have learned over long evenings to imitate the voice of Ernest Hemingway, and became the last link to the great man. A priest on Mars may confront his fondest dream: to meet the Messiah. Each of these magnificent creations has something to tell us about our humanity—and all of their fates await you in this new trade edition of twenty-eight classic Bradbury stories and one luscious poem. Travel on an unpredictable and unforgettable literary journey—safe in the hands of one of the century's great men of imagination.
Drunk, and in charge of a bicycle / introduction by Ray Bradbury--
The night --
Homecoming--
Uncle Einar --
The traveler --
The lake --
The coffin --
The crowd --
The scythe --
There was an old woman --
There will come soft rains --
Mars is heaven --
The silent towns --
The earth men --
The off season --
The million-year picnic --
The fox and the forest --
Kaleidoscope --
The rocket man --
Marionettes, inc. --
No particular night or morning --
The city --
The fire balloons --
The last night of the world --
The veldt --
The long rain --
The great fire --
The wilderness --
A sound of thunder --
The murderer --
The April witch --
Invisible boy --
The golden kite, the silver wind --
The fog horn --
The black black and white game --
Embroidery --
The golden apples of the sun --
Powerhouse --
Hail and farewell --
The great wide world over there --
The playground --
Skeleton --
The man upstairs --
Touched with fire --
The emissary --
The jar --
The small assasin --
The next in line --
Jack-in-the-box --
The leave-taking --
Exorcism --
The happiness machine --
Calling Mexico --
The wonderful ice cream suit --
Dark they were, and golden-eyed --
The strawberry window --
A scent of sarsaparilla --
The Picasso summer --
The day it rained forever --
A medicine for melancholy --
The shoreline at sunset --
Fever dream --
The town where no one got off --
All summer in a day --
Frost and fire --
The anthem sprinters --
And so died Riabouchinska --
Boys! Raise giant mushrooms in your cellar! --
The vacation --
The illustrated woman --
Some live like Lazarus --
The best of all possible worlds --
The one who waits --
Tyrannosaurus Rex --
The screaming woman --
The terrible conflagration up at the place --
Night call, collect --
The tombling day --
The haunting of the new --
Tomorrow's child --
I sing the body electric! --
The women --
The inspired chicken motel --
Yes, we'll gather at the river --
Have I got a chocolate bar for you! --
A story of love --
The parrot who met Papa --
The October game --
Punishment without crime --
A piece of wood --
The blue bottle --
Long after midnight --
The utterly perfect murder --
The better part of wisdom --
Interval in sunlight --
The black ferris --
Farewell summer --
McGillahee's brat --
The aqueduct --
Gotcha! --
The end of the beginning.